Player Matchup

Rama
Rama
AmazingAiden77
Rama
Level 18
God Stats
1W - 1L
1,546 SR
Queue Stats
7W - 6L
1,509 Elo+
Solo
Olorun
Olorun
Blimey007
Olorun
Level 6
God Stats
1W - 3L
1,362 SR
Queue Stats
4W - 11L
1,260 Elo+
Solo
Chaac
Chaac
Mechapugzilla
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,295 Elo+
Solo
Yemoja
Yemoja
Salamandy
Yemoja
Level 17
God Stats
7W - 8L
1,459 SR
Queue Stats
32W - 42L
1,252 Elo+
Solo
Serqet
Serqet
carebajina
Serqet
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 43L
1,347 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,333 Elo+

VS

Team Averages
Level 21
1,525 SR
1,461 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
SsbFahrenheit
Poseidon
Level 29
God Stats
2W - 0L
1,730 SR
Queue Stats
10W - 9L
1,490 Elo+
Solo
Izanami
Izanami
TakahashiGaming
Izanami
Level 28
God Stats
19W - 12L
1,471 SR
Queue Stats
33W - 37L
1,287 Elo+
Solo
Ullr
Ullr
TheOnlyAnt
Ullr
Level 16
God Stats
4W - 3L
1,424 SR
Queue Stats
27W - 26L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
Yusone
Sun Wukong
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,895
490
2,032
7,292
1,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Blimey007
Olorun
2
0 / 2 / 1
3,812
381
678
1,226
371
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 2 / 1
6,108
611
3,304
7,320
3,097
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Salamandy
Yemoja
9
0 / 4 / 2
4,928
493
2,065
7,102
4,766
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
carebajina
Serqet
11
8 / 5 / 0
6,979
698
4,408
8,695
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 1 / 5
6,323
632
3,669
6,049
3,342
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
SsbFahrenheit
Poseidon
11
6 / 3 / 4
7,096
710
5,429
5,075
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 1
5,750
575
1,707
3,597
879
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 1
6,582
658
6,707
5,558
1,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Yusone
Sun Wukong
9
3 / 1 / 4
6,082
608
3,429
5,467
3,198
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
9
Kills
16
16
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
5
4.5
L
0
3
1
0.17
L
Olorun
Blimey007
Olorun
0
2
1
0.25
L
1
2
1
0.75
L
Yemoja
Salamandy
Yemoja
0
4
2
0.25
W
Poseidon
SsbFahrenheit
Poseidon
6
3
4
2.67
W
1
2
1
0.75
W
4
2
1
2.25
W
Sun Wukong
Yusone
Sun Wukong
3
1
4
5
L
Serqet
carebajina
Serqet
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,487
Damage
20,941
31,635
Taken
25,746
12,149
Mitigated
10,508
5,620
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,669
1,407
0
2,597
6,049
3,342
60
872
4,997
18,603
0
L
2,032
1,697
0
2,057
7,292
1,718
75
0
7,292
0
20,003
L
Olorun
Blimey007
Olorun
678
175
0
0
1,226
371
0
600
600
1,586
311
L
3,304
776
0
1,994
7,320
3,097
552
970
6,314
0
33,077
L
Yemoja
Salamandy
Yemoja
2,065
444
199
870
7,102
4,766
0
2,614
4,307
15,675
0
W
Poseidon
SsbFahrenheit
Poseidon
5,429
1,060
0
1,263
5,075
1,320
486
728
4,207
31,645
0
W
1,707
1,438
0
0
3,597
879
997
278
3,319
0
22,815
W
6,707
2,692
0
1,904
5,558
1,769
3,274
652
4,825
0
38,946
W
Sun Wukong
Yusone
Sun Wukong
3,429
873
0
404
5,467
3,198
92
154
5,049
0
11,737
L
Serqet
carebajina
Serqet
4,408
930
0
500
8,695
2,197
0
4,503
4,024
0
26,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
31,833
175
Minions Killed
220
0
Camps Cleared
0
807,483
Distance Traveled
954,730
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,323
632
32
3
0
190,507
2
L
Rama
4,895
490
35
4
0
174,265
0
L
Olorun
3,812
381
1
0
0
49,820
0
L
Chaac
6,108
611
60
6
0
185,141
1
L
Yemoja
4,928
493
28
3
0
183,327
0
W
Poseidon
7,096
710
50
5
0
188,806
3
W
Izanami
5,750
575
51
5
0
168,384
0
W
Ullr
6,582
658
59
6
0
170,570
1
W
Sun Wukong
6,082
608
28
3
0
236,463
0
L
Serqet
6,979
698
51
5
0
214,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role