Player Matchup

Kukulkan
Kukulkan
AndreFZ
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,098 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jose_14_12_4
Tsukuyomi
Level 17
God Stats
1W - 1L
1,466 SR
Queue Stats
7W - 5L
1,651 Elo+
Party 2
Cerberus
Cerberus
Pinkjae
Cerberus
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 3
Gilgamesh
Gilgamesh
josemega1234
Gilgamesh
Level 16
God Stats
2W - 1L
1,300 SR
Queue Stats
7W - 4L
1,651 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lavenderrage19
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 3
Team Averages
Level 19
1,539 SR
1,550 Elo+

VS

Team Averages
Level 29
1,554 SR
1,506 Elo+
Izanami
Izanami
 
Izanami
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CoteroFerroso
Nemesis
Level 13
God Stats
3W - 10L
1,543 SR
Queue Stats
35W - 38L
1,606 Elo+
Party 1
Sol
Sol
KerubinGamer
Sol
Level 65
God Stats
15W - 13L
1,528 SR
Queue Stats
70W - 83L
1,488 Elo+
Party 1
Tiamat
Tiamat
LAG Gabot
Tiamat
Level 29
God Stats
12W - 7L
1,588 SR
Queue Stats
18W - 15L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
Zombeast808
Sylvanus
Level 25
God Stats
45W - 20L
1,608 SR
Queue Stats
99W - 92L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndreFZ
Kukulkan
14
1 / 10 / 3
9,332
406
8,173
17,240
5,990
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Jose_14_12_4
Tsukuyomi
16
4 / 6 / 6
11,490
500
7,957
17,746
6,295
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Pinkjae
Cerberus
13
0 / 15 / 3
8,646
376
9,510
25,397
20,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
josemega1234
Gilgamesh
16
9 / 9 / 3
12,197
530
12,750
22,227
18,676
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
lavenderrage19
Ah Muzen Cab
15
1 / 10 / 3
9,529
414
11,390
16,483
5,245
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 4 / 12
11,766
512
13,857
14,697
5,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
20
11 / 3 / 5
14,003
609
15,156
21,177
9,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
15 / 4 / 9
14,220
618
22,177
21,460
10,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
LAG Gabot
Tiamat
19
11 / 6 / 7
13,902
604
19,713
15,458
10,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Zombeast808
Sylvanus
16
5 / 1 / 18
13,491
587
8,648
14,892
21,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
15
Kills
50
50
Deaths
18
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
4
12
3.5
L
Kukulkan
AndreFZ
Kukulkan
1
10
3
0.25
W
Nemesis
11
3
5
4.5
L
Tsukuyomi
Jose_14_12_4
Tsukuyomi
4
6
6
1.17
W
15
4
9
4.88
W
Tiamat
LAG Gabot
Tiamat
11
6
7
2.42
L
Cerberus
Pinkjae
Cerberus
0
15
3
0.1
W
Sylvanus
Zombeast808
Sylvanus
5
1
18
14
L
Gilgamesh
josemega1234
Gilgamesh
9
9
3
1.17
L
Ah Muzen Cab
lavenderrage19
Ah Muzen Cab
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,780
Damage
79,551
99,093
Taken
87,684
56,757
Mitigated
58,349
9,461
Healing
34,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,857
8,505
0
1,558
14,697
5,878
2,068
2,652
12,045
0
51,268
L
Kukulkan
AndreFZ
Kukulkan
8,173
1,169
0
1,070
17,240
5,990
898
10,043
7,197
46,482
0
W
Nemesis
15,156
7,589
0
8,193
21,177
9,668
2,155
2,057
19,120
0
117,547
L
Tsukuyomi
Jose_14_12_4
Tsukuyomi
7,957
2,234
0
608
17,746
6,295
618
6,271
11,475
0
45,112
W
22,177
9,765
0
10,362
21,460
10,689
11,029
4,542
16,918
101,673
12,280
W
Tiamat
LAG Gabot
Tiamat
19,713
706
0
3,073
15,458
10,404
1,788
4,360
11,098
76,699
0
L
Cerberus
Pinkjae
Cerberus
9,510
1,569
0
4,405
25,397
20,551
80
13,250
12,147
31,931
0
W
Sylvanus
Zombeast808
Sylvanus
8,648
2,900
5,899
5,626
14,892
21,710
794
4,133
10,759
25,280
0
L
Gilgamesh
josemega1234
Gilgamesh
12,750
4,444
0
1,187
22,227
18,676
518
12,649
9,578
0
39,462
L
Ah Muzen Cab
lavenderrage19
Ah Muzen Cab
11,390
3,968
0
2,191
16,483
5,245
1,332
6,669
9,814
0
54,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,194
Gold Earned
67,382
356
Minions Killed
576
0
Camps Cleared
0
2,061,907
Distance Traveled
2,156,331
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,766
512
73
3
0
394,159
2
L
Kukulkan
9,332
406
95
4
0
394,643
2
W
Nemesis
14,003
609
149
6
0
493,279
1
L
Tsukuyomi
11,490
500
71
3
0
470,500
0
W
Sol
14,220
618
158
7
0
411,789
2
W
Tiamat
13,902
604
136
6
0
439,809
0
L
Cerberus
8,646
376
53
2
0
395,016
3
W
Sylvanus
13,491
587
60
3
0
417,295
4
L
Gilgamesh
12,197
530
39
2
0
420,009
4
L
Ah Muzen Cab
9,529
414
98
4
0
381,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role