Player Matchup

Horus
Horus
 
Horus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CupidxClick
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Hordsuc
Da Ji
Level 25
God Stats
8W - 15L
1,415 SR
Queue Stats
88W - 82L
1,442 Elo+
Solo
Amaterasu
Amaterasu
MoistBananaa
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,138 Elo+
Solo
Yemoja
Yemoja
OneClickCpu
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,483 SR
1,416 Elo+

VS

Team Averages
Level 13
1,530 SR
1,027 Elo+
Apollo
Apollo
Joker97414
Apollo
Level 8
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 9L
772 Elo+
Party 1
Tiamat
Tiamat
Vester2
Tiamat
Level 27
God Stats
11W - 12L
1,405 SR
Queue Stats
88W - 77L
1,380 Elo+
Solo
Ymir
Ymir
ZetMH
Ymir
Level 13
God Stats
9W - 8L
1,560 SR
Queue Stats
13W - 15L
1,361 Elo+
Solo
Bakasura
Bakasura
ermac311094
Bakasura
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
772 Elo+
Party 1
Artemis
Artemis
saltison1337
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
1
0 / 1 / 0
5,973
249
0
591
18
Aphrodite
CupidxClick
Aphrodite
12
2 / 10 / 9
9,069
378
6,973
15,736
10,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
Hordsuc
Da Ji
19
16 / 6 / 4
12,387
516
23,017
19,990
10,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
MoistBananaa
Amaterasu
15
4 / 12 / 7
10,161
423
7,830
24,361
16,946
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
11
1 / 9 / 3
9,626
401
2,971
15,239
14,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Joker97414
Apollo
14
1 / 7 / 10
11,440
477
5,229
16,150
18,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Vester2
Tiamat
17
12 / 5 / 11
12,382
516
19,374
16,034
10,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
ZetMH
Ymir
16
8 / 1 / 7
13,178
549
8,590
19,924
24,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
ermac311094
Bakasura
15
6 / 5 / 7
10,726
447
8,025
14,115
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
saltison1337
Artemis
16
10 / 6 / 10
11,633
485
18,141
11,671
4,324
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
23
Kills
37
38
Deaths
24
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
L
Aphrodite
CupidxClick
Aphrodite
2
10
9
0.65
L
Da Ji
Hordsuc
Da Ji
16
6
4
3
W
Apollo
Joker97414
Apollo
1
7
10
0.86
L
Amaterasu
MoistBananaa
Amaterasu
4
12
7
0.63
L
Yemoja
1
9
3
0.28
W
Tiamat
Vester2
Tiamat
12
5
11
3.5
W
Ymir
ZetMH
Ymir
8
1
7
11.5
W
Bakasura
ermac311094
Bakasura
6
5
7
1.9
W
Artemis
saltison1337
Artemis
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,791
Damage
59,359
75,917
Taken
77,894
51,576
Mitigated
64,858
13,617
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
591
18
0
0
591
0
0
L
Aphrodite
CupidxClick
Aphrodite
6,973
2,012
868
4,333
15,736
10,058
344
4,841
10,675
30,085
0
L
Da Ji
Hordsuc
Da Ji
23,017
6,415
0
1,172
19,990
10,376
0
6,677
13,243
0
64,121
W
Apollo
Joker97414
Apollo
5,229
3,421
0
0
16,150
18,417
1,441
2,382
13,768
0
25,504
L
Amaterasu
MoistBananaa
Amaterasu
7,830
3,470
0
5,284
24,361
16,946
475
9,570
14,471
0
29,841
L
Yemoja
2,971
1,459
1,744
216
15,239
14,178
336
6,876
7,882
19,613
0
W
Tiamat
Vester2
Tiamat
19,374
3,183
0
5,404
16,034
10,232
4,191
2,788
13,246
61,022
0
W
Ymir
ZetMH
Ymir
8,590
2,094
0
780
19,924
24,755
1,822
1,320
18,604
40,816
0
W
Bakasura
ermac311094
Bakasura
8,025
5,031
0
1,814
14,115
7,130
289
2,216
11,899
0
47,916
W
Artemis
saltison1337
Artemis
18,141
11,738
0
200
11,671
4,324
3,828
1,238
10,433
0
49,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,216
Gold Earned
59,359
204
Minions Killed
334
0
Camps Cleared
0
1,326,903
Distance Traveled
2,162,711
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,973
249
0
0
0
0
0
L
Aphrodite
9,069
378
43
2
0
309,225
4
L
Da Ji
12,387
516
86
4
0
378,995
2
W
Apollo
11,440
477
40
2
0
407,328
0
L
Amaterasu
10,161
423
48
2
0
354,449
0
L
Yemoja
9,626
401
27
1
0
284,234
15
W
Tiamat
12,382
516
83
3
0
415,417
2
W
Ymir
13,178
549
55
2
0
402,890
0
W
Bakasura
10,726
447
89
4
0
551,246
1
W
Artemis
11,633
485
67
3
0
385,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role