Player Matchup

Apollo
Apollo
Chief2017
Apollo
Level 136
God Stats
18W - 16L
1,534 SR
Queue Stats
332W - 359L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Siomara
Baron Samedi
Level 146
God Stats
41W - 35L
1,604 SR
Queue Stats
207W - 221L
1,546 Elo+
Solo
Sylvanus
Sylvanus
Unimarobj
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,292 Elo+
Solo
Vamana
Vamana
belsbelsbels
Vamana
Level 56
God Stats
5W - 2L
1,807 SR
Queue Stats
270W - 260L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
iGorgeous
Tsukuyomi
Level 151
God Stats
4W - 6L
1,578 SR
Queue Stats
272W - 257L
1,430 Elo+
Solo
Team Averages
Level 122
1,604 SR
1,436 Elo+

VS

Team Averages
Level 101
1,555 SR
1,469 Elo+
Set
Set
CommieComrade
Set
Level 109
God Stats
13W - 16L
1,482 SR
Queue Stats
259W - 267L
1,480 Elo+
Party 1
Janus
Janus
HaraldBjornson
Janus
Level 83
God Stats
10W - 8L
1,501 SR
Queue Stats
346W - 356L
1,490 Elo+
Solo
Izanami
Izanami
Invictodejinetes
Izanami
Level 83
God Stats
38W - 21L
1,667 SR
Queue Stats
687W - 862L
1,467 Elo+
Solo
Mercury
Mercury
NuclearBudz
Mercury
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
misterpool017
Cthulhu
Level 109
God Stats
1W - 2L
1,628 SR
Queue Stats
327W - 338L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chief2017
Apollo
16
3 / 6 / 3
9,556
434
10,415
16,709
5,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Siomara
Baron Samedi
16
5 / 5 / 5
10,341
470
15,809
17,610
7,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Unimarobj
Sylvanus
12
3 / 8 / 3
9,906
450
6,870
19,601
19,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
16
0 / 6 / 2
9,454
430
12,900
19,703
18,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
iGorgeous
Tsukuyomi
17
6 / 6 / 3
10,916
496
14,681
20,118
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 6
14,607
664
25,491
22,243
20,401
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 5 / 11
11,697
532
14,456
14,621
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 3 / 4
13,143
597
12,247
18,167
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
NuclearBudz
Mercury
15
0 / 5 / 7
10,465
476
7,753
16,791
8,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
1 / 3 / 15
11,810
537
12,304
22,187
27,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
17
Kills
30
31
Deaths
17
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Apollo
Chief2017
Apollo
3
6
3
0.75
W
16
1
6
19
W
3
5
11
1.7
W
10
3
4
4
W
Mercury
NuclearBudz
Mercury
0
5
7
0.7
L
Baron Samedi
Siomara
Baron Samedi
5
5
5
1.5
L
Sylvanus
Unimarobj
Sylvanus
3
8
3
0.56
L
Vamana
0
6
2
0.17
L
Tsukuyomi
iGorgeous
Tsukuyomi
6
6
3
1.25
W
Cthulhu
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,675
Damage
72,251
93,741
Taken
94,009
58,578
Mitigated
69,013
26,793
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Chief2017
Apollo
10,415
6,913
0
3,541
16,709
5,414
783
7,031
9,493
0
64,032
W
25,491
12,294
0
5,541
22,243
20,401
1,200
4,592
17,651
0
105,769
W
14,456
1,341
147
3,142
14,621
5,295
71
6,532
8,089
79,853
0
W
12,247
9,199
0
6,859
18,167
7,317
2,362
5,030
13,137
0
118,338
W
Mercury
NuclearBudz
Mercury
7,753
2,694
0
1,648
16,791
8,168
509
1,808
14,983
0
69,043
L
Baron Samedi
Siomara
Baron Samedi
15,809
816
1,486
5,431
17,610
7,728
275
5,379
12,169
76,868
0
L
Sylvanus
Unimarobj
Sylvanus
6,870
1,261
1,819
3,167
19,601
19,475
0
5,816
13,785
16,671
0
L
Vamana
12,900
6,569
0
4,651
19,703
18,417
0
4,822
14,654
581
57,072
L
Tsukuyomi
iGorgeous
Tsukuyomi
14,681
3,402
0
6,698
20,118
7,544
0
3,238
16,880
0
84,148
W
Cthulhu
12,304
853
724
3,560
22,187
27,832
17
5,591
16,596
41,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,173
Gold Earned
61,722
456
Minions Killed
641
0
Camps Cleared
0
1,917,330
Distance Traveled
2,236,272
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,556
434
83
4
0
390,258
1
W
Set
14,607
664
166
8
0
432,985
7
W
Janus
11,697
532
141
6
0
476,309
2
W
Izanami
13,143
597
193
9
0
406,067
2
W
Mercury
10,465
476
101
5
0
488,568
7
L
Baron Samedi
10,341
470
128
6
0
395,032
5
L
Sylvanus
9,906
450
8
0
0
330,757
11
L
Vamana
9,454
430
110
5
0
397,437
6
L
Tsukuyomi
10,916
496
127
6
0
403,846
6
W
Cthulhu
11,810
537
40
2
0
432,343
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role