Player Matchup

Izanami
Izanami
Aeyumz
Izanami
Level 47
God Stats
1W - 5L
1,567 SR
Queue Stats
11W - 17L
1,308 Elo+
Solo
Gilgamesh
Gilgamesh
Friedrichsen
Gilgamesh
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 247L
1,428 Elo+
Solo
Chang'e
Chang'e
Kqastr
Chang'e
Level 52
God Stats
20W - 17L
1,511 SR
Queue Stats
127W - 157L
1,456 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sen1te
Tsukuyomi
Level 42
God Stats
48W - 42L
1,528 SR
Queue Stats
65W - 74L
1,430 Elo+
Party 2
Yemoja
Yemoja
prime459
Yemoja
Level 120
God Stats
8W - 15L
1,201 SR
Queue Stats
276W - 273L
1,384 Elo+
Solo
Team Averages
Level 71
1,461 SR
1,401 Elo+

VS

Team Averages
Level 115
1,636 SR
1,430 Elo+
Chiron
Chiron
Giampitech
Chiron
Level 109
God Stats
5W - 3L
1,964 SR
Queue Stats
64W - 84L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
Hyunnie
Jormungandr
Level 107
God Stats
9W - 7L
1,581 SR
Queue Stats
78W - 99L
1,394 Elo+
Party 1
Bakasura
Bakasura
ISparhawkI
Bakasura
Level 119
God Stats
2W - 7L
1,195 SR
Queue Stats
124W - 142L
1,427 Elo+
Party 1
Tyr
Tyr
Jowler96
Tyr
Level 126
God Stats
18W - 15L
1,743 SR
Queue Stats
188W - 196L
1,432 Elo+
Party 1
Scylla
Scylla
Whicky
Scylla
Level 112
God Stats
31W - 12L
1,700 SR
Queue Stats
455W - 448L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aeyumz
Izanami
16
0 / 8 / 1
9,644
419
10,813
17,514
6,428
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Friedrichsen
Gilgamesh
16
2 / 6 / 5
10,318
449
11,347
20,182
16,550
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Kqastr
Chang'e
16
1 / 4 / 4
10,473
455
14,485
17,050
6,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Sen1te
Tsukuyomi
20
8 / 4 / 1
12,666
551
10,825
14,578
6,328
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
prime459
Yemoja
15
1 / 6 / 4
10,817
470
6,234
23,189
24,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Giampitech
Chiron
20
11 / 1 / 10
13,301
578
16,710
16,235
6,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Hyunnie
Jormungandr
17
2 / 0 / 15
12,148
528
9,139
17,750
23,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
ISparhawkI
Bakasura
20
6 / 5 / 5
13,866
603
12,565
21,528
12,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 2 / 10
12,183
530
9,882
13,194
12,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Whicky
Scylla
18
7 / 4 / 8
12,919
562
23,079
11,266
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
12
Kills
28
28
Deaths
12
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aeyumz
Izanami
0
8
1
0.06
L
Gilgamesh
Friedrichsen
Gilgamesh
2
6
5
0.75
W
Chiron
Giampitech
Chiron
11
1
10
16
W
Jormungandr
Hyunnie
Jormungandr
2
0
15
9.5
W
Bakasura
ISparhawkI
Bakasura
6
5
5
1.7
W
2
2
10
3.5
L
Chang'e
Kqastr
Chang'e
1
4
4
0.75
L
Tsukuyomi
Sen1te
Tsukuyomi
8
4
1
2.13
W
Scylla
Whicky
Scylla
7
4
8
2.75
L
Yemoja
prime459
Yemoja
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,704
Damage
71,375
92,513
Taken
79,973
60,607
Mitigated
59,335
22,032
Healing
32,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aeyumz
Izanami
10,813
6,142
0
1,938
17,514
6,428
378
5,151
12,119
0
77,528
L
Gilgamesh
Friedrichsen
Gilgamesh
11,347
3,019
0
2,543
20,182
16,550
0
6,693
12,539
0
43,791
W
Chiron
Giampitech
Chiron
16,710
5,706
2,359
9,366
16,235
6,608
3,997
2,756
13,405
0
106,266
W
Jormungandr
Hyunnie
Jormungandr
9,139
2,752
0
3,179
17,750
23,261
891
5,212
12,169
41,975
0
W
Bakasura
ISparhawkI
Bakasura
12,565
7,362
0
9,572
21,528
12,159
1,782
5,141
16,108
0
92,519
W
9,882
825
0
5,250
13,194
12,770
1,364
2,757
10,277
0
60,222
L
Chang'e
Kqastr
Chang'e
14,485
1,218
3,551
6,472
17,050
6,405
0
7,247
8,966
85,381
0
L
Tsukuyomi
Sen1te
Tsukuyomi
10,825
1,699
0
883
14,578
6,328
0
3,532
10,676
0
115,030
W
Scylla
Whicky
Scylla
23,079
643
0
3,215
11,266
4,537
508
3,979
6,976
89,441
0
L
Yemoja
prime459
Yemoja
6,234
1,497
4,485
2,160
23,189
24,896
0
8,437
14,110
25,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,918
Gold Earned
64,417
574
Minions Killed
640
0
Camps Cleared
0
2,067,179
Distance Traveled
2,262,957
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,644
419
168
7
0
395,309
1
L
Gilgamesh
10,318
449
86
4
0
383,938
1
W
Chiron
13,301
578
143
6
0
395,316
5
W
Jormungandr
12,148
528
70
3
0
419,465
7
W
Bakasura
13,866
603
164
7
0
498,819
0
W
Tyr
12,183
530
117
5
0
514,815
2
L
Chang'e
10,473
455
154
7
0
440,548
3
L
Tsukuyomi
12,666
551
150
7
0
473,024
2
W
Scylla
12,919
562
146
6
0
434,542
5
L
Yemoja
10,817
470
16
1
0
374,360
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role