Player Matchup

Janus
Janus
AlmostHaditGG
Janus
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 66L
1,473 Elo+
Solo
Cabrakan
Cabrakan
surphent2
Cabrakan
Level 25
God Stats
14W - 8L
1,500 SR
Queue Stats
429W - 296L
1,598 Elo+
Party 2
Chaac
Chaac
the_dutty_weng
Chaac
Level 122
God Stats
158W - 94L
1,597 SR
Queue Stats
374W - 289L
1,554 Elo+
Party 2
Team Averages
Level 70
1,532 SR
1,542 Elo+

VS

Team Averages
Level 97
1,564 SR
1,509 Elo+
Neith
Neith
MeanPane
Neith
Level 126
God Stats
0W - 1L
1,575 SR
Queue Stats
33W - 32L
1,515 Elo+
Party 1
Ares
Ares
YouASussyBaka
Ares
Level 26
God Stats
38W - 29L
1,660 SR
Queue Stats
81W - 81L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
meanpane
Zhong Kui
Level 140
God Stats
1W - 2L
1,459 SR
Queue Stats
41W - 43L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 8
6,798
755
4,571
3,267
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
surphent2
Cabrakan
10
4 / 2 / 8
7,631
848
3,437
5,395
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
7 / 0 / 4
7,602
845
6,435
6,553
3,684
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MeanPane
Neith
7
0 / 2 / 2
5,418
602
3,499
3,206
1,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 7 / 1
5,489
610
52
9,185
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Zhong Kui
meanpane
Zhong Kui
8
1 / 4 / 0
5,477
609
1,890
4,816
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
1
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Neith
MeanPane
Neith
0
2
2
0.5
L
0
7
1
0.07
L
Zhong Kui
meanpane
Zhong Kui
1
4
0
0.25
W
Cabrakan
surphent2
Cabrakan
4
2
8
4
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,443
Damage
5,441
15,215
Taken
17,207
8,919
Mitigated
9,732
5,716
Healing
2,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,571
989
0
415
3,267
1,124
845
110
3,119
25,879
0
L
Neith
MeanPane
Neith
3,499
1,054
0
199
3,206
1,008
0
1,724
1,482
0
11,367
L
52
52
0
859
9,185
6,574
0
4,730
4,455
574
0
L
Zhong Kui
meanpane
Zhong Kui
1,890
113
0
1,016
4,816
2,150
0
1,554
3,262
11,180
0
W
Cabrakan
surphent2
Cabrakan
3,437
597
0
1,604
5,395
4,111
551
520
4,845
14,668
0
W
6,435
1,486
71
3,626
6,553
3,684
736
1,078
5,309
0
21,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,031
Gold Earned
16,384
99
Minions Killed
44
0
Camps Cleared
0
477,390
Distance Traveled
340,545
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,798
755
52
6
0
152,092
0
L
Neith
5,418
602
15
2
0
107,479
2
L
Ares
5,489
610
0
0
0
122,829
0
L
Zhong Kui
5,477
609
29
3
0
110,237
0
W
Cabrakan
7,631
848
12
1
0
148,877
0
W
Chaac
7,602
845
35
4
0
176,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role