Player Matchup

Rama
Rama
Angel queen 126
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Solo
Vulcan
Vulcan
HoOdEd-SpiDEYKiD
Vulcan
Level 5
God Stats
0W - 1L
1,076 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
KILO545y
Scylla
Level 30
God Stats
27W - 32L
1,437 SR
Queue Stats
297W - 345L
1,334 Elo+
Solo
Ra
Ra
KuERv0__0
Ra
Level 26
God Stats
35W - 30L
1,419 SR
Queue Stats
44W - 52L
1,257 Elo+
Party 1
Skadi
Skadi
TheIsaacLOL
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 1
Team Averages
Level 16
1,387 SR
1,351 Elo+

VS

Team Averages
Level 12
1,589 SR
1,371 Elo+
Anubis
Anubis
LadySylvia2
Anubis
Level 16
God Stats
107W - 123L
1,413 SR
Queue Stats
279W - 334L
1,353 Elo+
Solo
Yemoja
Yemoja
Megan malfoy553
Yemoja
Level 6
God Stats
1W - 0L
1,739 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
WolfMasterMX
Bellona
Level 29
God Stats
3W - 3L
1,795 SR
Queue Stats
43W - 50L
1,358 Elo+
Solo
Thor
Thor
grayding301
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,143 Elo+
Solo
Artemis
Artemis
squidboyco
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
6,674
371
2,139
10,867
2,456
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
4 / 11 / 4
8,386
466
5,772
12,947
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
KILO545y
Scylla
15
12 / 6 / 3
10,538
585
11,409
11,093
3,389
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 3
7,380
410
5,191
8,568
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 8 / 3
8,255
459
7,057
12,324
3,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 3 / 3
9,170
509
6,371
11,901
5,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 1
7,174
399
346
5,052
2,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
WolfMasterMX
Bellona
17
9 / 2 / 3
10,468
582
12,426
13,875
11,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
26 / 3 / 4
12,874
715
24,322
14,233
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
squidboyco
Artemis
12
1 / 10 / 9
8,033
446
3,865
11,955
7,042
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
21
Kills
40
40
Deaths
23
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
4
11
4
0.55
L
Scylla
KILO545y
Scylla
12
6
3
2.25
L
0
6
3
0.25
W
Anubis
4
3
3
1.83
W
0
5
1
0.1
L
5
8
3
0.81
W
Bellona
WolfMasterMX
Bellona
9
2
3
5.25
W
26
3
4
9.33
W
Artemis
squidboyco
Artemis
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,568
Damage
47,330
55,799
Taken
57,016
14,747
Mitigated
31,580
5,146
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,139
1,912
0
250
10,867
2,456
702
1,834
9,033
0
14,789
L
5,772
2,638
0
1,118
12,947
3,100
779
2,327
10,620
19,577
0
L
Scylla
KILO545y
Scylla
11,409
1,292
0
924
11,093
3,389
1,582
1,275
9,818
46,914
0
L
5,191
632
871
1,024
8,568
2,447
456
0
8,568
43,535
0
W
Anubis
6,371
714
0
5,863
11,901
5,880
880
4,598
7,171
55,900
0
W
346
95
95
0
5,052
2,081
50
3,098
1,682
6,632
0
L
7,057
3,103
0
959
12,324
3,355
764
1,281
11,043
0
33,279
W
Bellona
WolfMasterMX
Bellona
12,426
2,566
0
2,798
13,875
11,184
1,480
4,103
9,772
0
54,496
W
24,322
4,618
0
3,523
14,233
5,393
2,654
4,352
9,677
0
98,385
W
Artemis
squidboyco
Artemis
3,865
1,430
0
0
11,955
7,042
1,938
5,313
6,342
0
20,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
47,719
294
Minions Killed
398
0
Camps Cleared
0
1,509,887
Distance Traveled
1,331,957
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,674
371
30
2
0
290,527
0
L
Vulcan
8,386
466
36
2
0
326,331
0
L
Scylla
10,538
585
85
5
0
294,105
3
L
Ra
7,380
410
78
4
0
310,471
3
W
Anubis
9,170
509
89
5
0
243,832
2
W
Yemoja
7,174
399
17
1
0
141,211
2
L
Skadi
8,255
459
65
4
0
288,453
4
W
Bellona
10,468
582
93
5
0
351,970
1
W
Thor
12,874
715
162
9
0
335,132
1
W
Artemis
8,033
446
37
2
0
259,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role