Player Matchup

Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
BodyBuiIder
Nike
Level 113
God Stats
5W - 3L
1,534 SR
Queue Stats
393W - 367L
1,588 Elo+
Party 1
Cernunnos
Cernunnos
Tnbig
Cernunnos
Level 141
God Stats
8W - 15L
1,539 SR
Queue Stats
403W - 387L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
jackiedogg
Hun Batz
Level 158
God Stats
2W - 2L
1,369 SR
Queue Stats
123W - 97L
1,498 Elo+
Party 1
Team Averages
Level 109
1,488 SR
1,520 Elo+

VS

Team Averages
Level 99
1,491 SR
1,462 Elo+
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AthestanGod
Yemoja
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,370 Elo+
Solo
Bellona
Bellona
BardenBella
Bellona
Level 65
God Stats
1W - 0L
1,546 SR
Queue Stats
4W - 3L
1,516 Elo+
Solo
Merlin
Merlin
Didelphis
Merlin
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 159L
1,406 Elo+
Solo
Persephone
Persephone
LuckyLutch
Persephone
Level 126
God Stats
2W - 1L
1,408 SR
Queue Stats
37W - 43L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 5 / 2
8,243
687
7,260
10,137
4,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
 
Hel
12
0 / 5 / 2
7,064
589
1,760
11,127
5,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 2
8,312
693
5,740
20,968
18,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Tnbig
Cernunnos
14
2 / 6 / 1
8,599
717
7,511
11,703
5,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
jackiedogg
Hun Batz
15
2 / 5 / 2
8,791
733
13,144
10,199
4,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 1 / 14
9,251
771
10,338
6,173
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
1 / 1 / 19
10,120
843
4,101
19,048
18,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
BardenBella
Bellona
18
13 / 3 / 9
10,816
901
15,907
14,280
18,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Didelphis
Merlin
15
2 / 1 / 11
9,319
777
8,952
7,919
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
LuckyLutch
Persephone
17
5 / 1 / 17
10,590
883
19,639
7,371
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
94
5
Kills
24
24
Deaths
7
9
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
2
0.2
L
Hel
 
Hel
0
5
2
0.2
W
Nox
 
Nox
3
1
14
10
W
Yemoja
1
1
19
10.5
W
Bellona
BardenBella
Bellona
13
3
9
5.83
L
1
3
2
0.67
W
Merlin
Didelphis
Merlin
2
1
11
7.5
W
Persephone
LuckyLutch
Persephone
5
1
17
13.5
L
Cernunnos
Tnbig
Cernunnos
2
6
1
0.42
L
Hun Batz
jackiedogg
Hun Batz
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
58,937
64,134
Taken
54,791
38,484
Mitigated
45,890
23,485
Healing
29,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,260
358
0
358
10,137
4,497
189
8,223
1,914
23,237
0
L
Hel
 
Hel
1,760
289
8,212
4,280
11,127
5,504
0
8,253
2,874
2,477
0
W
Nox
 
Nox
10,338
1,229
2,858
2,308
6,173
2,211
1,700
2,495
3,627
18,793
0
W
Yemoja
4,101
533
8,522
7,197
19,048
18,705
782
1,412
17,588
10,595
0
W
Bellona
BardenBella
Bellona
15,907
3,164
417
1,727
14,280
18,507
546
3,639
10,609
6,562
20,131
L
5,740
442
338
6,587
20,968
18,799
0
16,164
4,804
0
14,726
W
Merlin
Didelphis
Merlin
8,952
400
924
1,674
7,919
3,380
1,444
458
7,461
27,391
0
W
Persephone
LuckyLutch
Persephone
19,639
698
2,155
1,449
7,371
3,087
1,184
885
6,485
45,227
0
L
Cernunnos
Tnbig
Cernunnos
7,511
3,383
1,437
1,549
11,703
5,160
990
7,406
4,297
0
18,571
L
Hun Batz
jackiedogg
Hun Batz
13,144
3,270
527
197
10,199
4,524
723
6,149
4,050
0
27,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
50,096
100
Minions Killed
141
0
Camps Cleared
0
997,659
Distance Traveled
1,209,987
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,243
687
36
3
0
201,581
1
L
Hel
7,064
589
2
0
0
198,197
0
W
Nox
9,251
771
28
2
0
244,526
2
W
Yemoja
10,120
843
10
1
0
217,719
1
W
Bellona
10,816
901
15
1
0
233,887
1
L
Nike
8,312
693
10
1
0
234,887
4
W
Merlin
9,319
777
43
4
0
256,956
0
W
Persephone
10,590
883
45
4
0
256,899
2
L
Cernunnos
8,599
717
27
2
0
171,625
1
L
Hun Batz
8,791
733
25
2
0
191,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role