Player Matchup

Cabrakan
Cabrakan
DesertedHeathen
Cabrakan
Level 17
God Stats
9W - 3L
1,897 SR
Queue Stats
42W - 31L
1,504 Elo+
Party 1
Hel
Hel
Kujoe
Hel
Level 22
God Stats
16W - 5L
1,779 SR
Queue Stats
26W - 24L
1,485 Elo+
Party 1
Hercules
Hercules
MadaraUchiha13
Hercules
Level 48
God Stats
2W - 0L
1,647 SR
Queue Stats
29W - 26L
1,509 Elo+
Party 1
Sobek
Sobek
WángMuncher9000
Sobek
Level 12
God Stats
13W - 5L
1,592 SR
Queue Stats
14W - 11L
1,411 Elo+
Party 1
Olorun
Olorun
xRomago
Olorun
Level 108
God Stats
1W - 0L
1,818 SR
Queue Stats
60W - 44L
1,554 Elo+
Party 1
Team Averages
Level 41
1,746 SR
1,492 Elo+

VS

Team Averages
Level 26
1,608 SR
1,446 Elo+
Kukulkan
Kukulkan
NeoLeo243
Kukulkan
Level 10
God Stats
11W - 9L
1,597 SR
Queue Stats
22W - 21L
1,410 Elo+
Party 2
Chaac
Chaac
Rabid11
Chaac
Level 17
God Stats
3W - 3L
1,943 SR
Queue Stats
27W - 24L
1,430 Elo+
Party 2
Thor
Thor
RektusYoPatronus
Thor
Level 28
God Stats
10W - 13L
1,584 SR
Queue Stats
225W - 248L
1,446 Elo+
Solo
Persephone
Persephone
byShaRKMAN
Persephone
Level 29
God Stats
48W - 39L
1,541 SR
Queue Stats
227W - 222L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
xChaosxHorzionx
Kumbhakarna
Level 44
God Stats
0W - 1L
1,373 SR
Queue Stats
48W - 40L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
2 / 0 / 17
10,329
1,033
10,243
12,400
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Kujoe
Hel
17
2 / 1 / 20
10,065
1,007
9,693
10,794
9,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
17
11 / 1 / 14
12,012
1,201
17,784
21,094
20,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 2 / 21
9,987
999
8,271
17,921
23,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
xRomago
Olorun
18
14 / 2 / 12
12,094
1,209
30,770
14,943
7,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

340

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NeoLeo243
Kukulkan
15
1 / 6 / 3
9,187
919
22,131
15,921
6,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Rabid11
Chaac
15
2 / 6 / 4
9,384
938
18,206
22,672
16,536
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 15 / 4
9,296
930
14,184
22,533
8,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
byShaRKMAN
Persephone
14
1 / 1 / 2
8,959
896
8,184
5,761
1,970
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
xChaosxHorzionx
Kumbhakarna
15
1 / 4 / 2
9,055
906
6,564
17,005
20,943
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
32
Kills
6
6
Deaths
32
84
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
0
17
10.5
W
Hel
Kujoe
Hel
2
1
20
12
W
Hercules
11
1
14
18
L
Kukulkan
NeoLeo243
Kukulkan
1
6
3
0.42
L
Chaac
Rabid11
Chaac
2
6
4
0.67
L
1
15
4
0.2
W
3
2
21
6.75
L
Persephone
byShaRKMAN
Persephone
1
1
2
2
L
Kumbhakarna
xChaosxHorzionx
Kumbhakarna
1
4
2
0.5
W
Olorun
xRomago
Olorun
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,761
Damage
69,269
77,152
Taken
83,892
74,667
Mitigated
53,909
32,776
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
10,243
361
616
1,753
12,400
13,421
0
7,742
4,658
20,815
0
W
Hel
Kujoe
Hel
9,693
156
12,001
5,167
10,794
9,305
0
5,264
5,530
26,834
0
W
Hercules
17,784
7,369
1,408
5,200
21,094
20,302
0
8,221
12,873
0
30,909
L
Kukulkan
NeoLeo243
Kukulkan
22,131
1,231
0
1,948
15,921
6,032
0
11,789
4,075
40,111
0
L
Chaac
Rabid11
Chaac
18,206
1,695
381
4,560
22,672
16,536
0
16,511
6,017
0
33,208
L
14,184
2,764
0
0
22,533
8,428
0
13,067
9,466
0
20,386
W
8,271
967
0
1,264
17,921
23,714
0
8,943
8,978
13,964
0
L
Persephone
byShaRKMAN
Persephone
8,184
159
0
37
5,761
1,970
0
4,656
1,104
19,288
0
L
Kumbhakarna
xChaosxHorzionx
Kumbhakarna
6,564
686
0
352
17,005
20,943
0
12,953
3,990
9,602
0
W
Olorun
xRomago
Olorun
30,770
21,164
1,425
3,942
14,943
7,925
0
6,709
8,234
53,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,487
Gold Earned
45,881
168
Minions Killed
115
4
Camps Cleared
4
906,348
Distance Traveled
891,744
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,329
1,033
27
3
1
171,140
0
W
Hel
10,065
1,007
49
5
0
185,884
0
W
Hercules
12,012
1,201
36
4
2
196,746
1
L
Kukulkan
9,187
919
52
5
2
163,727
0
L
Chaac
9,384
938
20
2
0
214,945
0
L
Thor
9,296
930
8
1
1
166,952
0
W
Sobek
9,987
999
13
1
0
182,015
0
L
Persephone
8,959
896
27
3
0
141,148
0
L
Kumbhakarna
9,055
906
8
1
1
204,972
0
W
Olorun
12,094
1,209
43
4
1
170,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role