Player Matchup

Bellona
Bellona
Gabilondo333
Bellona
Level 4
God Stats
0W - 2L
1,210 SR
Queue Stats
3W - 8L
1,050 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IPortalic
Morgan Le Fay
Level 5
God Stats
1W - 5L
1,288 SR
Queue Stats
2W - 7L
1,050 Elo+
Party 1
Cthulhu
Cthulhu
Iniac
Cthulhu
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Neith
Neith
elsapo14789
Neith
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Arachne
Arachne
xExo14x
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,308 Elo+
Party 1
Team Averages
Level 8
1,400 SR
1,281 Elo+

VS

Team Averages
Level 13
1,476 SR
1,360 Elo+
Bakasura
Bakasura
LiquidMarmaduke
Bakasura
Level 24
God Stats
16W - 13L
1,297 SR
Queue Stats
126W - 131L
1,362 Elo+
Solo
Guan Yu
Guan Yu
ReignFall97
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,250 Elo+
Party 2
Kukulkan
Kukulkan
SharkNinja8
Kukulkan
Level 5
God Stats
1W - 0L
1,612 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
itsChunkk
Hachiman
Level 25
God Stats
13W - 8L
1,544 SR
Queue Stats
61W - 58L
1,426 Elo+
Solo
Fafnir
Fafnir
jmrm001
Fafnir
Level 8
God Stats
2W - 2L
1,429 SR
Queue Stats
10W - 15L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gabilondo333
Bellona
15
4 / 6 / 7
10,191
425
11,753
18,750
18,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
IPortalic
Morgan Le Fay
14
3 / 9 / 8
9,819
409
16,078
15,014
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Iniac
Cthulhu
13
0 / 6 / 3
9,805
409
5,949
13,215
10,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 9 / 2
9,442
393
5,296
16,403
5,785
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
xExo14x
Arachne
17
10 / 7 / 1
11,601
483
19,325
22,273
10,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
8 / 3 / 4
12,825
534
6,625
17,085
7,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
ReignFall97
Guan Yu
19
6 / 6 / 9
12,210
509
10,096
17,641
17,981
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
SharkNinja8
Kukulkan
19
14 / 3 / 9
13,453
561
26,063
14,306
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
itsChunkk
Hachiman
19
7 / 4 / 14
12,049
502
15,656
15,495
6,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
jmrm001
Fafnir
16
1 / 1 / 17
10,922
455
8,152
19,740
25,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
17
Kills
36
37
Deaths
17
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bellona
Gabilondo333
Bellona
4
6
7
1.25
L
Morgan Le Fay
IPortalic
Morgan Le Fay
3
9
8
0.78
L
Cthulhu
Iniac
Cthulhu
0
6
3
0.25
W
Bakasura
8
3
4
3.33
W
Guan Yu
ReignFall97
Guan Yu
6
6
9
1.75
W
Kukulkan
SharkNinja8
Kukulkan
14
3
9
6.17
L
0
9
2
0.11
W
Hachiman
itsChunkk
Hachiman
7
4
14
3.5
W
Fafnir
jmrm001
Fafnir
1
1
17
9.5
L
Arachne
xExo14x
Arachne
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,401
Damage
66,592
85,655
Taken
84,267
51,878
Mitigated
63,825
12,978
Healing
23,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Gabilondo333
Bellona
11,753
1,569
0
2,446
18,750
18,989
247
5,707
12,863
0
43,468
L
Morgan Le Fay
IPortalic
Morgan Le Fay
16,078
2,184
0
1,606
15,014
5,733
0
7,581
7,293
46,478
0
L
Cthulhu
Iniac
Cthulhu
5,949
472
281
0
13,215
10,842
0
6,059
7,156
15,154
0
W
Bakasura
6,625
4,849
0
5,501
17,085
7,929
0
2,277
14,457
0
102,313
W
Guan Yu
ReignFall97
Guan Yu
10,096
1,730
1,258
2,899
17,641
17,981
1,573
4,959
11,832
0
52,232
W
Kukulkan
SharkNinja8
Kukulkan
26,063
4,431
0
5,283
14,306
6,176
1,355
2,798
11,193
91,988
0
L
5,296
2,758
0
2,790
16,403
5,785
790
3,242
13,161
0
64,438
W
Hachiman
itsChunkk
Hachiman
15,656
8,858
0
3,990
15,495
6,424
3,554
4,441
10,743
0
80,178
W
Fafnir
jmrm001
Fafnir
8,152
2,244
0
4,941
19,740
25,315
493
6,488
12,675
30,960
0
L
Arachne
xExo14x
Arachne
19,325
11,078
0
5,855
22,273
10,529
0
11,626
10,482
0
70,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,858
Gold Earned
61,459
362
Minions Killed
586
0
Camps Cleared
0
1,977,545
Distance Traveled
2,197,534
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,191
425
65
3
0
374,601
5
L
Morgan Le Fay
9,819
409
67
3
0
398,742
2
L
Cthulhu
9,805
409
19
1
0
404,487
0
W
Bakasura
12,825
534
151
6
0
552,659
2
W
Guan Yu
12,210
509
113
5
0
390,847
0
W
Kukulkan
13,453
561
148
6
0
427,701
0
L
Neith
9,442
393
110
5
0
357,093
2
W
Hachiman
12,049
502
141
6
0
400,820
0
W
Fafnir
10,922
455
33
1
0
425,507
9
L
Arachne
11,601
483
101
4
0
442,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role