Player Matchup

Olorun
Olorun
CuppyCake0621
Olorun
Level 107
God Stats
1W - 2L
1,547 SR
Queue Stats
127W - 127L
1,476 Elo+
Solo
Osiris
Osiris
OpTiC_Noche
Osiris
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 56L
1,428 Elo+
Solo
Thoth
Thoth
Vooodooochiild
Thoth
Level 138
God Stats
12W - 12L
1,554 SR
Queue Stats
722W - 760L
1,428 Elo+
Solo
Raijin
Raijin
x psychosomatik
Raijin
Level 89
God Stats
10W - 9L
1,665 SR
Queue Stats
990W - 943L
1,470 Elo+
Solo
Fenrir
Fenrir
xxCaliOsoxx
Fenrir
Level 47
God Stats
0W - 1L
1,282 SR
Queue Stats
29W - 40L
1,436 Elo+
Solo
Team Averages
Level 97
1,510 SR
1,448 Elo+

VS

Team Averages
Level 115
1,553 SR
1,471 Elo+
Amaterasu
Amaterasu
DucklingRush
Amaterasu
Level 146
God Stats
4W - 1L
1,572 SR
Queue Stats
37W - 38L
1,477 Elo+
Solo
Nemesis
Nemesis
FlacoTONY8797
Nemesis
Level 122
God Stats
2W - 0L
1,497 SR
Queue Stats
40W - 34L
1,501 Elo+
Solo
The Morrigan
The Morrigan
SweptScissors92
The Morrigan
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
220W - 235L
1,365 Elo+
Solo
Nu Wa
Nu Wa
Yellow_Lau3
Nu Wa
Level 128
God Stats
23W - 10L
1,597 SR
Queue Stats
711W - 716L
1,517 Elo+
Solo
Da Ji
Da Ji
cbarg11
Da Ji
Level 108
God Stats
5W - 4L
1,595 SR
Queue Stats
564W - 543L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,142
609
10,064
12,203
5,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
3 / 6 / 7
9,491
633
9,972
21,535
20,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
4 / 2 / 6
10,874
725
16,552
10,477
4,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 6 / 6
10,359
691
19,751
12,941
5,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
2 / 10 / 7
9,099
607
7,873
16,394
13,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DucklingRush
Amaterasu
18
2 / 2 / 15
12,175
812
7,815
25,589
24,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
19
4 / 3 / 18
12,409
827
15,421
16,400
11,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
SweptScissors92
The Morrigan
17
3 / 4 / 17
10,511
701
11,137
8,816
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 14
11,163
744
16,080
12,004
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
cbarg11
Da Ji
20
15 / 3 / 7
12,365
824
16,612
11,648
5,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
14
Kills
29
29
Deaths
15
32
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Amaterasu
DucklingRush
Amaterasu
2
2
15
4.75
W
Nemesis
4
3
18
4.33
L
Osiris
3
6
7
1.08
W
The Morrigan
SweptScissors92
The Morrigan
3
4
17
2.88
L
4
2
6
3.5
W
5
3
14
4
W
Da Ji
cbarg11
Da Ji
15
3
7
6.17
L
4
6
6
1.17
L
Fenrir
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,212
Damage
67,065
73,550
Taken
74,457
49,988
Mitigated
49,098
12,089
Healing
41,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,064
3,577
4,291
3,506
12,203
5,594
383
3,731
8,472
29,923
0
W
Amaterasu
DucklingRush
Amaterasu
7,815
2,621
3,237
11,297
25,589
24,072
574
18,011
7,355
0
18,305
W
Nemesis
15,421
6,749
3,204
6,983
16,400
11,503
1,594
8,953
7,043
0
25,515
L
Osiris
9,972
1,831
487
1,652
21,535
20,467
186
8,031
13,504
0
24,552
W
The Morrigan
SweptScissors92
The Morrigan
11,137
2,085
1,632
2,878
8,816
3,420
375
4,612
4,111
13,086
5,498
L
16,552
1,655
0
379
10,477
4,440
75
5,228
5,205
47,873
0
W
16,080
3,763
3,389
3,318
12,004
4,148
1,128
8,398
3,516
46,986
0
W
Da Ji
cbarg11
Da Ji
16,612
3,349
2,352
3,430
11,648
5,955
296
6,393
5,255
0
21,512
L
19,751
2,189
491
205
12,941
5,838
0
3,481
9,411
43,589
0
L
Fenrir
7,873
437
0
1,078
16,394
13,649
0
3,428
12,866
0
9,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,965
Gold Earned
58,623
178
Minions Killed
142
0
Camps Cleared
0
1,221,491
Distance Traveled
1,449,823
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,142
609
46
3
0
213,731
0
W
Amaterasu
12,175
812
22
1
0
313,379
1
W
Nemesis
12,409
827
28
2
0
314,107
1
L
Osiris
9,491
633
9
1
0
268,134
1
W
The Morrigan
10,511
701
17
1
0
261,797
0
L
Thoth
10,874
725
56
4
0
273,241
1
W
Nu Wa
11,163
744
54
4
0
262,395
3
W
Da Ji
12,365
824
21
1
0
298,145
0
L
Raijin
10,359
691
61
4
0
214,501
0
L
Fenrir
9,099
607
6
0
0
251,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role