Player Matchup

Athena
Athena
Cerilium
Athena
Level 63
God Stats
15W - 15L
1,520 SR
Queue Stats
79W - 89L
1,518 Elo+
Party 1
The Morrigan
The Morrigan
Clrk1gg
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 200L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
FruitLupus
Danzaburou
Level 17
God Stats
1W - 3L
1,804 SR
Queue Stats
4W - 8L
1,609 Elo+
Party 1
Odin
Odin
SniperPig50
Odin
Level 62
God Stats
24W - 19L
1,575 SR
Queue Stats
138W - 168L
1,499 Elo+
Party 1
Arachne
Arachne
mestter
Arachne
Level 101
God Stats
18W - 16L
1,559 SR
Queue Stats
423W - 422L
1,536 Elo+
Party 1
Team Averages
Level 62
1,592 SR
1,539 Elo+

VS

Team Averages
Level 51
1,581 SR
1,486 Elo+
Tyr
Tyr
BruhClient
Tyr
Level 97
God Stats
29W - 25L
1,549 SR
Queue Stats
342W - 321L
1,531 Elo+
Party 2
Zhong Kui
Zhong Kui
HAPPYMAN24
Zhong Kui
Level 63
God Stats
3W - 1L
1,656 SR
Queue Stats
329W - 306L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
SYST3M9
Nu Wa
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 293L
1,507 Elo+
Party 2
Rama
Rama
SuperIceJiren
Rama
Level 29
God Stats
2W - 0L
1,701 SR
Queue Stats
103W - 125L
1,439 Elo+
Party 2
Kuzenbo
Kuzenbo
bookdog564
Kuzenbo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 102L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cerilium
Athena
13
2 / 4 / 8
9,771
444
7,864
18,672
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
Clrk1gg
The Morrigan
16
1 / 7 / 1
10,089
459
5,333
12,255
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
FruitLupus
Danzaburou
18
8 / 2 / 4
12,248
557
18,739
14,396
5,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 1 / 0
10,933
497
4,540
17,006
17,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
mestter
Arachne
18
2 / 7 / 2
10,785
490
8,155
23,128
8,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 10
11,897
541
15,294
14,256
12,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
HAPPYMAN24
Zhong Kui
19
3 / 0 / 5
11,360
516
16,393
11,096
14,616
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
SYST3M9
Nu Wa
20
8 / 1 / 10
12,587
572
14,663
10,747
4,756
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 9 / 3
9,329
424
4,283
14,562
4,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
bookdog564
Kuzenbo
14
3 / 2 / 7
10,582
481
7,259
13,653
12,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
13
Kills
20
21
Deaths
13
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
Athena
Cerilium
Athena
2
4
8
1.5
L
The Morrigan
Clrk1gg
The Morrigan
1
7
1
0.21
L
Danzaburou
FruitLupus
Danzaburou
8
2
4
5
W
Zhong Kui
HAPPYMAN24
Zhong Kui
3
0
5
5.5
W
Nu Wa
SYST3M9
Nu Wa
8
1
10
13
L
0
1
0
0
W
0
9
3
0.17
W
Kuzenbo
bookdog564
Kuzenbo
3
2
7
3.25
L
Arachne
mestter
Arachne
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,631
Damage
57,892
85,457
Taken
64,314
52,449
Mitigated
48,784
24,804
Healing
23,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,294
3,646
0
7,739
14,256
12,479
0
2,237
12,019
0
99,921
L
Athena
Cerilium
Athena
7,864
2,513
0
2,315
18,672
17,193
276
9,202
9,470
31,925
0
L
The Morrigan
Clrk1gg
The Morrigan
5,333
589
0
2,908
12,255
4,404
107
4,626
7,581
71,058
324
L
Danzaburou
FruitLupus
Danzaburou
18,739
10,523
0
8,199
14,396
5,232
3,451
5,586
8,810
0
88,218
W
Zhong Kui
HAPPYMAN24
Zhong Kui
16,393
3,011
0
5,568
11,096
14,616
174
1,509
9,587
85,256
0
W
Nu Wa
SYST3M9
Nu Wa
14,663
5,235
0
6,172
10,747
4,756
956
4,130
6,617
92,013
0
L
4,540
245
0
4,286
17,006
17,369
0
12,587
4,281
10,182
67,721
W
4,283
4,045
0
2,191
14,562
4,230
1,092
3,125
11,437
0
57,926
W
Kuzenbo
bookdog564
Kuzenbo
7,259
2,443
0
1,399
13,653
12,703
335
3,704
9,949
26,761
0
L
Arachne
mestter
Arachne
8,155
5,705
0
7,096
23,128
8,251
240
6,342
16,786
0
103,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,826
Gold Earned
55,755
655
Minions Killed
638
0
Camps Cleared
0
2,053,615
Distance Traveled
2,030,157
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,897
541
149
7
0
452,439
3
L
Athena
9,771
444
54
2
0
400,340
5
L
The Morrigan
10,089
459
136
6
0
370,405
7
L
Danzaburou
12,248
557
162
7
0
393,955
2
W
Zhong Kui
11,360
516
161
7
0
408,053
3
W
Nu Wa
12,587
572
173
8
0
402,854
4
L
Odin
10,933
497
166
8
0
465,266
3
W
Rama
9,329
424
119
5
0
379,064
0
W
Kuzenbo
10,582
481
36
2
0
387,747
0
L
Arachne
10,785
490
137
6
0
423,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role