Player Matchup

Horus
Horus
 
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AchingManatee21
Hun Batz
Level 121
God Stats
3W - 1L
1,871 SR
Queue Stats
91W - 95L
1,498 Elo+
Party 1
He Bo
He Bo
DasAlotaDamage
He Bo
Level 125
God Stats
2W - 2L
1,754 SR
Queue Stats
98W - 106L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
GrimCalamityy
Sylvanus
Level 119
God Stats
4W - 1L
1,742 SR
Queue Stats
50W - 53L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
ZayKay1183
Cernunnos
Level 49
God Stats
2W - 1L
1,735 SR
Queue Stats
3W - 1L
1,772 Elo+
Party 1
Team Averages
Level 92
1,721 SR
1,553 Elo+

VS

Team Averages
Level 41
1,522 SR
1,339 Elo+
Chaac
Chaac
ItsToastTheFBFL
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,249 Elo+
Party 2
Sol
Sol
Kïïll
Sol
Level 40
God Stats
12W - 8L
1,515 SR
Queue Stats
237W - 225L
1,387 Elo+
Solo
Artemis
Artemis
R3kT Styke
Artemis
Level 35
God Stats
1W - 1L
1,858 SR
Queue Stats
7W - 9L
1,417 Elo+
Solo
Bellona
Bellona
XxCBNM88xX
Bellona
Level 18
God Stats
20W - 23L
1,239 SR
Queue Stats
54W - 56L
1,237 Elo+
Party 2
Ao Kuang
Ao Kuang
im_allwaypassive
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 282L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 4
6,558
504
1,142
8,378
3,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
16
17 / 2 / 4
10,089
776
14,220
10,411
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 4
9,057
697
7,464
7,703
2,355
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
GrimCalamityy
Sylvanus
13
3 / 3 / 3
8,102
623
8,886
9,529
7,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ZayKay1183
Cernunnos
9
1 / 4 / 2
6,138
472
3,003
5,668
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,697
438
6,861
8,262
5,157
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
13
2 / 6 / 0
7,405
570
5,949
10,383
3,486
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
R3kT Styke
Artemis
11
4 / 4 / 1
6,603
508
5,965
7,228
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
XxCBNM88xX
Bellona
10
0 / 6 / 3
6,526
502
2,241
11,548
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 6 / 2
7,266
559
4,836
12,445
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
26
Kills
10
11
Deaths
26
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
4
2
W
Hun Batz
17
2
4
9.5
W
5
1
4
7
W
Sylvanus
GrimCalamityy
Sylvanus
3
3
3
1.5
L
1
4
2
0.5
L
Sol
2
6
0
0.33
L
Artemis
R3kT Styke
Artemis
4
4
1
1.13
L
Bellona
XxCBNM88xX
Bellona
0
6
3
0.25
W
Cernunnos
ZayKay1183
Cernunnos
1
4
2
0.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
25,852
41,689
Taken
49,866
18,635
Mitigated
21,821
10,494
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,142
378
405
1,473
8,378
3,494
0
285
8,093
0
10,377
W
Hun Batz
14,220
5,999
0
917
10,411
3,916
0
1,677
8,734
0
65,284
W
7,464
348
0
3,358
7,703
2,355
244
5,336
2,367
53,948
0
W
Sylvanus
GrimCalamityy
Sylvanus
8,886
2,275
632
3,598
9,529
7,507
424
3,487
6,042
40,118
7,627
L
6,861
1,301
0
1,031
8,262
5,157
178
210
8,052
0
22,787
L
Sol
5,949
2,183
0
3,204
10,383
3,486
816
4,354
6,029
47,098
0
L
Artemis
R3kT Styke
Artemis
5,965
1,952
0
1,092
7,228
2,212
362
245
6,983
0
33,848
L
Bellona
XxCBNM88xX
Bellona
2,241
1,167
0
2,898
11,548
7,010
761
6,148
5,400
0
29,034
W
Cernunnos
ZayKay1183
Cernunnos
3,003
1,452
0
111
5,668
1,363
0
0
5,668
0
19,946
L
4,836
1,209
0
4,977
12,445
3,956
0
4,520
7,925
34,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
33,497
359
Minions Killed
328
0
Camps Cleared
0
1,157,279
Distance Traveled
1,251,733
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,558
504
13
1
0
217,672
0
W
Hun Batz
10,089
776
92
7
0
292,250
1
W
He Bo
9,057
697
110
8
0
250,349
2
W
Sylvanus
8,102
623
102
8
0
224,889
0
L
Chaac
5,697
438
38
3
0
255,183
0
L
Sol
7,405
570
95
7
0
241,979
2
L
Artemis
6,603
508
66
5
0
201,450
0
L
Bellona
6,526
502
71
5
0
276,058
0
W
Cernunnos
6,138
472
42
3
0
172,119
0
L
Ao Kuang
7,266
559
58
4
0
277,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role