Player Matchup

Baron Samedi
Baron Samedi
CipherZeroV
Baron Samedi
Level 15
God Stats
14W - 14L
1,531 SR
Queue Stats
82W - 86L
1,166 Elo+
Party 2
Merlin
Merlin
NYE77PIE
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 124L
1,281 Elo+
Party 1
Rama
Rama
Zakticia
Rama
Level 24
God Stats
24W - 21L
1,484 SR
Queue Stats
167W - 193L
1,360 Elo+
Party 2
Bakasura
Bakasura
jcksndvs
Bakasura
Level 16
God Stats
37W - 23L
1,473 SR
Queue Stats
106W - 99L
1,258 Elo+
Party 1
Kukulkan
Kukulkan
leodagled
Kukulkan
Level 4
God Stats
9W - 12L
1,081 SR
Queue Stats
153W - 166L
1,060 Elo+
Solo
Team Averages
Level 15
1,414 SR
1,225 Elo+

VS

Team Averages
Level 16
1,482 SR
1,381 Elo+
Zeus
Zeus
Deity-Da-God
Zeus
Level 24
God Stats
2W - 7L
1,500 SR
Queue Stats
140W - 154L
1,285 Elo+
Solo
Yemoja
Yemoja
GoonieShot
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Hadesito-18
Izanami
Level 25
God Stats
1W - 3L
1,417 SR
Queue Stats
77W - 84L
1,271 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shad0wBurn7u7
Tsukuyomi
Level 20
God Stats
38W - 33L
1,495 SR
Queue Stats
85W - 73L
1,351 Elo+
Solo
Set
Set
eltunasOMG
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CipherZeroV
Baron Samedi
13
7 / 0 / 6
7,695
513
13,572
4,092
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
NYE77PIE
Merlin
14
4 / 2 / 1
8,348
557
4,040
6,819
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
4 / 1 / 8
7,981
532
4,076
7,040
2,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
jcksndvs
Bakasura
14
7 / 2 / 4
8,645
576
6,050
10,087
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
leodagled
Kukulkan
14
4 / 3 / 0
8,293
553
4,938
6,477
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,223
415
4,868
7,103
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
GoonieShot
Yemoja
10
1 / 6 / 0
7,023
468
1,278
9,747
5,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Hadesito-18
Izanami
10
0 / 7 / 1
6,191
413
4,398
12,404
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Shad0wBurn7u7
Tsukuyomi
15
5 / 2 / 0
8,509
567
7,933
9,493
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 8 / 1
5,843
390
1,151
8,405
2,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
26
Kills
7
8
Deaths
27
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CipherZeroV
Baron Samedi
7
0
6
10
L
0
4
1
0.13
L
Yemoja
GoonieShot
Yemoja
1
6
0
0.17
L
Izanami
Hadesito-18
Izanami
0
7
1
0.07
W
Merlin
NYE77PIE
Merlin
4
2
1
2.25
L
Tsukuyomi
Shad0wBurn7u7
Tsukuyomi
5
2
0
2.5
W
Rama
4
1
8
8
L
1
8
1
0.19
W
Bakasura
jcksndvs
Bakasura
7
2
4
4.5
W
Kukulkan
leodagled
Kukulkan
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
19,628
34,515
Taken
47,152
11,836
Mitigated
17,640
10,096
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CipherZeroV
Baron Samedi
13,572
396
861
1,435
4,092
1,823
1,132
533
3,559
38,273
0
L
4,868
555
0
1,610
7,103
1,654
0
2,463
4,073
37,689
0
L
Yemoja
GoonieShot
Yemoja
1,278
192
528
44
9,747
5,939
50
6,004
3,342
14,856
0
L
Izanami
Hadesito-18
Izanami
4,398
2,448
10
2,530
12,404
3,808
0
6,699
5,117
0
36,455
W
Merlin
NYE77PIE
Merlin
4,040
418
0
1,966
6,819
1,940
1,180
3,159
3,660
48,964
0
L
Tsukuyomi
Shad0wBurn7u7
Tsukuyomi
7,933
1,434
0
1,332
9,493
3,680
0
3,887
5,543
0
45,538
W
Rama
4,076
3,153
0
2,557
7,040
2,104
1,736
680
6,360
0
37,945
L
1,151
400
29
353
8,405
2,559
199
2,628
5,542
0
15,670
W
Bakasura
jcksndvs
Bakasura
6,050
4,603
0
2,426
10,087
3,582
588
1,490
8,597
0
43,270
W
Kukulkan
leodagled
Kukulkan
4,938
205
0
851
6,477
2,387
1,061
284
6,193
43,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
33,789
443
Minions Killed
278
0
Camps Cleared
0
1,377,980
Distance Traveled
1,205,090
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,695
513
51
3
0
274,898
1
L
Zeus
6,223
415
62
4
0
213,172
0
L
Yemoja
7,023
468
25
2
0
225,557
0
L
Izanami
6,191
413
69
5
0
232,239
1
W
Merlin
8,348
557
102
7
0
262,325
0
L
Tsukuyomi
8,509
567
82
5
0
300,504
0
W
Rama
7,981
532
100
7
0
279,944
0
L
Set
5,843
390
40
3
0
233,618
0
W
Bakasura
8,645
576
97
6
0
342,152
0
W
Kukulkan
8,293
553
93
6
0
218,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role