Player Matchup

Raijin
Raijin
Calojira
Raijin
Level 160
God Stats
4W - 3L
1,364 SR
Queue Stats
469W - 371L
1,606 Elo+
Party 2
Ah Puch
Ah Puch
Lexou09
Ah Puch
Level 107
God Stats
2W - 1L
1,524 SR
Queue Stats
64W - 45L
1,579 Elo+
Party 2
Anhur
Anhur
Sinato
Anhur
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 29L
1,649 Elo+
Party 2
Nike
Nike
mioou
Nike
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
271W - 171L
1,593 Elo+
Party 2
Geb
Geb
sguen09
Geb
Level 154
God Stats
5W - 4L
1,552 SR
Queue Stats
231W - 198L
1,597 Elo+
Party 2
Team Averages
Level 137
1,488 SR
1,605 Elo+

VS

Team Averages
Level 130
1,514 SR
1,544 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Dumack
He Bo
Level 124
God Stats
0W - 3L
1,170 SR
Queue Stats
171W - 178L
1,561 Elo+
Solo
Ares
Ares
Kekmem228
Ares
Level 155
God Stats
6W - 1L
1,869 SR
Queue Stats
227W - 235L
1,592 Elo+
Party 3
Nike
Nike
MOJO JOJO6399
Nike
Level 99
God Stats
2W - 2L
1,530 SR
Queue Stats
254W - 231L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Calojira
Raijin
15
6 / 1 / 12
9,047
905
9,107
7,998
3,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Lexou09
Ah Puch
16
6 / 1 / 12
9,442
944
8,143
6,205
2,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Sinato
Anhur
16
9 / 2 / 11
9,590
959
15,327
8,490
3,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nike
mioou
Nike
12
1 / 3 / 11
8,052
805
6,053
8,548
7,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
14
1 / 1 / 16
8,883
888
2,623
8,395
7,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 5 / 4
7,946
795
4,525
10,098
3,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
 
Awilix
12
1 / 5 / 4
6,845
685
4,076
9,477
5,333
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Dumack
He Bo
14
1 / 4 / 1
7,034
703
5,873
5,571
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
12
1 / 5 / 5
7,281
728
6,754
13,479
10,481
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 4 / 5
8,331
833
5,997
12,154
8,822
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
23
Kills
8
8
Deaths
23
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
4
1
L
Awilix
 
Awilix
1
5
4
0.6
W
Raijin
Calojira
Raijin
6
1
12
12
L
He Bo
Dumack
He Bo
1
4
1
0.38
L
Ares
1
5
5
0.7
W
Ah Puch
Lexou09
Ah Puch
6
1
12
12
L
2
4
5
1.13
W
Anhur
Sinato
Anhur
9
2
11
7.25
W
Nike
mioou
Nike
1
3
11
2.17
W
Geb
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,253
Damage
27,225
39,636
Taken
50,779
25,907
Mitigated
30,576
9,320
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,525
2,079
998
1,715
10,098
3,850
0
3,521
6,577
0
11,524
L
Awilix
 
Awilix
4,076
911
807
1,193
9,477
5,333
36
3,828
5,649
0
11,186
W
Raijin
Calojira
Raijin
9,107
1,118
573
1,219
7,998
3,993
742
3,196
4,665
22,053
0
L
He Bo
Dumack
He Bo
5,873
142
0
665
5,571
2,090
0
3,505
2,066
15,336
0
L
Ares
6,754
249
350
3,156
13,479
10,481
0
5,376
8,103
10,264
0
W
Ah Puch
Lexou09
Ah Puch
8,143
662
414
1,194
6,205
2,892
1,071
2,609
3,454
19,640
0
L
5,997
159
340
1,495
12,154
8,822
22
3,643
8,511
1,629
12,274
W
Anhur
Sinato
Anhur
15,327
8,322
0
1,093
8,490
3,934
1,542
1,740
6,750
0
33,775
W
Nike
mioou
Nike
6,053
520
361
1,061
8,548
7,736
0
2,115
6,313
0
9,125
W
Geb
2,623
319
1,071
2,334
8,395
7,352
0
3,633
4,762
5,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,014
Gold Earned
37,437
103
Minions Killed
80
0
Camps Cleared
0
938,380
Distance Traveled
742,348
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,946
795
15
2
0
130,167
1
L
Awilix
6,845
685
11
1
0
158,171
0
W
Raijin
9,047
905
29
3
0
175,324
1
L
He Bo
7,034
703
29
3
0
168,018
0
L
Ares
7,281
728
2
0
0
120,279
0
W
Ah Puch
9,442
944
16
2
0
201,296
1
L
Nike
8,331
833
23
2
0
165,713
0
W
Anhur
9,590
959
33
3
0
170,142
0
W
Nike
8,052
805
13
1
0
182,078
3
W
Geb
8,883
888
12
1
0
209,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role