Player Matchup

Bellona
Bellona
ArashiNoSora
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,265 Elo+
Party 1
Set
Set
CynderEXE
Set
Level 20
God Stats
1W - 1L
1,746 SR
Queue Stats
57W - 55L
1,310 Elo+
Party 1
Kuzenbo
Kuzenbo
Deimos2612
Kuzenbo
Level 20
God Stats
5W - 7L
1,433 SR
Queue Stats
29W - 38L
1,331 Elo+
Solo
Kukulkan
Kukulkan
Dinder_Mufflin
Kukulkan
Level 29
God Stats
10W - 12L
1,539 SR
Queue Stats
11W - 13L
1,250 Elo+
Solo
Izanami
Izanami
espartaa77
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,654 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,362 Elo+

VS

Team Averages
Level 27
1,410 SR
1,303 Elo+
Thor
Thor
Agus-Diaz2
Thor
Level 28
God Stats
50W - 41L
1,532 SR
Queue Stats
62W - 57L
1,405 Elo+
Solo
Chiron
Chiron
Andre All Day
Chiron
Level 24
God Stats
12W - 14L
1,395 SR
Queue Stats
81W - 102L
1,312 Elo+
Solo
Jing Wei
Jing Wei
Echo76
Jing Wei
Level 14
God Stats
4W - 12L
1,058 SR
Queue Stats
8W - 16L
1,140 Elo+
Party 2
Athena
Athena
Emerson17
Athena
Level 42
God Stats
4W - 3L
1,407 SR
Queue Stats
14W - 19L
1,224 Elo+
Party 2
Ra
Ra
hitman13459
Ra
Level 27
God Stats
3W - 3L
1,657 SR
Queue Stats
180W - 177L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArashiNoSora
Bellona
11
0 / 1 / 0
6,874
404
3,400
6,548
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 3 / 0
8,625
507
4,394
10,503
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Deimos2612
Kuzenbo
14
0 / 3 / 2
9,299
547
6,724
13,472
13,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
14
0 / 1 / 0
7,869
463
5,382
6,929
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
espartaa77
Izanami
12
0 / 7 / 0
7,161
421
4,001
8,904
2,167
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,609
506
7,373
9,805
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 0 / 1
8,615
507
7,964
7,933
2,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Echo76
Jing Wei
15
3 / 0 / 4
9,054
533
5,161
7,522
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Emerson17
Athena
14
1 / 1 / 4
9,286
546
3,351
9,929
8,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 0 / 2
10,032
590
6,690
8,628
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
15
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
5
0
1
5.5
L
Bellona
ArashiNoSora
Bellona
0
1
0
0
L
2
3
0
0.67
L
Kuzenbo
Deimos2612
Kuzenbo
0
3
2
0.33
L
Kukulkan
0
1
0
0
W
Jing Wei
Echo76
Jing Wei
3
0
4
5
W
Athena
Emerson17
Athena
1
1
4
3
L
Izanami
espartaa77
Izanami
0
7
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
30,539
46,356
Taken
43,817
25,150
Mitigated
20,937
5,490
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,373
1,551
0
2,673
9,805
4,390
666
1,362
8,443
0
51,292
W
7,964
2,480
1,077
3,579
7,933
2,629
563
2,431
5,502
0
52,981
L
Bellona
ArashiNoSora
Bellona
3,400
1,094
0
1,388
6,548
3,721
31
650
5,898
0
24,952
L
4,394
2,104
0
488
10,503
3,638
0
1,877
8,626
0
62,164
L
Kuzenbo
Deimos2612
Kuzenbo
6,724
2,258
0
1,920
13,472
13,253
0
3,268
10,204
43,360
0
L
Kukulkan
5,382
124
0
92
6,929
2,371
0
4,246
2,683
56,337
0
W
Jing Wei
Echo76
Jing Wei
5,161
4,774
0
1,611
7,522
2,384
471
0
7,522
0
48,112
W
Athena
Emerson17
Athena
3,351
1,234
0
0
9,929
8,377
63
3,486
6,443
34,359
0
L
Izanami
espartaa77
Izanami
4,001
2,462
114
1,488
8,904
2,167
224
0
8,904
0
43,477
W
6,690
415
0
4,638
8,628
3,157
232
5,232
3,396
79,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
45,596
432
Minions Killed
512
0
Camps Cleared
0
1,598,954
Distance Traveled
1,549,244
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,609
506
86
5
0
331,291
4
W
Chiron
8,615
507
92
5
0
241,556
1
L
Bellona
6,874
404
55
3
0
337,943
5
L
Set
8,625
507
99
6
0
358,675
0
L
Kuzenbo
9,299
547
82
5
0
312,332
3
L
Kukulkan
7,869
463
110
6
0
320,133
0
W
Jing Wei
9,054
533
110
6
0
339,095
0
W
Athena
9,286
546
72
4
0
297,832
0
L
Izanami
7,161
421
86
5
0
269,871
1
W
Ra
10,032
590
152
9
0
339,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role