Player Matchup

Janus
Janus
Gold IV
BORNaB3AST
Janus
Gold IV
Level 126
God Stats
5W - 8L
1,601 SR
Queue Stats
227W - 208L
1,427 MMR
Solo
Fenrir
Fenrir
Gold III
MrJU1CY
Fenrir
Gold III
Level 84
God Stats
3W - 9L
1,440 SR
Queue Stats
383W - 372L
1,412 MMR
Solo
Neith
Neith
Gold I
U N 12 3 4 L
Neith
Gold I
Level 122
God Stats
28W - 22L
1,595 SR
Queue Stats
285W - 295L
1,456 MMR
Solo
Geb
Geb
Gold IV
el LANTURNT
Geb
Gold IV
Level 94
God Stats
35W - 27L
1,679 SR
Queue Stats
348W - 356L
1,417 MMR
Solo
Bellona
Bellona
Gold III
shepps420
Bellona
Gold III
Level 109
God Stats
2W - 3L
1,231 SR
Queue Stats
146W - 148L
1,422 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,509 SR
1,427 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,515 SR
1,427 MMR
Thoth
Thoth
Bronze III
ArataHajime
Thoth
Bronze III
Level 75
God Stats
0W - 3L
1,229 SR
Queue Stats
1W - 5L
1,377 MMR
Solo
Anhur
Anhur
Gold IV
DMitten
Anhur
Gold IV
Level 155
God Stats
0W - 1L
1,335 SR
Queue Stats
229W - 233L
1,513 MMR
Solo
Tyr
Tyr
Gold IV
TOASTY-TY
Tyr
Gold IV
Level 47
God Stats
5W - 5L
1,787 SR
Queue Stats
74W - 73L
1,389 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
tylerlsgamertag
Cu Chulainn
Bronze III
Level 122
God Stats
0W - 1L
1,762 SR
Queue Stats
5W - 7L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
xXBig Papa ZXx
Osiris
Bronze III
Level 30
God Stats
0W - 1L
1,463 SR
Queue Stats
7W - 22L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
9 / 4 / 9
13,774
599
16,187
14,432
5,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
MrJU1CY
Fenrir
19
13 / 1 / 13
13,739
597
17,366
17,996
21,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
6 / 0 / 3
15,215
662
8,527
7,810
3,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 19
12,436
541
9,225
23,579
25,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
shepps420
Bellona
19
2 / 5 / 9
12,667
551
9,094
19,486
19,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Morgan Le FayDanzaburouGilgameshAthenaSet

VS

Bans
TsukuyomiSun WukongArachneKing ArthurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 0
9,691
421
9,309
16,573
5,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
DMitten
Anhur
16
2 / 5 / 4
10,059
437
6,152
13,054
4,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 6
10,950
476
8,723
16,508
12,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
tylerlsgamertag
Cu Chulainn
18
7 / 5 / 3
11,683
508
16,029
19,691
18,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 9 / 5
9,673
421
5,966
17,201
14,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
32
Kills
16
16
Deaths
33
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
10
0
0.3
W
Janus
9
4
9
3.38
L
Anhur
DMitten
Anhur
2
5
4
0.8
W
Fenrir
MrJU1CY
Fenrir
13
1
13
19.5
L
3
4
6
1.5
W
6
0
3
7.5
W
2
6
19
1.92
W
Bellona
shepps420
Bellona
2
5
9
1.3
L
Cu Chulainn
tylerlsgamertag
Cu Chulainn
7
5
3
1.7
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,399
Damage
46,179
83,303
Taken
83,027
75,665
Mitigated
56,762
21,877
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,309
619
0
2,199
16,573
5,527
0
6,267
10,056
48,514
0
W
Janus
16,187
595
565
3,103
14,432
5,971
1,167
4,356
10,076
97,900
0
L
Anhur
DMitten
Anhur
6,152
2,919
0
2,860
13,054
4,560
0
2,794
10,218
0
69,385
W
Fenrir
MrJU1CY
Fenrir
17,366
4,417
0
2,991
17,996
21,662
2,678
3,961
14,035
0
87,761
L
8,723
841
0
4,290
16,508
12,781
0
6,101
10,269
69
30,286
W
8,527
4,440
0
4,584
7,810
3,517
7,642
468
7,342
0
132,813
W
9,225
903
0
3,102
23,579
25,096
384
5,799
17,780
28,447
0
W
Bellona
shepps420
Bellona
9,094
2,938
0
7,532
19,486
19,419
2,431
3,122
16,364
0
73,507
L
Cu Chulainn
tylerlsgamertag
Cu Chulainn
16,029
2,309
0
1,457
19,691
18,895
64
5,496
14,063
13,927
62,189
L
5,966
1,761
0
2,512
17,201
14,999
0
4,072
13,009
0
61,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,831
Gold Earned
52,056
646
Minions Killed
487
0
Camps Cleared
0
2,195,183
Distance Traveled
2,117,373
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,691
421
69
3
0
341,449
5
W
Janus
13,774
599
153
7
0
464,864
3
L
Anhur
10,059
437
126
5
0
428,037
5
W
Fenrir
13,739
597
112
5
0
490,519
3
L
Tyr
10,950
476
59
3
0
421,388
4
W
Neith
15,215
662
231
10
0
414,973
11
W
Geb
12,436
541
27
1
0
440,732
9
W
Bellona
12,667
551
123
5
0
384,095
9
L
Cu Chulainn
11,683
508
143
6
0
439,853
3
L
Osiris
9,673
421
90
4
0
486,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role