Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Lordens
Anubis
Level 26
God Stats
23W - 24L
1,554 SR
Queue Stats
87W - 72L
1,597 Elo+
Solo
Arachne
Arachne
Om3gaBlast3rPt
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,636 Elo+
Party 1
Yemoja
Yemoja
UndeadTom4
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,654 Elo+
Solo
Team Averages
Level 39
1,511 SR
1,577 Elo+

VS

Team Averages
Level 15
1,579 SR
1,587 Elo+
Olorun
Olorun
Efoon
Olorun
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 101L
1,610 Elo+
Solo
Ao Kuang
Ao Kuang
LetssGooooo
Ao Kuang
Level 18
God Stats
0W - 3L
1,259 SR
Queue Stats
78W - 41L
1,628 Elo+
Solo
Thor
Thor
Patilix
Thor
Level 17
God Stats
6W - 5L
1,756 SR
Queue Stats
56W - 45L
1,610 Elo+
Solo
Hercules
Hercules
Teupeuahh
Hercules
Level 5
God Stats
2W - 1L
1,702 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 2
Medusa
Medusa
ThSav77
Medusa
Level 5
God Stats
2W - 2L
1,676 SR
Queue Stats
5W - 4L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 3 / 2
10,806
675
11,391
13,444
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
 
Vamana
12
1 / 5 / 8
7,951
497
4,796
12,179
7,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Lordens
Anubis
16
10 / 2 / 1
10,510
657
12,290
10,147
5,189
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 4 / 3
9,215
576
5,080
13,234
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
UndeadTom4
Yemoja
13
1 / 3 / 3
8,107
507
3,404
7,057
2,790
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Efoon
Olorun
12
0 / 6 / 1
7,515
470
3,660
10,195
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
LetssGooooo
Ao Kuang
10
3 / 2 / 3
7,788
487
2,205
7,792
5,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Patilix
Thor
15
8 / 4 / 2
9,549
597
9,831
13,175
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Teupeuahh
Hercules
13
4 / 3 / 1
7,783
486
4,429
8,037
5,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
ThSav77
Medusa
12
2 / 7 / 6
7,592
475
8,426
10,273
2,625
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
22
Kills
17
17
Deaths
22
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
3
2
2.67
W
Vamana
 
Vamana
1
5
8
1
L
Olorun
Efoon
Olorun
0
6
1
0.08
L
Ao Kuang
LetssGooooo
Ao Kuang
3
2
3
2.25
W
Anubis
Lordens
Anubis
10
2
1
5.25
W
3
4
3
1.13
L
Thor
Patilix
Thor
8
4
2
2.25
L
Hercules
Teupeuahh
Hercules
4
3
1
1.5
L
Medusa
ThSav77
Medusa
2
7
6
0.71
W
Yemoja
UndeadTom4
Yemoja
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,961
Damage
28,551
56,061
Taken
49,472
25,984
Mitigated
19,853
21,269
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,391
6,689
0
8,348
13,444
4,790
3,920
1,264
12,180
0
80,884
W
Vamana
 
Vamana
4,796
1,495
0
2,089
12,179
7,229
193
968
11,211
3,532
17,698
L
Olorun
Efoon
Olorun
3,660
1,273
61
1,769
10,195
2,121
1,474
5,713
4,482
39,319
0
L
Ao Kuang
LetssGooooo
Ao Kuang
2,205
892
0
1,898
7,792
5,569
0
857
6,935
14,148
0
W
Anubis
Lordens
Anubis
12,290
434
0
5,182
10,147
5,189
928
2,889
7,258
72,608
0
W
5,080
3,189
0
5,053
13,234
5,986
0
1,072
12,162
0
68,441
L
Thor
Patilix
Thor
9,831
2,803
0
3,802
13,175
3,858
0
3,375
9,800
0
59,149
L
Hercules
Teupeuahh
Hercules
4,429
1,043
0
2,158
8,037
5,680
0
3,917
4,120
0
28,999
L
Medusa
ThSav77
Medusa
8,426
3,501
0
1,065
10,273
2,625
0
2,896
7,377
0
37,399
W
Yemoja
UndeadTom4
Yemoja
3,404
688
597
0
7,057
2,790
772
201
6,856
21,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
40,227
416
Minions Killed
363
0
Camps Cleared
0
1,387,770
Distance Traveled
1,261,351
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,806
675
137
9
0
277,881
6
W
Vamana
7,951
497
26
2
0
298,224
3
L
Olorun
7,515
470
98
6
0
263,218
2
L
Ao Kuang
7,788
487
25
2
0
170,181
2
W
Anubis
10,510
657
97
6
0
269,775
6
W
Arachne
9,215
576
113
7
0
285,181
1
L
Thor
9,549
597
111
7
0
289,289
3
L
Hercules
7,783
486
66
4
0
262,154
4
L
Medusa
7,592
475
63
4
0
276,509
1
W
Yemoja
8,107
507
43
3
0
256,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role