Player Matchup

Ares
Ares
AJVCK
Ares
Level 15
God Stats
0W - 1L
1,309 SR
Queue Stats
6W - 2L
1,950 Elo+
Party 2
Zhong Kui
Zhong Kui
Can Of Tetley
Zhong Kui
Level 113
God Stats
0W - 2L
1,308 SR
Queue Stats
128W - 110L
1,640 Elo+
Party 2
Mercury
Mercury
Cup Of Tetley
Mercury
Level 104
God Stats
0W - 3L
1,228 SR
Queue Stats
90W - 70L
1,631 Elo+
Party 2
Scylla
Scylla
Keg Of Tetley
Scylla
Level 122
God Stats
0W - 2L
1,702 SR
Queue Stats
31W - 21L
1,608 Elo+
Party 2
Skadi
Skadi
Shn0se
Skadi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,558 Elo+
Party 2
Team Averages
Level 78
1,410 SR
1,677 Elo+

VS

Team Averages
Level 76
1,544 SR
1,640 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Lazrail9461
Scylla
Level 25
God Stats
3W - 1L
1,886 SR
Queue Stats
65W - 22L
1,760 Elo+
Party 1
Bellona
Bellona
Mugshot IV
Bellona
Level 118
God Stats
3W - 1L
1,550 SR
Queue Stats
86W - 93L
1,539 Elo+
Solo
Jing Wei
Jing Wei
VinsmoKe_BaTu
Jing Wei
Level 113
God Stats
1W - 2L
1,282 SR
Queue Stats
847W - 692L
1,701 Elo+
Party 1
Artio
Artio
vIReQxiiZ
Artio
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 83L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AJVCK
Ares
7
0 / 2 / 2
4,677
520
1,212
5,088
2,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Can Of Tetley
Zhong Kui
9
1 / 3 / 0
5,522
614
3,984
7,465
4,911
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
9
4 / 4 / 3
5,723
636
4,217
6,867
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 2 / 2
5,559
618
6,060
3,992
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Shn0se
Skadi
6
0 / 2 / 1
4,125
458
1,877
3,050
700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
9 / 2 / 2
6,986
776
8,306
4,968
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
9
1 / 3 / 3
5,507
612
2,394
4,939
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Mugshot IV
Bellona
11
1 / 0 / 3
6,250
694
3,120
6,338
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
VinsmoKe_BaTu
Jing Wei
10
2 / 1 / 1
5,677
631
2,146
4,593
1,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
vIReQxiiZ
Artio
8
0 / 2 / 2
4,434
493
2,368
7,127
2,991
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
13
13
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
2
2
5
L
Ares
AJVCK
Ares
0
2
2
0.5
L
Zhong Kui
Can Of Tetley
Zhong Kui
1
3
0
0.33
L
Mercury
4
4
3
1.38
L
3
2
2
2
W
Scylla
1
3
3
0.83
W
Bellona
Mugshot IV
Bellona
1
0
3
2.5
L
Skadi
Shn0se
Skadi
0
2
1
0.25
W
Jing Wei
VinsmoKe_BaTu
Jing Wei
2
1
1
2.5
W
Artio
vIReQxiiZ
Artio
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,350
Damage
18,334
26,462
Taken
27,965
10,489
Mitigated
14,019
5,915
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,306
4,832
0
2,047
4,968
2,491
0
1,638
3,330
0
32,562
L
Ares
AJVCK
Ares
1,212
154
0
750
5,088
2,079
0
2,130
2,958
7,626
0
L
Zhong Kui
Can Of Tetley
Zhong Kui
3,984
1,132
0
2,701
7,465
4,911
264
0
6,937
31,418
0
L
Mercury
4,217
2,071
0
495
6,867
1,759
0
1,261
5,606
0
24,915
L
6,060
1,128
0
1,188
3,992
1,040
0
1,196
2,796
28,544
0
W
Scylla
2,394
208
0
682
4,939
1,431
672
2,239
2,700
26,662
0
W
Bellona
Mugshot IV
Bellona
3,120
511
0
2,552
6,338
5,982
0
3,213
3,125
0
31,712
L
Skadi
Shn0se
Skadi
1,877
845
0
781
3,050
700
0
175
2,875
0
14,512
W
Jing Wei
VinsmoKe_BaTu
Jing Wei
2,146
1,608
0
1,769
4,593
1,124
0
999
3,594
0
32,167
W
Artio
vIReQxiiZ
Artio
2,368
457
344
2,083
7,127
2,991
362
3,167
3,960
12,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
28,854
233
Minions Killed
286
0
Camps Cleared
0
855,695
Distance Traveled
904,074
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,986
776
61
7
0
203,567
1
L
Ares
4,677
520
21
2
0
192,284
0
L
Zhong Kui
5,522
614
80
9
0
153,542
2
L
Mercury
5,723
636
48
5
0
216,685
1
L
Scylla
5,559
618
53
6
0
161,971
2
W
Scylla
5,507
612
41
5
0
165,696
0
W
Bellona
6,250
694
86
10
0
184,495
2
L
Skadi
4,125
458
31
3
0
131,213
2
W
Jing Wei
5,677
631
76
8
0
171,075
4
W
Artio
4,434
493
22
2
0
179,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role