Player Matchup

Danzaburou
Danzaburou
FadedOMEN81
Danzaburou
Level 16
God Stats
8W - 10L
1,511 SR
Queue Stats
55W - 50L
1,491 Elo+
Solo
Chaac
Chaac
Guaigon
Chaac
Level 8
God Stats
17W - 24L
1,372 SR
Queue Stats
22W - 31L
1,352 Elo+
Solo
Olorun
Olorun
Jacobpop11011
Olorun
Level 18
God Stats
14W - 16L
1,512 SR
Queue Stats
45W - 37L
1,525 Elo+
Solo
Khepri
Khepri
ZuluVodoo
Khepri
Level 7
God Stats
12W - 14L
1,076 SR
Queue Stats
46W - 53L
1,379 Elo+
Solo
Da Ji
Da Ji
gettouchedmate
Da Ji
Level 24
God Stats
19W - 17L
1,429 SR
Queue Stats
221W - 218L
1,545 Elo+
Solo
Team Averages
Level 15
1,380 SR
1,458 Elo+

VS

Team Averages
Level 16
1,510 SR
1,471 Elo+
Hel
Hel
Bhunii
Hel
Level 28
God Stats
19W - 15L
1,506 SR
Queue Stats
92W - 99L
1,428 Elo+
Solo
Nike
Nike
GGDON
Nike
Level 29
God Stats
10W - 11L
1,543 SR
Queue Stats
100W - 78L
1,532 Elo+
Solo
Bellona
Bellona
PPeater2000
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,434 Elo+
Party 1
Serqet
Serqet
TranceisSoul
Serqet
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
67W - 49L
1,527 Elo+
Solo
Kukulkan
Kukulkan
WowItsBRR
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FadedOMEN81
Danzaburou
12
1 / 0 / 3
7,573
505
5,590
5,547
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Guaigon
Chaac
15
2 / 2 / 3
8,867
591
12,443
14,322
10,247
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

16
4 / 3 / 3
9,213
614
6,672
9,444
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
ZuluVodoo
Khepri
11
3 / 1 / 1
7,237
482
3,481
10,579
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 1 / 3
8,924
595
10,198
9,205
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bhunii
Hel
11
2 / 0 / 0
7,321
488
6,664
7,093
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
GGDON
Nike
14
1 / 3 / 1
8,139
543
8,272
17,556
9,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
PPeater2000
Bellona
11
0 / 5 / 2
6,333
422
6,544
10,651
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
12
4 / 7 / 1
8,045
536
7,323
13,664
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
WowItsBRR
Kukulkan
12
0 / 4 / 3
6,931
462
3,859
7,271
2,463
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
19
Kills
7
7
Deaths
19
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
Bhunii
Hel
2
0
0
2
W
Danzaburou
FadedOMEN81
Danzaburou
1
0
3
2.5
L
Nike
GGDON
Nike
1
3
1
0.5
W
Chaac
Guaigon
Chaac
2
2
3
1.75
W
4
3
3
1.83
L
Bellona
PPeater2000
Bellona
0
5
2
0.2
L
Serqet
4
7
1
0.64
L
Kukulkan
WowItsBRR
Kukulkan
0
4
3
0.38
W
Khepri
ZuluVodoo
Khepri
3
1
1
3.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,384
Damage
32,662
49,097
Taken
56,235
31,686
Mitigated
28,323
16,734
Healing
20,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Bhunii
Hel
6,664
776
2,322
4,445
7,093
3,148
0
1,509
5,584
32,091
0
W
Danzaburou
FadedOMEN81
Danzaburou
5,590
1,968
0
1,349
5,547
3,299
768
1,566
3,699
0
45,893
L
Nike
GGDON
Nike
8,272
1,212
0
7,898
17,556
9,671
0
0
17,556
0
47,507
W
Chaac
Guaigon
Chaac
12,443
3,020
0
4,239
14,322
10,247
240
0
12,614
0
54,867
W
6,672
3,701
0
4,623
9,444
3,930
3,010
3,391
5,937
61,700
0
L
Bellona
PPeater2000
Bellona
6,544
2,403
0
533
10,651
8,277
86
2,135
8,516
0
29,420
L
Serqet
7,323
2,347
0
3,616
13,664
4,764
0
2,419
11,245
0
32,848
L
Kukulkan
WowItsBRR
Kukulkan
3,859
1,139
0
1,227
7,271
2,463
1,026
4,090
3,181
34,087
0
W
Khepri
ZuluVodoo
Khepri
3,481
377
0
2,765
10,579
8,664
0
4,344
6,235
12,379
0
W
10,198
2,161
0
3,758
9,205
5,546
434
1,222
7,647
0
52,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
36,769
385
Minions Killed
321
0
Camps Cleared
0
1,408,188
Distance Traveled
1,346,135
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,321
488
63
4
0
282,141
0
W
Danzaburou
7,573
505
85
6
0
235,677
3
L
Nike
8,139
543
84
6
0
276,647
3
W
Chaac
8,867
591
95
6
0
303,756
2
W
Olorun
9,213
614
109
7
0
257,325
4
L
Bellona
6,333
422
48
3
0
288,154
1
L
Serqet
8,045
536
63
4
0
281,019
6
L
Kukulkan
6,931
462
63
4
0
218,174
2
W
Khepri
7,237
482
20
1
0
268,817
0
W
Da Ji
8,924
595
76
5
0
342,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role