Player Matchup

Tiamat
Tiamat
Lagunara1
Tiamat
Level 24
God Stats
3W - 3L
1,825 SR
Queue Stats
38W - 19L
1,766 Elo+
Party 1
Nu Wa
Nu Wa
Poisoи
Nu Wa
Level 8
God Stats
10W - 6L
1,544 SR
Queue Stats
10W - 6L
1,722 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SyonGoblin
Morgan Le Fay
Level 23
God Stats
12W - 7L
1,567 SR
Queue Stats
57W - 35L
1,618 Elo+
Solo
Thanatos
Thanatos
UrSlave
Thanatos
Level 41
God Stats
6W - 1L
1,925 SR
Queue Stats
38W - 19L
1,733 Elo+
Party 1
Artemis
Artemis
purplepanda1234
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,537 Elo+
Party 1
Team Averages
Level 21
1,672 SR
1,675 Elo+

VS

Team Averages
Level 32
1,653 SR
1,601 Elo+
Anubis
Anubis
Matgomo10
Anubis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 177L
1,575 Elo+
Solo
Bacchus
Bacchus
TealVeal
Bacchus
Level 69
God Stats
21W - 10L
1,783 SR
Queue Stats
77W - 57L
1,596 Elo+
Party 2
Izanami
Izanami
TheS1mpKing
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 33L
1,701 Elo+
Party 2
Tsukuyomi
Tsukuyomi
drinkcheapvodka
Tsukuyomi
Level 29
God Stats
4W - 10L
1,514 SR
Queue Stats
234W - 213L
1,518 Elo+
Solo
Hachiman
Hachiman
zafferine
Hachiman
Level 28
God Stats
2W - 2L
1,970 SR
Queue Stats
52W - 33L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lagunara1
Tiamat
20
10 / 2 / 16
16,947
1,130
24,694
13,015
9,663
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Poisoи
Nu Wa
20
5 / 1 / 27
16,692
1,113
29,587
12,388
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
SyonGoblin
Morgan Le Fay
20
11 / 7 / 15
16,353
1,090
20,553
18,416
6,867
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
UrSlave
Thanatos
20
12 / 5 / 15
15,655
1,044
22,573
14,391
5,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 0 / 0
10,840
723
0
0
0
Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Matgomo10
Anubis
20
3 / 8 / 7
14,208
947
11,492
24,790
10,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
TealVeal
Bacchus
20
1 / 5 / 7
12,998
867
6,328
17,258
14,893
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TheS1mpKing
Izanami
20
5 / 6 / 4
15,445
1,030
12,893
15,829
4,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
drinkcheapvodka
Tsukuyomi
20
6 / 10 / 6
14,417
961
16,060
22,450
6,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
zafferine
Hachiman
20
0 / 9 / 9
12,869
858
8,152
19,776
5,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
38
Kills
15
15
Deaths
38
73
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Lagunara1
Tiamat
10
2
16
9
L
Anubis
Matgomo10
Anubis
3
8
7
0.81
W
Nu Wa
Poisoи
Nu Wa
5
1
27
18.5
W
Morgan Le Fay
SyonGoblin
Morgan Le Fay
11
7
15
2.64
L
Bacchus
TealVeal
Bacchus
1
5
7
0.9
L
Izanami
TheS1mpKing
Izanami
5
6
4
1.17
W
Thanatos
UrSlave
Thanatos
12
5
15
3.9
L
Tsukuyomi
drinkcheapvodka
Tsukuyomi
6
10
6
0.9
W
0
0
0
0
L
Hachiman
zafferine
Hachiman
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,407
Damage
54,925
58,210
Taken
100,103
26,080
Mitigated
41,757
15,951
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Lagunara1
Tiamat
24,694
776
0
1,591
13,015
9,663
0
2,801
10,214
66,741
0
L
Anubis
Matgomo10
Anubis
11,492
114
0
6,151
24,790
10,353
0
21,257
3,533
52,142
0
W
Nu Wa
Poisoи
Nu Wa
29,587
8,748
417
1,928
12,388
3,899
0
4,221
8,167
66,658
0
W
Morgan Le Fay
SyonGoblin
Morgan Le Fay
20,553
914
0
835
18,416
6,867
0
7,831
10,585
55,528
0
L
Bacchus
TealVeal
Bacchus
6,328
0
0
2,173
17,258
14,893
0
13,754
3,504
15,178
0
L
Izanami
TheS1mpKing
Izanami
12,893
6,224
0
3,449
15,829
4,801
0
10,887
4,942
0
89,441
W
Thanatos
UrSlave
Thanatos
22,573
5,624
0
11,180
14,391
5,651
0
2,967
11,424
0
36,095
L
Tsukuyomi
drinkcheapvodka
Tsukuyomi
16,060
3,465
0
4,233
22,450
6,682
0
14,685
7,765
0
51,759
W
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
zafferine
Hachiman
8,152
5,433
0
1,521
19,776
5,028
0
14,251
5,525
0
29,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,487
Gold Earned
69,937
308
Minions Killed
386
11
Camps Cleared
13
1,179,026
Distance Traveled
1,325,955
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,947
1,130
112
7
3
299,783
1
L
Anubis
14,208
947
83
6
1
252,378
0
W
Nu Wa
16,692
1,113
96
6
1
275,717
1
W
Morgan Le Fay
16,353
1,090
69
5
2
328,568
0
L
Bacchus
12,998
867
21
1
0
302,984
0
L
Izanami
15,445
1,030
174
12
5
280,301
3
W
Thanatos
15,655
1,044
31
2
5
274,958
1
L
Tsukuyomi
14,417
961
62
4
3
225,032
0
W
Artemis
10,840
723
0
0
0
0
0
L
Hachiman
12,869
858
46
3
4
265,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role