Player Matchup

Pele
Pele
JesusWhiteClaw
Pele
Level 62
God Stats
3W - 4L
1,524 SR
Queue Stats
210W - 227L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
WetBusinessman
Kukulkan
Level 129
God Stats
1W - 1L
1,420 SR
Queue Stats
263W - 251L
1,435 Elo+
Party 1
Athena
Athena
Xylch
Athena
Level 64
God Stats
5W - 5L
1,576 SR
Queue Stats
378W - 379L
1,419 Elo+
Solo
Medusa
Medusa
lGablinl
Medusa
Level 44
God Stats
9W - 7L
1,454 SR
Queue Stats
406W - 365L
1,473 Elo+
Party 2
Vamana
Vamana
scrabbel32
Vamana
Level 44
God Stats
21W - 6L
1,704 SR
Queue Stats
424W - 420L
1,434 Elo+
Party 2
Team Averages
Level 69
1,536 SR
1,426 Elo+

VS

Team Averages
Level 88
1,560 SR
1,418 Elo+
Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Redsniper23
Danzaburou
Level 108
God Stats
36W - 29L
1,673 SR
Queue Stats
349W - 333L
1,492 Elo+
Solo
Susano
Susano
SquidPauncher
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 209L
1,427 Elo+
Solo
Hel
Hel
Unimarobj
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,213 Elo+
Solo
Fenrir
Fenrir
champion2000
Fenrir
Level 82
God Stats
10W - 7L
1,629 SR
Queue Stats
97W - 107L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 10
11,192
533
14,780
16,738
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
17
4 / 3 / 11
11,297
538
15,874
10,916
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Xylch
Athena
15
4 / 2 / 9
10,091
481
5,725
15,809
19,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
lGablinl
Medusa
17
6 / 3 / 6
11,301
538
12,648
11,970
5,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
scrabbel32
Vamana
19
6 / 3 / 13
12,399
590
17,170
19,236
19,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 4 / 7
9,950
474
7,202
21,523
23,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Redsniper23
Danzaburou
16
7 / 6 / 2
10,985
523
13,423
16,894
7,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 7 / 2
8,714
415
9,215
17,847
6,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 2
9,246
440
8,012
18,151
8,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
15
4 / 7 / 1
9,683
461
9,760
16,432
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
28
Kills
15
15
Deaths
29
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
7
1.13
W
8
4
10
3.25
L
Danzaburou
Redsniper23
Danzaburou
7
6
2
1.33
L
2
7
2
0.43
L
1
5
2
0.4
W
Kukulkan
4
3
11
3.17
W
Athena
Xylch
Athena
4
2
9
4.25
L
Fenrir
4
7
1
0.64
W
Medusa
lGablinl
Medusa
6
3
6
3
W
Vamana
scrabbel32
Vamana
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,197
Damage
47,612
74,669
Taken
90,847
54,850
Mitigated
55,442
22,261
Healing
24,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,202
1,090
0
1,730
21,523
23,846
0
5,734
15,789
37,245
0
W
14,780
7,407
0
7,067
16,738
6,569
1,143
1,904
14,834
0
60,199
L
Danzaburou
Redsniper23
Danzaburou
13,423
6,708
0
3,965
16,894
7,065
730
4,272
12,622
0
72,844
L
9,215
2,974
0
2,229
17,847
6,975
0
2,705
15,142
0
59,695
L
8,012
827
3,905
8,494
18,151
8,031
0
6,651
11,500
63,103
0
W
Kukulkan
15,874
2,245
0
2,944
10,916
4,718
1,327
4,371
6,545
72,962
0
W
Athena
Xylch
Athena
5,725
1,458
0
1,106
15,809
19,031
321
3,628
12,181
21,078
0
L
Fenrir
9,760
3,922
0
4,024
16,432
9,525
0
2,237
14,195
0
45,903
W
Medusa
lGablinl
Medusa
12,648
7,540
0
3,162
11,970
5,384
1,439
1,488
10,482
0
76,916
W
Vamana
scrabbel32
Vamana
17,170
11,372
0
7,982
19,236
19,148
1,772
4,216
15,020
0
81,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,280
Gold Earned
48,578
474
Minions Killed
455
0
Camps Cleared
0
2,049,967
Distance Traveled
1,853,379
13
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,950
474
45
2
0
347,344
15
W
Pele
11,192
533
78
4
0
429,257
1
L
Danzaburou
10,985
523
127
6
0
340,377
5
L
Susano
8,714
415
88
4
0
447,257
8
L
Hel
9,246
440
118
6
0
363,937
8
W
Kukulkan
11,297
538
111
5
0
403,826
6
W
Athena
10,091
481
26
1
0
390,991
6
L
Fenrir
9,683
461
77
4
0
354,464
4
W
Medusa
11,301
538
121
6
0
402,322
0
W
Vamana
12,399
590
138
7
0
423,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role