Player Matchup

Neith
Neith
Bracmards
Neith
Level 49
God Stats
0W - 2L
1,443 SR
Queue Stats
61W - 72L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
Brandewyne99
Cthulhu
Level 3
God Stats
2W - 3L
1,728 SR
Queue Stats
15W - 16L
1,448 Elo+
Solo
Rama
Rama
ElCuervoLoco169
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
Sulfoquïa
Sol
Level 7
God Stats
0W - 1L
1,846 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Izanami
Izanami
mephistys
Izanami
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 13
1,603 SR
1,403 Elo+

VS

Team Averages
Level 17
1,540 SR
1,352 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kalimore
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 11L
1,204 Elo+
Solo
Olorun
Olorun
MisterCtoP
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,158 Elo+
Solo
Medusa
Medusa
Peculik
Medusa
Level 21
God Stats
9W - 3L
1,699 SR
Queue Stats
21W - 21L
1,400 Elo+
Solo
Hun Batz
Hun Batz
sillybillyb
Hun Batz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bracmards
Neith
5
0 / 3 / 0
4,145
377
597
4,092
948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Brandewyne99
Cthulhu
8
3 / 2 / 0
5,232
476
3,053
6,389
5,073
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

6
1 / 6 / 0
4,513
410
794
5,600
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 6 / 0
5,316
483
4,416
7,990
2,666
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mephistys
Izanami
8
2 / 4 / 0
5,554
505
1,854
4,327
1,127
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 2 / 2
5,972
543
2,215
6,131
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
Kalimore
Morgan Le Fay
11
11 / 1 / 3
7,289
663
7,778
6,477
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
MisterCtoP
Olorun
11
6 / 2 / 2
6,829
621
4,937
5,779
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Peculik
Medusa
8
1 / 2 / 1
5,027
457
3,133
4,178
1,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
sillybillyb
Hun Batz
9
1 / 3 / 2
5,765
524
824
8,405
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
7
Kills
21
21
Deaths
10
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
2
1.5
L
Neith
Bracmards
Neith
0
3
0
0
L
Cthulhu
Brandewyne99
Cthulhu
3
2
0
1.5
L
1
6
0
0.17
W
Morgan Le Fay
Kalimore
Morgan Le Fay
11
1
3
12.5
W
Olorun
MisterCtoP
Olorun
6
2
2
3.5
W
Medusa
Peculik
Medusa
1
2
1
0.75
L
1
6
0
0.17
L
Izanami
mephistys
Izanami
2
4
0
0.5
W
Hun Batz
sillybillyb
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,714
Damage
18,887
28,398
Taken
30,970
10,974
Mitigated
12,644
2,774
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,215
769
0
1,876
6,131
4,861
444
1,342
4,789
0
26,690
L
Neith
Bracmards
Neith
597
132
0
239
4,092
948
0
1,446
2,646
0
10,648
L
Cthulhu
Brandewyne99
Cthulhu
3,053
109
0
968
6,389
5,073
0
1,765
4,375
14,661
0
L
794
725
0
314
5,600
1,160
198
2,682
2,918
0
11,575
W
Morgan Le Fay
Kalimore
Morgan Le Fay
7,778
1,339
0
1,207
6,477
1,972
699
2,060
4,417
30,427
0
W
Olorun
MisterCtoP
Olorun
4,937
2,410
88
2,552
5,779
2,187
409
2,038
3,741
28,733
3,430
W
Medusa
Peculik
Medusa
3,133
1,426
0
1,219
4,178
1,200
463
2,029
2,149
0
11,363
L
4,416
1,069
0
1,253
7,990
2,666
140
4,113
3,832
23,052
0
L
Izanami
mephistys
Izanami
1,854
1,398
0
0
4,327
1,127
812
2,144
2,141
0
16,016
W
Hun Batz
sillybillyb
Hun Batz
824
416
0
2,546
8,405
2,424
571
0
8,405
0
26,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
30,882
118
Minions Killed
243
0
Camps Cleared
0
892,762
Distance Traveled
930,831
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,972
543
58
5
0
189,845
1
L
Neith
4,145
377
12
1
0
177,076
2
L
Cthulhu
5,232
476
26
2
0
206,545
0
L
Rama
4,513
410
12
1
0
175,949
2
W
Morgan Le Fay
7,289
663
39
4
0
209,251
0
W
Olorun
6,829
621
64
6
0
154,363
0
W
Medusa
5,027
457
26
2
0
166,533
3
L
Sol
5,316
483
41
4
0
181,392
0
L
Izanami
5,554
505
27
2
0
151,800
0
W
Hun Batz
5,765
524
56
5
0
210,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role