Player Matchup

Hercules
Hercules
Addywat
Hercules
Level 17
God Stats
2W - 1L
1,667 SR
Queue Stats
3W - 3L
1,218 Elo+
Solo
Agni
Agni
VikingsKilling
Agni
Level 18
God Stats
4W - 4L
1,521 SR
Queue Stats
25W - 27L
1,419 Elo+
Party 1
Izanami
Izanami
boomkabg
Izanami
Level 68
God Stats
57W - 46L
1,580 SR
Queue Stats
100W - 123L
1,497 Elo+
Party 1
Team Averages
Level 34
1,589 SR
1,378 Elo+

VS

Team Averages
Level 82
1,627 SR
1,461 Elo+
Neith
Neith
BloodyTwilight
Neith
Level 106
God Stats
0W - 3L
1,712 SR
Queue Stats
82W - 114L
1,591 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ImmSpirit
Morgan Le Fay
Level 121
God Stats
2W - 2L
1,668 SR
Queue Stats
94W - 104L
1,680 Elo+
Party 2
Fenrir
Fenrir
SerbanS32
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Addywat
Hercules
14
1 / 8 / 7
11,117
585
5,904
21,441
17,676
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 5 / 8
12,749
671
10,812
12,528
4,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
boomkabg
Izanami
19
10 / 3 / 3
15,001
790
15,667
15,107
6,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 9
13,582
715
14,836
11,696
5,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
ImmSpirit
Morgan Le Fay
17
9 / 5 / 6
13,468
709
17,507
12,236
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SerbanS32
Fenrir
15
0 / 7 / 13
11,672
614
9,362
19,804
8,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
14
Kills
16
16
Deaths
14
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
Addywat
Hercules
1
8
7
0.56
L
7
2
9
5.75
L
Morgan Le Fay
ImmSpirit
Morgan Le Fay
9
5
6
2.4
L
Fenrir
SerbanS32
Fenrir
0
7
13
0.93
W
3
5
8
1.4
W
Izanami
boomkabg
Izanami
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,383
Damage
41,705
49,076
Taken
43,736
28,788
Mitigated
19,864
11,556
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Addywat
Hercules
5,904
1,053
0
4,416
21,441
17,676
592
7,739
13,702
0
15,843
L
14,836
7,526
0
3,579
11,696
5,531
1,247
1,427
10,269
0
58,266
L
Morgan Le Fay
ImmSpirit
Morgan Le Fay
17,507
1,643
0
1,991
12,236
5,901
717
3,171
9,065
57,749
0
L
Fenrir
SerbanS32
Fenrir
9,362
2,683
102
4,941
19,804
8,432
915
6,214
13,590
0
42,045
W
10,812
96
372
1,823
12,528
4,534
208
6,025
6,503
42,336
0
W
Izanami
boomkabg
Izanami
15,667
12,467
347
4,598
15,107
6,578
1,838
3,743
11,364
0
87,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,867
Gold Earned
38,722
204
Minions Killed
218
0
Camps Cleared
0
950,853
Distance Traveled
989,007
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,117
585
14
1
0
304,570
0
L
Neith
13,582
715
89
5
0
359,236
3
L
Morgan Le Fay
13,468
709
79
4
0
315,673
2
L
Fenrir
11,672
614
50
3
0
314,098
5
W
Agni
12,749
671
41
2
0
315,975
2
W
Izanami
15,001
790
149
8
0
330,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role