Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DeusaDaMorte666
Izanami
Level 142
God Stats
2W - 4L
1,740 SR
Queue Stats
60W - 64L
1,469 Elo+
Party 2
Zeus
Zeus
Kaiokaique13
Zeus
Level 105
God Stats
11W - 8L
1,536 SR
Queue Stats
351W - 329L
1,465 Elo+
Party 2
Anubis
Anubis
TocaFicha
Anubis
Level 126
God Stats
0W - 2L
1,715 SR
Queue Stats
80W - 81L
1,484 Elo+
Solo
Freya
Freya
Zubeste
Freya
Level 125
God Stats
6W - 6L
1,303 SR
Queue Stats
96W - 114L
1,456 Elo+
Party 2
Team Averages
Level 130
1,559 SR
1,475 Elo+

VS

Team Averages
Level 132
1,490 SR
1,517 Elo+
Chaac
Chaac
BispoDan
Chaac
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
LuKzReizz
Hou Yi
Level 142
God Stats
1W - 1L
1,659 SR
Queue Stats
21W - 16L
1,516 Elo+
Party 1
Heimdallr
Heimdallr
SIPUE
Heimdallr
Level 43
God Stats
1W - 0L
1,235 SR
Queue Stats
8W - 12L
1,426 Elo+
Solo
Chiron
Chiron
YuRi_TheGuardian
Chiron
Level 160
God Stats
1W - 1L
1,238 SR
Queue Stats
17W - 18L
1,504 Elo+
Party 1
Nike
Nike
o_FiGuRa_
Nike
Level 160
God Stats
1W - 0L
1,816 SR
Queue Stats
85W - 80L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
8 / 5 / 7
10,194
927
10,812
11,240
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 4 / 9
8,746
795
7,250
8,099
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 9
8,774
798
10,562
9,780
7,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Anubis
TocaFicha
Anubis
10
0 / 7 / 5
6,678
607
2,622
8,620
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
Zubeste
Freya
15
4 / 6 / 6
8,378
762
8,372
12,159
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BispoDan
Chaac
15
5 / 4 / 17
9,604
873
13,522
15,225
15,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
LuKzReizz
Hou Yi
15
8 / 3 / 14
10,240
931
12,084
8,045
3,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
SIPUE
Heimdallr
14
0 / 5 / 11
8,712
792
2,510
9,110
3,675
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 2 / 15
10,454
950
11,208
12,069
4,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
17
10 / 4 / 15
10,633
967
7,949
11,887
9,117
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
18
Kills
27
27
Deaths
18
36
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
8
5
7
2.3
W
Chaac
BispoDan
Chaac
5
4
17
3.38
L
3
4
9
1.88
L
3
5
9
1.5
W
Hou Yi
LuKzReizz
Hou Yi
8
3
14
5
W
Heimdallr
SIPUE
Heimdallr
0
5
11
1.1
L
Anubis
TocaFicha
Anubis
0
7
5
0.36
W
4
2
15
5.75
L
Freya
Zubeste
Freya
4
6
6
1.17
W
Nike
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,618
Damage
47,273
49,898
Taken
56,336
24,711
Mitigated
36,051
14,938
Healing
19,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,812
857
970
3,749
11,240
4,672
0
0
11,240
21,803
0
W
Chaac
BispoDan
Chaac
13,522
1,622
509
3,561
15,225
15,241
397
7,806
7,330
0
23,013
L
7,250
3,769
482
1,692
8,099
2,846
50
0
8,099
0
15,628
L
10,562
458
1,297
1,416
9,780
7,871
0
0
9,780
28,662
0
W
Hou Yi
LuKzReizz
Hou Yi
12,084
3,887
690
1,783
8,045
3,109
1,685
6,093
1,634
0
18,318
W
Heimdallr
SIPUE
Heimdallr
2,510
160
33
1,520
9,110
3,675
990
5,366
3,608
0
15,067
L
Anubis
TocaFicha
Anubis
2,622
109
756
1,084
8,620
3,307
0
0
8,620
5,028
0
W
11,208
2,638
1,713
6,397
12,069
4,909
1,885
7,140
4,821
0
31,574
L
Freya
Zubeste
Freya
8,372
2,849
710
2,782
12,159
6,015
43
0
12,159
13,752
1,119
W
Nike
7,949
526
1,294
2,488
11,887
9,117
379
4,168
7,475
0
15,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
49,643
102
Minions Killed
123
0
Camps Cleared
0
906,171
Distance Traveled
1,030,341
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,194
927
27
2
0
203,950
0
W
Chaac
9,604
873
21
2
0
205,014
0
L
Izanami
8,746
795
22
2
0
188,319
0
L
Zeus
8,774
798
37
3
0
187,684
2
W
Hou Yi
10,240
931
17
2
0
203,019
2
W
Heimdallr
8,712
792
29
3
0
181,656
0
L
Anubis
6,678
607
4
0
0
143,508
0
W
Chiron
10,454
950
38
3
0
216,059
0
L
Freya
8,378
762
12
1
0
182,710
0
W
Nike
10,633
967
18
2
0
224,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role