Player Matchup

Cthulhu
Cthulhu
GarlaxyBean
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,208 Elo+
Solo
Ravana
Ravana
MrFuzzball1
Ravana
Level 25
God Stats
0W - 2L
1,332 SR
Queue Stats
57W - 43L
1,466 Elo+
Solo
Tiamat
Tiamat
RngCrusader
Tiamat
Level 29
God Stats
4W - 2L
1,826 SR
Queue Stats
261W - 280L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
madmaxsmacks
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 217L
1,434 Elo+
Solo
Danzaburou
Danzaburou
ssuunnyD
Danzaburou
Level 29
God Stats
21W - 20L
1,580 SR
Queue Stats
123W - 114L
1,438 Elo+
Solo
Team Averages
Level 24
1,547 SR
1,400 Elo+

VS

Team Averages
Level 21
1,555 SR
1,430 Elo+
Ymir
Ymir
Heateration
Ymir
Level 25
God Stats
17W - 16L
1,467 SR
Queue Stats
97W - 92L
1,443 Elo+
Solo
Nike
Nike
Vlone_Jacob_
Nike
Level 28
God Stats
43W - 20L
1,698 SR
Queue Stats
76W - 60L
1,448 Elo+
Solo
Kukulkan
Kukulkan
etherrael
Kukulkan
Level 28
God Stats
2W - 1L
1,560 SR
Queue Stats
79W - 95L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
gohfuhkurself
Ao Kuang
Level 18
God Stats
15W - 14L
1,384 SR
Queue Stats
24W - 23L
1,379 Elo+
Solo
Neith
Neith
i farted aha
Neith
Level 8
God Stats
4W - 1L
1,667 SR
Queue Stats
52W - 57L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GarlaxyBean
Cthulhu
9
0 / 5 / 0
7,430
391
2,166
7,332
4,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
14
5 / 8 / 1
8,819
464
8,417
15,504
6,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
13
1 / 6 / 1
8,163
430
6,621
16,213
7,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
madmaxsmacks
Erlang Shen
12
3 / 6 / 2
7,796
410
6,879
14,624
6,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ssuunnyD
Danzaburou
17
0 / 1 / 1
9,868
519
7,521
9,993
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
10,694
563
5,664
13,316
8,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 3 / 5
11,458
603
9,479
15,214
5,818
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
etherrael
Kukulkan
17
2 / 3 / 6
10,625
559
7,874
7,945
2,921
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
gohfuhkurself
Ao Kuang
17
5 / 4 / 1
11,228
591
10,623
13,099
4,655
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 0 / 5
11,280
594
11,435
10,158
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
9
Kills
26
26
Deaths
10
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GarlaxyBean
Cthulhu
0
5
0
0
W
4
0
5
6.5
L
Ravana
5
8
1
0.69
L
Tiamat
1
6
1
0.25
W
8
3
5
3.5
W
Kukulkan
etherrael
Kukulkan
2
3
6
1.67
W
Ao Kuang
gohfuhkurself
Ao Kuang
5
4
1
1.38
W
7
0
5
9.5
L
Erlang Shen
madmaxsmacks
Erlang Shen
3
6
2
0.67
L
Danzaburou
ssuunnyD
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,604
Damage
45,075
63,666
Taken
59,732
28,341
Mitigated
25,947
11,321
Healing
21,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GarlaxyBean
Cthulhu
2,166
274
0
1,000
7,332
4,069
0
1,900
5,432
14,784
0
W
5,664
1,135
399
7,258
13,316
8,032
1,141
2,285
10,943
58,131
0
L
Ravana
8,417
2,821
0
2,843
15,504
6,395
18
4,670
10,834
0
45,906
L
Tiamat
6,621
771
0
3,494
16,213
7,959
308
7,314
8,899
37,974
0
W
9,479
3,371
0
3,574
15,214
5,818
2,426
954
14,144
0
70,839
W
Kukulkan
etherrael
Kukulkan
7,874
304
0
1,403
7,945
2,921
1,969
3,048
4,649
64,109
0
W
Ao Kuang
gohfuhkurself
Ao Kuang
10,623
2,655
0
6,232
13,099
4,655
3,906
457
12,594
58,360
0
W
11,435
5,049
0
2,913
10,158
4,521
2,441
1,593
8,443
0
98,692
L
Erlang Shen
madmaxsmacks
Erlang Shen
6,879
3,675
0
2,268
14,624
6,193
0
6,875
7,749
0
29,196
L
Danzaburou
ssuunnyD
Danzaburou
7,521
1,454
0
1,716
9,993
3,725
0
3,402
6,591
0
78,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,076
Gold Earned
55,285
391
Minions Killed
590
0
Camps Cleared
0
1,439,924
Distance Traveled
1,708,586
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,430
391
32
2
0
201,019
1
W
Ymir
10,694
563
88
5
0
358,929
1
L
Ravana
8,819
464
79
4
0
323,987
0
L
Tiamat
8,163
430
88
5
0
332,557
3
W
Nike
11,458
603
133
7
0
325,858
1
W
Kukulkan
10,625
559
122
6
0
335,457
0
W
Ao Kuang
11,228
591
106
6
0
359,124
4
W
Neith
11,280
594
141
7
0
329,218
4
L
Erlang Shen
7,796
410
48
3
0
269,465
0
L
Danzaburou
9,868
519
144
8
0
312,896
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role