Player Matchup

Fenrir
Fenrir
Covyx123
Fenrir
Level 7
God Stats
5W - 5L
1,406 SR
Queue Stats
45W - 48L
1,239 Elo+
Party 2
Baron Samedi
Baron Samedi
Fasztorlasz
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,512 Elo+
Party 3
Chernobog
Chernobog
Kekxike
Chernobog
Level 24
God Stats
4W - 1L
1,830 SR
Queue Stats
36W - 27L
1,482 Elo+
Party 3
Vulcan
Vulcan
Szipu
Vulcan
Level 28
God Stats
2W - 0L
1,736 SR
Queue Stats
38W - 32L
1,468 Elo+
Party 3
Chaac
Chaac
snizoff
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,434 Elo+
Party 2
Team Averages
Level 13
1,594 SR
1,427 Elo+

VS

Team Averages
Level 5
1,253 SR
1,236 Elo+
Merlin
Merlin
DylanN456
Merlin
Level 4
God Stats
0W - 5L
1,061 SR
Queue Stats
1W - 5L
1,218 Elo+
Party 1
Nemesis
Nemesis
FireUK456
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1
Neith
Neith
KittchenBound
Neith
Level 4
God Stats
0W - 3L
1,238 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Ares
Ares
ValvE42
Ares
Level 6
God Stats
2W - 5L
1,319 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 1
Mulan
Mulan
lihou696
Mulan
Level 8
God Stats
1W - 5L
1,148 SR
Queue Stats
4W - 10L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Covyx123
Fenrir
20
16 / 10 / 18
16,030
553
19,011
25,465
11,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Fasztorlasz
Baron Samedi
20
7 / 10 / 21
14,915
514
16,615
19,992
9,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Kekxike
Chernobog
20
21 / 1 / 20
16,681
575
28,632
17,355
6,246
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Szipu
Vulcan
20
13 / 4 / 20
15,553
536
31,419
16,311
6,656
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
snizoff
Chaac
19
6 / 10 / 19
13,775
475
12,619
30,768
21,262
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DylanN456
Merlin
20
12 / 11 / 10
14,991
517
29,896
28,704
12,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
FireUK456
Nemesis
18
8 / 15 / 8
13,756
474
9,079
23,754
9,364
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 17 / 9
11,075
382
8,881
24,725
8,261
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
ValvE42
Ares
17
0 / 11 / 5
13,071
451
7,287
32,332
27,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
lihou696
Mulan
20
10 / 10 / 6
14,479
499
20,890
28,885
32,378
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
69
63
Kills
31
35
Deaths
64
98
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Covyx123
Fenrir
16
10
18
2.5
L
Merlin
DylanN456
Merlin
12
11
10
1.55
W
Baron Samedi
Fasztorlasz
Baron Samedi
7
10
21
1.75
L
Nemesis
FireUK456
Nemesis
8
15
8
0.8
W
Chernobog
Kekxike
Chernobog
21
1
20
31
L
1
17
9
0.32
W
Vulcan
Szipu
Vulcan
13
4
20
5.75
L
Ares
ValvE42
Ares
0
11
5
0.23
L
Mulan
lihou696
Mulan
10
10
6
1.3
W
Chaac
snizoff
Chaac
6
10
19
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,296
Damage
76,033
109,891
Taken
138,400
54,457
Mitigated
89,784
27,448
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Covyx123
Fenrir
19,011
5,918
0
5,146
25,465
11,224
1,336
7,560
17,880
0
78,406
L
Merlin
DylanN456
Merlin
29,896
3,489
538
8,249
28,704
12,662
1,527
12,308
16,274
81,119
0
W
Baron Samedi
Fasztorlasz
Baron Samedi
16,615
1,479
2,133
2,022
19,992
9,069
2,392
8,574
11,372
76,570
0
L
Nemesis
FireUK456
Nemesis
9,079
3,319
0
2,253
23,754
9,364
1,021
8,858
14,786
0
57,597
W
Chernobog
Kekxike
Chernobog
28,632
20,628
0
6,003
17,355
6,246
3,923
8,829
8,478
0
75,446
L
8,881
3,651
0
2,560
24,725
8,261
0
10,781
13,505
0
44,086
W
Vulcan
Szipu
Vulcan
31,419
11,526
417
3,243
16,311
6,656
999
5,427
10,884
125,514
0
L
Ares
ValvE42
Ares
7,287
385
0
2,547
32,332
27,119
437
8,046
23,873
50,704
0
L
Mulan
lihou696
Mulan
20,890
4,595
0
3,882
28,885
32,378
0
8,985
19,792
0
87,263
W
Chaac
snizoff
Chaac
12,619
4,501
0
8,484
30,768
21,262
1,622
14,074
16,682
0
49,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,954
Gold Earned
67,372
547
Minions Killed
453
0
Camps Cleared
0
2,452,378
Distance Traveled
2,198,564
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,030
553
95
3
0
515,865
2
L
Merlin
14,991
517
133
5
0
412,913
3
W
Baron Samedi
14,915
514
135
5
0
455,786
1
L
Nemesis
13,756
474
77
3
0
478,939
0
W
Chernobog
16,681
575
90
3
0
484,013
2
L
Neith
11,075
382
76
3
0
409,847
0
W
Vulcan
15,553
536
155
5
0
531,585
5
L
Ares
13,071
451
62
2
0
434,652
2
L
Mulan
14,479
499
105
4
0
462,213
0
W
Chaac
13,775
475
72
2
0
465,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role