Player Matchup

Nemesis
Nemesis
Ltouns_
Nemesis
Level 27
God Stats
1W - 5L
1,715 SR
Queue Stats
75W - 83L
1,308 Elo+
Party 2
Yemoja
Yemoja
MohamedB_Eu3
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,326 Elo+
Party 2
Rama
Rama
Mr_Monkyman
Rama
Level 17
God Stats
0W - 4L
1,175 SR
Queue Stats
121W - 158L
1,220 Elo+
Solo
Izanami
Izanami
Toxic-El_Diablo
Izanami
Level 21
God Stats
39W - 39L
1,438 SR
Queue Stats
279W - 270L
1,257 Elo+
Party 3
Cabrakan
Cabrakan
xCheyz
Cabrakan
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 307L
1,322 Elo+
Party 3
Team Averages
Level 24
1,466 SR
1,287 Elo+

VS

Team Averages
Level 50
1,551 SR
1,295 Elo+
Baron Samedi
Baron Samedi
Deaths_-Stroke
Baron Samedi
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 44L
1,216 Elo+
Party 4
Sun Wukong
Sun Wukong
MSI_LION
Sun Wukong
Level 160
God Stats
4W - 2L
1,619 SR
Queue Stats
381W - 384L
1,439 Elo+
Party 1
Artemis
Artemis
Tachipirina500x2
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,233 Elo+
Party 1
Hades
Hades
amoori-_-2016
Hades
Level 27
God Stats
7W - 10L
1,669 SR
Queue Stats
26W - 50L
1,290 Elo+
Party 4
Fenrir
Fenrir
snakekidiggi
Fenrir
Level 27
God Stats
15W - 12L
1,464 SR
Queue Stats
86W - 100L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ltouns_
Nemesis
11
5 / 9 / 0
7,994
470
7,066
15,896
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
11
0 / 6 / 4
8,537
502
5,077
14,134
5,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 9 / 0
6,251
368
1,455
9,279
2,534
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 6 / 1
9,552
562
12,890
11,646
3,767
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
xCheyz
Cabrakan
12
1 / 6 / 2
7,783
458
5,068
13,682
9,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deaths_-Stroke
Baron Samedi
14
12 / 2 / 9
9,606
565
11,216
9,443
3,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
MSI_LION
Sun Wukong
16
9 / 2 / 13
10,343
608
15,533
16,029
10,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 6 / 5
8,595
506
11,049
12,729
4,124
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 2 / 11
8,789
517
7,416
7,933
3,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
16
5 / 1 / 5
9,143
538
4,784
12,369
8,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
12
Kills
36
36
Deaths
13
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Deaths_-Stroke
Baron Samedi
12
2
9
8.25
L
Nemesis
Ltouns_
Nemesis
5
9
0
0.56
W
Sun Wukong
MSI_LION
Sun Wukong
9
2
13
7.75
L
Yemoja
0
6
4
0.33
L
0
9
0
0
W
4
6
5
1.08
L
6
6
1
1.08
W
6
2
11
5.75
W
Fenrir
5
1
5
7.5
L
Cabrakan
xCheyz
Cabrakan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
49,998
64,637
Taken
58,503
25,806
Mitigated
29,804
9,741
Healing
24,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Deaths_-Stroke
Baron Samedi
11,216
1,657
2,044
3,835
9,443
3,629
711
3,692
5,751
42,080
0
L
Nemesis
Ltouns_
Nemesis
7,066
3,689
307
4,836
15,896
4,998
237
4,757
11,139
0
33,153
W
Sun Wukong
MSI_LION
Sun Wukong
15,533
3,780
0
6,371
16,029
10,411
17
1,571
14,458
0
69,914
L
Yemoja
5,077
1,028
1,511
2,450
14,134
5,009
285
5,427
8,707
22,598
0
L
1,455
734
0
0
9,279
2,534
1,010
1,855
7,424
0
20,278
W
11,049
7,819
0
3,406
12,729
4,124
424
2,718
10,011
0
45,292
L
12,890
9,231
0
0
11,646
3,767
761
3,535
8,111
0
49,889
W
7,416
695
315
3,599
7,933
3,341
450
1,799
6,134
28,495
0
W
Fenrir
4,784
778
0
5,156
12,369
8,299
0
365
12,004
0
64,517
L
Cabrakan
xCheyz
Cabrakan
5,068
591
0
637
13,682
9,498
564
3,058
10,624
36,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
46,476
295
Minions Killed
422
0
Camps Cleared
0
1,281,732
Distance Traveled
1,556,733
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,606
565
61
4
0
291,386
0
L
Nemesis
7,994
470
56
3
0
275,121
1
W
Sun Wukong
10,343
608
124
7
0
330,700
1
L
Yemoja
8,537
502
42
2
0
269,841
4
L
Rama
6,251
368
43
3
0
198,916
1
W
Artemis
8,595
506
69
4
0
258,912
1
L
Izanami
9,552
562
88
5
0
267,861
0
W
Hades
8,789
517
49
3
0
326,188
0
W
Fenrir
9,143
538
119
7
0
349,547
0
L
Cabrakan
7,783
458
66
4
0
269,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role