Player Matchup

Set
Set
 
Set
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
DeiveRambo
Merlin
Level 5
God Stats
1W - 4L
1,267 SR
Queue Stats
1W - 6L
1,170 Elo+
Party 3
Baba Yaga
Baba Yaga
Pimpinkott5
Baba Yaga
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,403 Elo+
Solo
Artemis
Artemis
antoninho569
Artemis
Level 25
God Stats
2W - 2L
1,700 SR
Queue Stats
2W - 2L
1,546 Elo+
Party 3
Odin
Odin
ricky1434
Odin
Level 25
God Stats
13W - 4L
1,729 SR
Queue Stats
205W - 204L
1,374 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,399 Elo+

VS

Team Averages
Level 38
1,545 SR
1,505 Elo+
Neith
Neith
Delta36Qc
Neith
Level 12
God Stats
9W - 3L
1,687 SR
Queue Stats
23W - 17L
1,589 Elo+
Party 1
Pele
Pele
Iaskaal
Pele
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
NeoJerembo
Merlin
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 78L
1,475 Elo+
Party 2
Medusa
Medusa
Sophasong
Medusa
Level 29
God Stats
28W - 30L
1,534 SR
Queue Stats
130W - 195L
1,420 Elo+
Party 2
Tiamat
Tiamat
haskaal
Tiamat
Level 111
God Stats
2W - 1L
1,503 SR
Queue Stats
53W - 41L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
9 / 12 / 9
12,680
1,268
17,544
23,198
9,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Merlin
DeiveRambo
Merlin
17
0 / 12 / 10
9,566
957
7,791
16,602
6,290
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Pimpinkott5
Baba Yaga
17
2 / 9 / 8
10,481
1,048
8,318
15,936
6,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
antoninho569
Artemis
16
2 / 14 / 9
10,139
1,014
14,021
22,764
8,601
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
17
6 / 2 / 9
11,586
1,159
10,853
19,592
22,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

3

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Delta36Qc
Neith
18
3 / 3 / 22
11,167
1,117
11,622
10,767
3,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Pele
Iaskaal
Pele
18
10 / 6 / 16
12,323
1,232
15,449
12,532
4,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
NeoJerembo
Merlin
19
5 / 4 / 26
11,541
1,154
11,756
11,850
3,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Sophasong
Medusa
20
8 / 3 / 25
11,978
1,198
15,092
13,692
4,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
haskaal
Tiamat
20
23 / 3 / 20
15,025
1,503
35,774
13,607
10,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
158
19
Kills
49
49
Deaths
19
45
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
9
12
9
1.13
L
Merlin
DeiveRambo
Merlin
0
12
10
0.42
W
Neith
Delta36Qc
Neith
3
3
22
4.67
W
Pele
Iaskaal
Pele
10
6
16
3
W
Merlin
NeoJerembo
Merlin
5
4
26
4.5
L
Baba Yaga
Pimpinkott5
Baba Yaga
2
9
8
0.67
W
Medusa
Sophasong
Medusa
8
3
25
6.83
L
Artemis
antoninho569
Artemis
2
14
9
0.46
W
Tiamat
haskaal
Tiamat
23
3
20
11
L
Odin
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,527
Damage
89,693
98,092
Taken
62,448
53,537
Mitigated
26,370
3,762
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
17,544
6,732
0
718
23,198
9,580
0
11,612
11,586
0
29,257
L
Merlin
DeiveRambo
Merlin
7,791
1,219
0
0
16,602
6,290
0
7,447
9,155
25,326
0
W
Neith
Delta36Qc
Neith
11,622
7,126
0
1,812
10,767
3,460
0
3,030
7,737
0
28,434
W
Pele
Iaskaal
Pele
15,449
6,152
0
1,810
12,532
4,040
0
3,475
9,057
0
24,277
W
Merlin
NeoJerembo
Merlin
11,756
1,822
542
1,973
11,850
3,915
0
3,978
7,872
21,361
0
L
Baba Yaga
Pimpinkott5
Baba Yaga
8,318
1,657
0
1,575
15,936
6,726
0
7,404
8,532
31,153
0
W
Medusa
Sophasong
Medusa
15,092
6,519
0
928
13,692
4,330
0
3,473
10,219
0
35,169
L
Artemis
antoninho569
Artemis
14,021
5,476
0
721
22,764
8,601
0
11,784
10,980
0
31,235
W
Tiamat
haskaal
Tiamat
35,774
2,172
550
5,252
13,607
10,625
0
2,153
11,454
53,853
0
L
Odin
10,853
2,411
0
748
19,592
22,340
0
9,283
10,309
0
23,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,452
Gold Earned
62,034
151
Minions Killed
182
4
Camps Cleared
4
808,040
Distance Traveled
836,736
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,680
1,268
26
3
1
174,512
0
L
Merlin
9,566
957
34
3
0
131,516
0
W
Neith
11,167
1,117
36
4
1
172,109
0
W
Pele
12,323
1,232
20
2
0
144,529
3
W
Merlin
11,541
1,154
29
3
1
157,172
2
L
Baba Yaga
10,481
1,048
43
4
0
169,548
0
W
Medusa
11,978
1,198
57
6
0
169,078
0
L
Artemis
10,139
1,014
20
2
1
162,067
0
W
Tiamat
15,025
1,503
40
4
2
193,848
2
L
Odin
11,586
1,159
28
3
2
170,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role