Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CuddleyBunny
Tsukuyomi
Level 62
God Stats
28W - 11L
1,750 SR
Queue Stats
91W - 89L
1,520 Elo+
Party 2
Hachiman
Hachiman
Lazymedic26
Hachiman
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 77L
1,384 Elo+
Solo
Janus
Janus
carebajina
Janus
Level 15
God Stats
7W - 2L
1,575 SR
Queue Stats
48W - 43L
1,343 Elo+
Solo
Sobek
Sobek
kidanarky626
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 40L
1,516 Elo+
Party 2
Team Averages
Level 28
1,565 SR
1,453 Elo+

VS

Team Averages
Level 17
1,445 SR
1,406 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CryingKitten
Yemoja
Level 11
God Stats
0W - 4L
1,300 SR
Queue Stats
2W - 8L
1,415 Elo+
Solo
Neith
Neith
GoatjoSensei
Neith
Level 20
God Stats
16W - 18L
1,500 SR
Queue Stats
47W - 47L
1,382 Elo+
Party 1
Awilix
Awilix
LilCottonSwab
Awilix
Level 17
God Stats
4W - 10L
1,558 SR
Queue Stats
56W - 59L
1,414 Elo+
Party 1
Apollo
Apollo
QuantonmoBay
Apollo
Level 17
God Stats
2W - 5L
1,365 SR
Queue Stats
5W - 11L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 4 / 4
6,554
596
7,343
11,189
5,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
CuddleyBunny
Tsukuyomi
12
7 / 3 / 1
7,466
679
7,037
8,631
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Lazymedic26
Hachiman
11
5 / 1 / 2
6,649
604
6,440
4,339
1,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
12
7 / 1 / 3
7,458
678
8,019
6,459
2,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 6
5,533
503
1,828
8,122
6,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
3 / 6 / 3
6,277
571
5,759
8,948
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
7
0 / 3 / 2
5,056
460
1,872
5,084
1,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 7 / 2
4,836
440
4,810
9,139
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
4 / 5 / 2
6,237
567
4,267
8,655
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
8
2 / 4 / 1
5,109
464
3,664
7,819
2,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
25
Kills
9
10
Deaths
25
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
4
4
1.75
L
Gilgamesh
 
Gilgamesh
3
6
3
0.75
L
Yemoja
0
3
2
0.33
W
Tsukuyomi
CuddleyBunny
Tsukuyomi
7
3
1
2.5
L
0
7
2
0.14
W
Hachiman
Lazymedic26
Hachiman
5
1
2
6
L
4
5
2
1
L
Apollo
2
4
1
0.63
W
Janus
7
1
3
8.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,667
Damage
20,372
38,740
Taken
39,645
18,901
Mitigated
11,898
14,479
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,343
2,046
0
2,388
11,189
5,661
271
283
10,906
1,139
25,285
L
Gilgamesh
 
Gilgamesh
5,759
2,881
0
71
8,948
2,958
0
681
8,267
0
15,803
L
Yemoja
1,872
772
1,296
628
5,084
1,700
0
1,437
3,647
8,819
0
W
Tsukuyomi
CuddleyBunny
Tsukuyomi
7,037
1,823
0
4,366
8,631
2,805
2,340
56
8,575
0
42,171
L
4,810
2,554
0
1,082
9,139
2,629
102
3,461
5,678
0
18,984
W
Hachiman
Lazymedic26
Hachiman
6,440
4,800
0
1,616
4,339
1,527
2,232
420
3,919
0
40,351
L
4,267
2,305
0
233
8,655
2,277
0
2,556
6,099
0
15,178
L
Apollo
3,664
2,037
0
2,178
7,819
2,334
17
1,915
5,904
0
14,032
W
Janus
8,019
1,047
0
2,622
6,459
2,675
0
164
6,295
39,851
0
W
1,828
576
223
3,264
8,122
6,233
652
949
7,173
8,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
27,515
280
Minions Killed
117
0
Camps Cleared
0
1,030,640
Distance Traveled
979,946
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,554
596
41
4
0
168,393
0
L
Gilgamesh
6,277
571
30
3
0
201,810
1
L
Yemoja
5,056
460
11
1
0
160,748
0
W
Tsukuyomi
7,466
679
87
8
0
239,714
1
L
Neith
4,836
440
30
3
0
203,318
0
W
Hachiman
6,649
604
68
6
0
167,787
3
L
Awilix
6,237
567
26
2
0
225,996
0
L
Apollo
5,109
464
20
2
0
188,074
0
W
Janus
7,458
678
75
7
0
241,844
2
W
Sobek
5,533
503
9
1
0
212,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role