Player Matchup

Hachiman
Hachiman
FelinaMinhau
Hachiman
Level 28
God Stats
14W - 21L
1,366 SR
Queue Stats
165W - 191L
1,421 Elo+
Solo
Nu Wa
Nu Wa
TinkerBellll
Nu Wa
Level 25
God Stats
39W - 31L
1,605 SR
Queue Stats
112W - 119L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
Vomitóide
Jormungandr
Level 8
God Stats
10W - 11L
1,523 SR
Queue Stats
13W - 16L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
WRSMorfeus
Cthulhu
Level 28
God Stats
21W - 13L
1,596 SR
Queue Stats
202W - 208L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
iHTDx
Amaterasu
Level 25
God Stats
41W - 37L
1,542 SR
Queue Stats
124W - 139L
1,506 Elo+
Party 1
Team Averages
Level 23
1,526 SR
1,443 Elo+

VS

Team Averages
Level 12
1,519 SR
1,405 Elo+
Cerberus
Cerberus
Astropato
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
FalaBandoDeNoob
Hades
Level 15
God Stats
4W - 6L
1,468 SR
Queue Stats
38W - 42L
1,449 Elo+
Solo
Artemis
Artemis
Palanara
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,266 Elo+
Party 3
The Morrigan
The Morrigan
SrLuckaas
The Morrigan
Level 26
God Stats
3W - 3L
1,628 SR
Queue Stats
10W - 8L
1,564 Elo+
Party 2
Fenrir
Fenrir
theus505_
Fenrir
Level 6
God Stats
15W - 28L
1,500 SR
Queue Stats
17W - 35L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FelinaMinhau
Hachiman
20
10 / 5 / 16
13,343
1,026
17,070
15,088
5,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 1 / 26
14,126
1,087
26,751
10,047
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Vomitóide
Jormungandr
20
4 / 1 / 24
12,693
976
15,928
12,277
13,514
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
WRSMorfeus
Cthulhu
20
1 / 3 / 29
11,882
914
13,897
17,571
16,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
iHTDx
Amaterasu
20
14 / 2 / 16
14,661
1,128
24,300
23,527
19,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astropato
Cerberus
19
0 / 8 / 10
11,591
892
10,917
29,807
32,044
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 7 / 7
12,524
963
26,042
24,585
12,217
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Palanara
Artemis
18
0 / 4 / 9
11,360
874
13,005
16,588
5,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
SrLuckaas
The Morrigan
18
5 / 6 / 4
12,472
959
11,130
8,047
2,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
theus505_
Fenrir
18
3 / 15 / 6
12,448
958
11,434
27,478
13,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
48
39
Kills
12
12
Deaths
40
111
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Astropato
Cerberus
0
8
10
0.63
L
4
7
7
1.07
W
Hachiman
FelinaMinhau
Hachiman
10
5
16
3.6
L
Artemis
Palanara
Artemis
0
4
9
1.13
L
The Morrigan
SrLuckaas
The Morrigan
5
6
4
1.17
W
10
1
26
23
W
Jormungandr
Vomitóide
Jormungandr
4
1
24
16
W
Cthulhu
WRSMorfeus
Cthulhu
1
3
29
5.17
W
Amaterasu
iHTDx
Amaterasu
14
2
16
11
L
Fenrir
theus505_
Fenrir
3
15
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,946
Damage
72,528
78,510
Taken
106,505
57,975
Mitigated
66,107
8,692
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Astropato
Cerberus
10,917
200
0
2,019
29,807
32,044
0
15,740
13,654
39,769
0
L
26,042
2,107
745
5,417
24,585
12,217
0
14,115
10,254
51,934
0
W
Hachiman
FelinaMinhau
Hachiman
17,070
10,219
0
1,455
15,088
5,299
0
8,729
6,359
0
50,363
L
Artemis
Palanara
Artemis
13,005
6,012
0
1,348
16,588
5,871
0
7,027
9,437
0
37,134
L
The Morrigan
SrLuckaas
The Morrigan
11,130
1,556
0
369
8,047
2,893
0
4,609
3,319
44,552
0
W
26,751
7,658
140
2,207
10,047
3,104
0
8,202
1,845
51,822
0
W
Jormungandr
Vomitóide
Jormungandr
15,928
4,404
0
0
12,277
13,514
0
6,783
5,494
40,798
0
W
Cthulhu
WRSMorfeus
Cthulhu
13,897
1,422
0
780
17,571
16,397
0
11,052
6,519
25,056
0
W
Amaterasu
iHTDx
Amaterasu
24,300
16,296
0
4,110
23,527
19,661
0
13,323
10,204
0
32,379
L
Fenrir
theus505_
Fenrir
11,434
4,116
0
409
27,478
13,082
0
13,918
13,265
0
21,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,705
Gold Earned
60,395
255
Minions Killed
260
6
Camps Cleared
3
1,114,075
Distance Traveled
971,881
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,591
892
72
6
1
216,776
0
L
Hades
12,524
963
59
5
1
184,810
0
W
Hachiman
13,343
1,026
83
6
1
211,946
0
L
Artemis
11,360
874
40
3
0
196,471
0
L
The Morrigan
12,472
959
65
5
0
119,739
0
W
Nu Wa
14,126
1,087
62
5
2
227,506
0
W
Jormungandr
12,693
976
50
4
1
230,159
0
W
Cthulhu
11,882
914
39
3
0
201,580
1
W
Amaterasu
14,661
1,128
21
2
2
242,884
0
L
Fenrir
12,448
958
24
2
1
254,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role