Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EwwItsAsian
Fenrir
Level 99
God Stats
33W - 16L
1,668 SR
Queue Stats
494W - 436L
1,586 Elo+
Party 1
Izanami
Izanami
Roskiz
Izanami
Level 76
God Stats
3W - 1L
1,859 SR
Queue Stats
207W - 177L
1,536 Elo+
Party 1
Raijin
Raijin
TheeFlexOffender
Raijin
Level 24
God Stats
6W - 5L
1,504 SR
Queue Stats
154W - 81L
1,636 Elo+
Party 1
Ymir
Ymir
YourGarbage
Ymir
Level 87
God Stats
10W - 6L
1,535 SR
Queue Stats
269W - 253L
1,543 Elo+
Party 1
Team Averages
Level 88
1,613 SR
1,560 Elo+

VS

Team Averages
Level 113
1,603 SR
1,530 Elo+
Anubis
Anubis
HeroShedu
Anubis
Level 122
God Stats
4W - 4L
1,711 SR
Queue Stats
413W - 378L
1,525 Elo+
Party 2
Khepri
Khepri
SetsAnkh
Khepri
Level 63
God Stats
6W - 4L
1,606 SR
Queue Stats
238W - 256L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Shuyung
Danzaburou
Level 153
God Stats
27W - 24L
1,595 SR
Queue Stats
153W - 160L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
fabri08
Sun Wukong
Level 86
God Stats
13W - 6L
1,643 SR
Queue Stats
237W - 244L
1,486 Elo+
Party 2
Nemesis
Nemesis
jakebot
Nemesis
Level 143
God Stats
3W - 5L
1,462 SR
Queue Stats
117W - 126L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 1 / 4
9,452
630
9,297
10,850
8,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
13
0 / 2 / 7
7,696
513
3,923
8,772
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Roskiz
Izanami
16
6 / 1 / 5
9,491
633
13,527
6,385
2,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 1 / 5
8,981
599
10,485
8,020
2,827
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
2 / 0 / 9
8,206
547
2,453
6,333
3,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HeroShedu
Anubis
13
3 / 5 / 1
7,634
509
9,964
11,195
5,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
SetsAnkh
Khepri
9
0 / 3 / 1
6,422
428
2,066
11,531
4,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Shuyung
Danzaburou
11
0 / 3 / 0
6,816
454
3,371
7,498
2,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
fabri08
Sun Wukong
12
0 / 5 / 1
6,489
433
3,050
10,464
6,202
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
jakebot
Nemesis
11
2 / 4 / 2
7,095
473
5,135
12,301
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
5
5
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
4
7
W
Fenrir
0
2
7
1.75
L
Anubis
HeroShedu
Anubis
3
5
1
0.7
W
Izanami
Roskiz
Izanami
6
1
5
8.5
L
Khepri
SetsAnkh
Khepri
0
3
1
0.17
L
Danzaburou
Shuyung
Danzaburou
0
3
0
0
W
7
1
5
9.5
W
2
0
9
6.5
L
Sun Wukong
fabri08
Sun Wukong
0
5
1
0.1
L
Nemesis
jakebot
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,685
Damage
23,586
40,360
Taken
52,989
20,412
Mitigated
22,379
13,070
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,297
1,619
0
8,009
10,850
8,089
2,864
1,213
9,637
63,051
0
W
Fenrir
3,923
538
0
1,012
8,772
3,477
57
3,639
5,133
0
50,070
L
Anubis
HeroShedu
Anubis
9,964
1,016
0
3,675
11,195
5,018
0
7,148
4,047
51,196
0
W
Izanami
Roskiz
Izanami
13,527
10,292
0
2,143
6,385
2,168
1,424
1,081
5,304
0
79,486
L
Khepri
SetsAnkh
Khepri
2,066
103
0
2,223
11,531
4,837
0
2,830
8,701
16,052
0
L
Danzaburou
Shuyung
Danzaburou
3,371
718
0
2,165
7,498
2,229
0
1,068
6,430
0
50,215
W
10,485
1,957
0
1,414
8,020
2,827
343
3,842
4,178
57,485
0
W
2,453
621
0
492
6,333
3,851
0
2,255
4,078
19,869
0
L
Sun Wukong
fabri08
Sun Wukong
3,050
289
0
1,043
10,464
6,202
0
4,648
5,816
0
36,221
L
Nemesis
jakebot
Nemesis
5,135
1,434
0
3,124
12,301
4,093
338
6,693
5,608
0
33,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
34,456
507
Minions Killed
373
0
Camps Cleared
0
1,406,489
Distance Traveled
1,342,089
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,452
630
119
8
0
240,145
5
W
Fenrir
7,696
513
95
6
0
329,629
4
L
Anubis
7,634
509
108
7
0
244,716
15
W
Izanami
9,491
633
167
11
0
264,563
5
L
Khepri
6,422
428
15
1
0
296,765
3
L
Danzaburou
6,816
454
109
7
0
254,811
4
W
Raijin
8,981
599
97
6
0
284,013
1
W
Ymir
8,206
547
29
2
0
288,139
4
L
Sun Wukong
6,489
433
75
5
0
267,717
1
L
Nemesis
7,095
473
66
4
0
278,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role