Player Matchup

Anubis
Anubis
Dïnix
Anubis
Level 97
God Stats
2W - 2L
1,661 SR
Queue Stats
82W - 62L
1,527 Elo+
Party 2
Cerberus
Cerberus
Hectorono
Cerberus
Level 81
God Stats
18W - 14L
1,562 SR
Queue Stats
72W - 75L
1,370 Elo+
Party 2
Da Ji
Da Ji
SAMURAII7
Da Ji
Level 6
God Stats
0W - 1L
1,899 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 61
1,707 SR
1,466 Elo+

VS

Team Averages
Level 95
1,541 SR
1,511 Elo+
Thoth
Thoth
FinalJudgemnt
Thoth
Level 103
God Stats
8W - 6L
1,622 SR
Queue Stats
147W - 106L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
MugenKhan
Danzaburou
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 69L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
SoloPatata
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dïnix
Anubis
16
5 / 8 / 5
12,373
619
17,001
23,940
8,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Hectorono
Cerberus
15
5 / 5 / 5
13,261
663
14,904
22,765
33,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
SAMURAII7
Da Ji
14
1 / 8 / 7
11,383
569
4,688
17,513
6,154
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 8
14,895
745
35,441
17,892
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MugenKhan
Danzaburou
17
2 / 4 / 14
13,598
680
10,690
14,555
4,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
SoloPatata
Sylvanus
17
5 / 5 / 12
13,733
687
7,402
17,860
16,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
11
Kills
20
21
Deaths
11
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dïnix
Anubis
5
8
5
0.94
W
13
2
8
8.5
L
Cerberus
Hectorono
Cerberus
5
5
5
1.5
W
Danzaburou
MugenKhan
Danzaburou
2
4
14
2.25
L
Da Ji
SAMURAII7
Da Ji
1
8
7
0.56
W
Sylvanus
SoloPatata
Sylvanus
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,593
Damage
53,533
64,218
Taken
50,307
48,534
Mitigated
26,820
16,683
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dïnix
Anubis
17,001
799
0
9,718
23,940
8,913
187
17,515
6,425
70,280
0
W
35,441
1,248
0
3,254
17,892
6,229
974
10,741
7,151
88,594
0
L
Cerberus
Hectorono
Cerberus
14,904
735
0
5,243
22,765
33,467
191
12,552
10,213
39,377
0
W
Danzaburou
MugenKhan
Danzaburou
10,690
3,881
0
4,430
14,555
4,398
1,590
10,437
4,118
0
52,434
L
Da Ji
SAMURAII7
Da Ji
4,688
1,115
0
1,722
17,513
6,154
23
12,776
4,737
0
21,808
W
Sylvanus
SoloPatata
Sylvanus
7,402
2,305
1,238
3,921
17,860
16,193
548
10,727
7,133
29,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
42,226
196
Minions Killed
208
0
Camps Cleared
0
948,596
Distance Traveled
1,042,277
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,373
619
86
4
0
302,233
2
W
Thoth
14,895
745
101
5
0
365,794
3
L
Cerberus
13,261
663
67
3
0
352,221
2
W
Danzaburou
13,598
680
73
4
0
359,407
4
L
Da Ji
11,383
569
43
2
0
294,142
8
W
Sylvanus
13,733
687
34
2
0
317,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role