Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BEARRISH
Bacchus
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 42L
1,496 Elo+
Party 1
Achilles
Achilles
DkBaIIBaIIDk6989
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
MarshallMellow
Danzaburou
Level 8
God Stats
2W - 1L
1,751 SR
Queue Stats
11W - 6L
1,609 Elo+
Party 1
Persephone
Persephone
Snobalo
Persephone
Level 16
God Stats
3W - 4L
1,590 SR
Queue Stats
19W - 20L
1,465 Elo+
Party 1
Team Averages
Level 14
1,568 SR
1,483 Elo+

VS

Team Averages
Level 18
1,567 SR
1,563 Elo+
Anhur
Anhur
BrY3Ch
Anhur
Level 22
God Stats
17W - 13L
1,735 SR
Queue Stats
84W - 71L
1,648 Elo+
Solo
Thoth
Thoth
Dcy
Thoth
Level 7
God Stats
3W - 10L
1,493 SR
Queue Stats
175W - 182L
1,487 Elo+
Solo
Ravana
Ravana
TwitchedMe
Ravana
Level 28
God Stats
16W - 13L
1,609 SR
Queue Stats
131W - 112L
1,629 Elo+
Solo
Hercules
Hercules
WashedUpWeak3n
Hercules
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,550 Elo+
Solo
Nemesis
Nemesis
deadlykitten121
Nemesis
Level 17
God Stats
14W - 12L
1,500 SR
Queue Stats
174W - 175L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
0 / 8 / 2
9,993
434
5,622
18,539
6,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
BEARRISH
Bacchus
14
3 / 5 / 2
11,264
490
6,717
14,123
12,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 5 / 4
9,982
434
12,073
15,786
18,045
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
MarshallMellow
Danzaburou
15
1 / 7 / 2
9,818
427
7,876
13,825
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Snobalo
Persephone
14
1 / 9 / 3
10,106
439
9,578
14,383
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BrY3Ch
Anhur
17
9 / 2 / 10
12,442
541
11,969
14,975
5,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Dcy
Thoth
17
3 / 0 / 16
11,684
508
11,796
7,957
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
TwitchedMe
Ravana
20
10 / 0 / 9
13,309
579
14,122
12,715
7,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
17
12 / 1 / 15
14,378
625
13,341
30,896
33,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 4 / 9
10,822
471
3,209
12,068
9,676
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
7
Kills
34
34
Deaths
7
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
8
2
0.13
L
Bacchus
BEARRISH
Bacchus
3
5
2
0.8
W
Anhur
BrY3Ch
Anhur
9
2
10
7
W
Thoth
Dcy
Thoth
3
0
16
11
L
2
5
4
0.8
L
Danzaburou
MarshallMellow
Danzaburou
1
7
2
0.29
L
Persephone
Snobalo
Persephone
1
9
3
0.28
W
Ravana
TwitchedMe
Ravana
10
0
9
14.5
W
Hercules
12
1
15
19.5
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,866
Damage
54,437
76,656
Taken
78,611
44,852
Mitigated
60,415
7,314
Healing
33,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,622
4,075
0
2,816
18,539
6,845
0
2,362
16,177
0
74,883
L
Bacchus
BEARRISH
Bacchus
6,717
996
0
0
14,123
12,161
0
2,016
12,107
19,499
0
W
Anhur
BrY3Ch
Anhur
11,969
6,399
0
7,083
14,975
5,938
8,296
3,490
11,343
0
73,713
W
Thoth
Dcy
Thoth
11,796
258
856
5,011
7,957
2,982
2,035
2,792
5,165
63,448
0
L
12,073
2,918
0
725
15,786
18,045
470
2,106
13,680
0
46,189
L
Danzaburou
MarshallMellow
Danzaburou
7,876
4,702
0
1,063
13,825
4,652
0
246
13,579
0
56,021
L
Persephone
Snobalo
Persephone
9,578
586
216
2,494
14,383
3,149
0
5,065
9,309
48,500
0
W
Ravana
TwitchedMe
Ravana
14,122
3,918
0
4,565
12,715
7,824
484
3,186
9,519
0
115,421
W
Hercules
13,341
2,748
0
13,512
30,896
33,995
4,165
7,294
23,467
0
48,416
W
3,209
924
0
2,108
12,068
9,676
421
1,970
10,098
0
44,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,163
Gold Earned
62,635
404
Minions Killed
514
0
Camps Cleared
0
2,113,558
Distance Traveled
2,254,057
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,993
434
131
6
0
484,895
3
L
Bacchus
11,264
490
22
1
0
460,208
2
W
Anhur
12,442
541
116
5
0
394,975
4
W
Thoth
11,684
508
99
4
0
480,284
4
L
Achilles
9,982
434
81
4
0
429,322
4
L
Danzaburou
9,818
427
86
4
0
348,079
0
L
Persephone
10,106
439
84
4
0
391,054
2
W
Ravana
13,309
579
150
7
0
512,638
1
W
Hercules
14,378
625
60
3
0
454,862
3
W
Nemesis
10,822
471
89
4
0
411,298
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role