Player Matchup

Izanami
Izanami
 
Izanami
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ripysaur
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,463 Elo+
Party 1
Loki
Loki
SpiritGun4
Loki
Level 22
God Stats
0W - 2L
1,295 SR
Queue Stats
15W - 35L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
hooppawesomness
Kukulkan
Level 108
God Stats
3W - 4L
1,635 SR
Queue Stats
62W - 74L
1,522 Elo+
Party 1
Team Averages
Level 74
1,486 SR
1,467 Elo+

VS

Team Averages
Level 115
1,502 SR
1,525 Elo+
Pele
Pele
Godfadda
Pele
Level 106
God Stats
14W - 10L
1,616 SR
Queue Stats
298W - 317L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
Joshcons
Baron Samedi
Level 101
God Stats
6W - 3L
1,573 SR
Queue Stats
150W - 142L
1,546 Elo+
Party 2
Cerberus
Cerberus
SethArtorias
Cerberus
Level 147
God Stats
2W - 2L
1,385 SR
Queue Stats
103W - 94L
1,523 Elo+
Party 2
Artio
Artio
TTVChaosreign911
Artio
Level 149
God Stats
5W - 2L
1,419 SR
Queue Stats
250W - 236L
1,546 Elo+
Party 2
Izanami
Izanami
TTVTylerpasta
Izanami
Level 73
God Stats
5W - 4L
1,517 SR
Queue Stats
147W - 163L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 1 / 0
4,863
486
1,998
4,394
938
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
 
Geb
7
0 / 3 / 0
4,673
467
2,523
8,320
2,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Ripysaur
Amaterasu
7
0 / 3 / 0
4,292
429
1,538
7,000
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 0
4,570
457
1,293
5,132
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
8
0 / 6 / 0
4,881
488
4,370
6,924
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
7 / 0 / 3
6,738
674
5,224
6,400
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Joshcons
Baron Samedi
11
4 / 0 / 4
6,654
665
6,855
5,010
2,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
SethArtorias
Cerberus
8
1 / 0 / 2
5,137
514
1,003
4,066
2,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 1
6,333
633
6,512
6,977
5,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
9
1 / 1 / 2
5,804
580
3,777
5,583
1,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
17
17
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
L
Geb
 
Geb
0
3
0
0
W
Pele
7
0
3
8.5
W
Baron Samedi
Joshcons
Baron Samedi
4
0
4
6
L
Amaterasu
Ripysaur
Amaterasu
0
3
0
0
W
Cerberus
SethArtorias
Cerberus
1
0
2
2
L
0
4
0
0
W
4
0
1
4.5
W
Izanami
1
1
2
2
L
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,722
Damage
23,371
31,770
Taken
28,036
9,707
Mitigated
13,606
6,227
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,998
1,052
0
845
4,394
938
0
603
3,791
0
27,615
L
Geb
 
Geb
2,523
329
0
975
8,320
2,675
0
3,319
5,001
12,105
0
W
Pele
5,224
1,366
0
1,286
6,400
2,114
0
2,356
4,044
0
36,764
W
Baron Samedi
Joshcons
Baron Samedi
6,855
724
407
3,276
5,010
2,214
461
3,464
1,546
36,428
0
L
Amaterasu
Ripysaur
Amaterasu
1,538
582
0
2,439
7,000
3,251
0
5,299
1,609
0
12,224
W
Cerberus
SethArtorias
Cerberus
1,003
0
0
590
4,066
2,054
179
439
3,627
18,841
0
L
1,293
249
0
1,400
5,132
1,027
0
1,448
3,684
0
18,580
W
6,512
786
126
3,734
6,977
5,747
180
0
6,977
32,468
0
W
Izanami
3,777
2,929
0
2,659
5,583
1,477
407
634
4,949
0
38,257
L
Kukulkan
4,370
210
0
568
6,924
1,816
0
3,609
3,315
30,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,279
Gold Earned
30,666
197
Minions Killed
363
0
Camps Cleared
0
902,032
Distance Traveled
973,244
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,863
486
60
6
0
187,532
2
L
Geb
4,673
467
9
1
0
188,602
3
W
Pele
6,738
674
68
7
0
220,920
0
W
Baron Samedi
6,654
665
74
7
0
194,439
2
L
Amaterasu
4,292
429
22
2
0
181,990
3
W
Cerberus
5,137
514
65
7
0
180,854
4
L
Loki
4,570
457
48
5
0
176,684
2
W
Artio
6,333
633
67
7
0
201,585
3
W
Izanami
5,804
580
89
9
0
175,446
0
L
Kukulkan
4,881
488
58
6
0
167,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role