Player Matchup

Anubis
Anubis
JessyP4dgher_
Anubis
Level 71
God Stats
6W - 4L
1,764 SR
Queue Stats
508W - 552L
1,465 Elo+
Solo
Nox
Nox
JimboJangles
Nox
Level 53
God Stats
5W - 8L
1,552 SR
Queue Stats
87W - 87L
1,495 Elo+
Party 1
Artemis
Artemis
dapperZAP
Artemis
Level 88
God Stats
2W - 0L
1,834 SR
Queue Stats
70W - 61L
1,456 Elo+
Party 1
Susano
Susano
ewww21_2
Susano
Level 129
God Stats
8W - 7L
1,524 SR
Queue Stats
1,061W - 1,062L
1,462 Elo+
Solo
Ratatoskr
Ratatoskr
ultrazane14
Ratatoskr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,704 Elo+
Solo
Team Averages
Level 90
1,635 SR
1,516 Elo+

VS

Team Averages
Level 110
1,482 SR
1,463 Elo+
Gilgamesh
Gilgamesh
DallasDlc
Gilgamesh
Level 142
God Stats
2W - 2L
1,583 SR
Queue Stats
54W - 53L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
Delta202
Kuzenbo
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
287W - 306L
1,428 Elo+
Solo
Agni
Agni
REBOOTRIOT_
Agni
Level 113
God Stats
5W - 2L
1,540 SR
Queue Stats
423W - 400L
1,459 Elo+
Solo
Hercules
Hercules
Wonky_Willy69
Hercules
Level 123
God Stats
10W - 11L
1,423 SR
Queue Stats
798W - 780L
1,440 Elo+
Party 2
Chiron
Chiron
bigboy6902
Chiron
Level 79
God Stats
9W - 18L
1,361 SR
Queue Stats
184W - 175L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,042
565
9,879
11,477
4,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 2 / 8
8,274
517
9,606
5,687
2,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
dapperZAP
Artemis
12
5 / 2 / 4
7,628
477
8,674
7,529
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
ewww21_2
Susano
16
2 / 2 / 2
9,139
571
3,784
10,220
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
ultrazane14
Ratatoskr
11
2 / 2 / 3
6,934
433
4,835
7,550
2,750
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DallasDlc
Gilgamesh
14
4 / 2 / 5
8,647
540
7,434
11,898
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
Delta202
Kuzenbo
11
1 / 3 / 1
6,601
413
4,288
11,456
9,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 3 / 3
8,749
547
8,197
10,450
3,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Wonky_Willy69
Hercules
14
0 / 0 / 0
8,404
525
2,553
10,172
4,628
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
bigboy6902
Chiron
11
1 / 7 / 4
7,123
445
3,285
11,252
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
15
Kills
10
10
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DallasDlc
Gilgamesh
4
2
5
3.25
L
Kuzenbo
Delta202
Kuzenbo
1
3
1
0.5
W
3
2
3
2.25
W
3
2
8
3.5
L
4
3
3
1.83
L
Hercules
Wonky_Willy69
Hercules
0
0
0
0
L
Chiron
bigboy6902
Chiron
1
7
4
0.43
W
Artemis
dapperZAP
Artemis
5
2
4
3.5
W
Susano
ewww21_2
Susano
2
2
2
1.5
W
Ratatoskr
ultrazane14
Ratatoskr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,778
Damage
25,757
42,463
Taken
55,228
15,662
Mitigated
26,029
18,239
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DallasDlc
Gilgamesh
7,434
2,681
0
1,165
11,898
5,922
0
2,991
8,907
0
62,405
L
Kuzenbo
Delta202
Kuzenbo
4,288
1,378
135
1,678
11,456
9,208
0
5,022
6,434
27,871
0
W
9,879
1,003
0
7,489
11,477
4,850
0
7,494
3,983
66,108
0
W
9,606
812
0
1,329
5,687
2,329
607
1,342
4,345
37,357
0
L
8,197
826
0
3,902
10,450
3,592
61
5,796
4,654
59,666
0
L
Hercules
Wonky_Willy69
Hercules
2,553
373
0
3,702
10,172
4,628
0
1,972
8,200
0
49,995
L
Chiron
bigboy6902
Chiron
3,285
1,318
521
1,935
11,252
2,679
0
3,704
7,548
0
31,052
W
Artemis
dapperZAP
Artemis
8,674
3,557
0
2,814
7,529
2,179
370
1,133
6,396
0
38,650
W
Susano
ewww21_2
Susano
3,784
1,016
0
5,574
10,220
3,554
0
1,362
8,858
0
60,971
W
Ratatoskr
ultrazane14
Ratatoskr
4,835
1,157
0
1,033
7,550
2,750
0
1,288
6,262
0
27,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
39,524
440
Minions Killed
428
0
Camps Cleared
0
1,536,722
Distance Traveled
1,445,359
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,647
540
103
6
0
308,946
3
L
Kuzenbo
6,601
413
32
2
0
301,489
1
W
Anubis
9,042
565
126
8
0
293,171
5
W
Nox
8,274
517
52
3
0
285,680
5
L
Agni
8,749
547
111
7
0
297,771
5
L
Hercules
8,404
525
119
7
0
284,138
2
L
Chiron
7,123
445
63
4
0
253,015
1
W
Artemis
7,628
477
81
5
0
284,172
3
W
Susano
9,139
571
132
8
0
326,376
1
W
Ratatoskr
6,934
433
49
3
0
347,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role