Player Matchup

Nemesis
Nemesis
DatBoiTony
Nemesis
Level 26
God Stats
9W - 17L
1,075 SR
Queue Stats
206W - 212L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
Flonus1
Baron Samedi
Level 16
God Stats
3W - 1L
1,285 SR
Queue Stats
30W - 32L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
ReginaGeorge02
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,358 Elo+
Solo
Ymir
Ymir
Roflan98
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Tryxee
Danzaburou
Level 29
God Stats
58W - 52L
1,497 SR
Queue Stats
299W - 305L
1,527 Elo+
Party 2
Team Averages
Level 21
1,371 SR
1,467 Elo+

VS

Team Averages
Level 20
1,537 SR
1,505 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChaoticRabbit
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,664 Elo+
Party 1
Hercules
Hercules
Mythum
Hercules
Level 27
God Stats
2W - 3L
1,484 SR
Queue Stats
29W - 24L
1,484 Elo+
Solo
Bellona
Bellona
Retdnuh
Bellona
Level 15
God Stats
9W - 7L
1,669 SR
Queue Stats
15W - 17L
1,448 Elo+
Party 1
Loki
Loki
Taizo7
Loki
Level 26
God Stats
1W - 1L
1,533 SR
Queue Stats
1W - 2L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DatBoiTony
Nemesis
19
16 / 3 / 6
13,960
635
16,957
20,007
8,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Flonus1
Baron Samedi
18
8 / 9 / 16
12,725
578
22,653
16,222
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ReginaGeorge02
Sun Wukong
18
8 / 5 / 14
12,731
579
14,134
26,279
30,104
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
17
3 / 7 / 17
11,413
519
11,555
19,986
18,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Tryxee
Danzaburou
20
5 / 3 / 1
13,000
591
7,576
16,657
7,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 12 / 2
9,898
450
11,908
22,360
11,505
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
18
6 / 6 / 5
11,417
519
14,826
13,127
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Mythum
Hercules
18
6 / 7 / 7
12,111
551
17,180
22,879
11,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Retdnuh
Bellona
15
8 / 5 / 6
11,717
533
15,291
19,455
23,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Taizo7
Loki
14
3 / 10 / 8
9,197
418
8,031
14,813
5,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
54
40
Kills
26
27
Deaths
40
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
12
2
0.33
L
Izanami
6
6
5
1.42
W
Nemesis
DatBoiTony
Nemesis
16
3
6
6.33
W
Baron Samedi
Flonus1
Baron Samedi
8
9
16
1.78
L
Hercules
Mythum
Hercules
6
7
7
1.36
W
Sun Wukong
ReginaGeorge02
Sun Wukong
8
5
14
3
L
Bellona
Retdnuh
Bellona
8
5
6
2.2
W
Ymir
3
7
17
1.64
L
Loki
Taizo7
Loki
3
10
8
0.7
W
Danzaburou
Tryxee
Danzaburou
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,875
Damage
67,236
99,151
Taken
92,634
70,989
Mitigated
55,977
20,373
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,908
737
0
6,444
22,360
11,505
844
11,854
10,506
64,180
0
L
Izanami
14,826
9,931
0
1,839
13,127
5,210
2,107
1,748
11,379
0
73,584
W
Nemesis
DatBoiTony
Nemesis
16,957
7,971
0
2,613
20,007
8,914
7,817
2,030
17,977
0
88,700
W
Baron Samedi
Flonus1
Baron Samedi
22,653
2,763
3,221
2,702
16,222
6,692
1,121
3,649
12,573
68,803
0
L
Hercules
Mythum
Hercules
17,180
7,902
0
6,342
22,879
11,165
0
8,951
13,928
0
57,694
W
Sun Wukong
ReginaGeorge02
Sun Wukong
14,134
3,337
0
5,324
26,279
30,104
96
4,335
21,944
0
49,408
L
Bellona
Retdnuh
Bellona
15,291
4,699
0
4,055
19,455
23,064
0
6,837
12,618
0
38,166
W
Ymir
11,555
1,799
0
2,422
19,986
18,130
807
1,894
18,092
29,560
0
L
Loki
Taizo7
Loki
8,031
3,115
0
410
14,813
5,033
0
4,818
9,995
0
31,310
W
Danzaburou
Tryxee
Danzaburou
7,576
3,261
0
4,091
16,657
7,149
5,642
0
16,657
0
109,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,829
Gold Earned
54,340
501
Minions Killed
432
0
Camps Cleared
0
1,874,656
Distance Traveled
1,791,552
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,898
450
115
5
0
289,955
0
L
Izanami
11,417
519
133
6
0
338,928
3
W
Nemesis
13,960
635
124
6
0
424,814
0
W
Baron Samedi
12,725
578
97
4
0
349,174
0
L
Hercules
12,111
551
99
5
0
396,151
1
W
Sun Wukong
12,731
579
76
3
0
410,996
9
L
Bellona
11,717
533
49
2
0
381,800
6
W
Ymir
11,413
519
45
2
0
341,935
4
L
Loki
9,197
418
36
2
0
384,718
0
W
Danzaburou
13,000
591
159
7
0
347,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role