Player Matchup

Ah Puch
Ah Puch
BullElnuk
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,622 Elo+
Solo
Kukulkan
Kukulkan
PadreDe110
Kukulkan
Level 4
God Stats
3W - 2L
1,600 SR
Queue Stats
16W - 20L
1,390 Elo+
Party 1
Hachiman
Hachiman
Ulkanius
Hachiman
Level 26
God Stats
8W - 5L
1,696 SR
Queue Stats
246W - 242L
1,482 Elo+
Party 2
Odin
Odin
Vindjin
Odin
Level 25
God Stats
24W - 22L
1,567 SR
Queue Stats
245W - 235L
1,480 Elo+
Party 2
Hel
Hel
huanhaim
Hel
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 27L
1,339 Elo+
Party 1
Team Averages
Level 30
1,573 SR
1,463 Elo+

VS

Team Averages
Level 41
1,487 SR
1,511 Elo+
Medusa
Medusa
DerpyNarwhal42
Medusa
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Zeus
Zeus
Manel27
Zeus
Level 148
God Stats
1W - 3L
1,617 SR
Queue Stats
54W - 58L
1,477 Elo+
Party 4
Bellona
Bellona
grvbla
Bellona
Level 16
God Stats
44W - 56L
1,406 SR
Queue Stats
47W - 65L
1,321 Elo+
Party 3
Ao Kuang
Ao Kuang
liptoniarz
Ao Kuang
Level 27
God Stats
8W - 8L
1,414 SR
Queue Stats
175W - 162L
1,414 Elo+
Party 3
Neith
Neith
statles
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,843 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BullElnuk
Ah Puch
20
6 / 5 / 25
14,589
1,042
20,488
16,678
6,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
PadreDe110
Kukulkan
20
6 / 4 / 20
13,489
964
13,952
14,674
6,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Ulkanius
Hachiman
20
9 / 3 / 28
14,408
1,029
27,859
16,476
6,731
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
Vindjin
Odin
20
10 / 3 / 23
15,161
1,083
15,640
22,210
14,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
13 / 2 / 19
15,102
1,079
25,214
15,198
7,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 18 / 5
12,602
900
13,762
29,098
9,860
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
Manel27
Zeus
20
5 / 3 / 4
14,484
1,035
33,309
9,269
2,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
grvbla
Bellona
20
2 / 16 / 6
12,657
904
14,000
38,727
28,914
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
liptoniarz
Ao Kuang
20
8 / 4 / 3
15,302
1,093
12,135
16,840
5,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
statles
Neith
20
1 / 3 / 8
13,359
954
7,620
15,041
4,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
43
44
Kills
17
17
Deaths
44
115
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BullElnuk
Ah Puch
6
5
25
3.7
L
1
18
5
0.19
L
Zeus
Manel27
Zeus
5
3
4
2.33
W
Kukulkan
PadreDe110
Kukulkan
6
4
20
4
W
Hachiman
Ulkanius
Hachiman
9
3
28
7.67
W
Odin
Vindjin
Odin
10
3
23
7.17
L
Bellona
grvbla
Bellona
2
16
6
0.31
W
13
2
19
11.25
L
Ao Kuang
liptoniarz
Ao Kuang
8
4
3
2.38
L
Neith
statles
Neith
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,153
Damage
80,826
85,236
Taken
108,975
41,287
Mitigated
52,496
23,138
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BullElnuk
Ah Puch
20,488
1,843
0
1,357
16,678
6,469
0
9,628
7,050
56,526
0
L
13,762
10,529
0
106
29,098
9,860
0
15,064
14,034
0
29,160
L
Zeus
Manel27
Zeus
33,309
1,566
0
0
9,269
2,735
0
5,750
3,519
92,595
0
W
Kukulkan
PadreDe110
Kukulkan
13,952
1,024
0
676
14,674
6,048
0
9,086
5,588
35,004
0
W
Hachiman
Ulkanius
Hachiman
27,859
22,875
0
0
16,476
6,731
0
7,802
8,674
0
50,575
W
Odin
Vindjin
Odin
15,640
3,466
0
4,102
22,210
14,643
0
11,117
11,093
0
36,121
L
Bellona
grvbla
Bellona
14,000
1,523
0
148
38,727
28,914
0
18,863
19,864
0
19,863
W
25,214
2,210
10,846
6,157
15,198
7,396
0
7,811
7,387
31,697
0
L
Ao Kuang
liptoniarz
Ao Kuang
12,135
1,867
0
3,890
16,840
5,994
0
9,257
7,583
30,635
0
L
Neith
statles
Neith
7,620
2,186
0
1,661
15,041
4,993
0
10,720
4,321
0
41,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,749
Gold Earned
68,404
266
Minions Killed
331
5
Camps Cleared
9
1,352,590
Distance Traveled
1,249,203
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,589
1,042
86
6
3
234,848
0
L
Medusa
12,602
900
38
3
2
216,133
0
L
Zeus
14,484
1,035
156
11
0
249,370
0
W
Kukulkan
13,489
964
52
4
0
270,984
1
W
Hachiman
14,408
1,029
53
4
1
253,559
0
W
Odin
15,161
1,083
58
4
0
303,528
1
L
Bellona
12,657
904
8
1
0
272,742
0
W
Hel
15,102
1,079
17
1
1
289,671
0
L
Ao Kuang
15,302
1,093
26
2
6
297,989
0
L
Neith
13,359
954
103
7
1
212,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role