Player Matchup

Osiris
Osiris
Ash_Lockhart
Osiris
Level 87
God Stats
17W - 18L
1,183 SR
Queue Stats
565W - 528L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
Butterteaust
Erlang Shen
Level 118
God Stats
32W - 17L
1,581 SR
Queue Stats
288W - 279L
1,437 Elo+
Solo
Ares
Ares
F E A R 109
Ares
Level 109
God Stats
4W - 2L
1,516 SR
Queue Stats
63W - 51L
1,431 Elo+
Party 2
Hades
Hades
XSouI x EaterX
Hades
Level 146
God Stats
2W - 2L
1,540 SR
Queue Stats
73W - 59L
1,427 Elo+
Party 2
Freya
Freya
anjani300
Freya
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 167L
1,486 Elo+
Solo
Team Averages
Level 113
1,464 SR
1,441 Elo+

VS

Team Averages
Level 89
1,404 SR
1,433 Elo+
Anhur
Anhur
LaNSuR1Ze
Anhur
Level 72
God Stats
9W - 16L
1,228 SR
Queue Stats
349W - 376L
1,463 Elo+
Solo
Bellona
Bellona
TumoralWolf691
Bellona
Level 71
God Stats
8W - 10L
1,434 SR
Queue Stats
474W - 477L
1,443 Elo+
Party 1
Apollo
Apollo
Unear Games9423
Apollo
Level 67
God Stats
25W - 36L
1,401 SR
Queue Stats
576W - 553L
1,409 Elo+
Party 1
Ao Kuang
Ao Kuang
VastGazelle
Ao Kuang
Level 109
God Stats
0W - 10L
1,267 SR
Queue Stats
387W - 398L
1,448 Elo+
Solo
Athena
Athena
darkprince985
Athena
Level 126
God Stats
18W - 12L
1,689 SR
Queue Stats
554W - 531L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 0 / 1
9,551
637
8,449
8,470
7,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Butterteaust
Erlang Shen
13
5 / 0 / 5
8,633
576
7,321
7,927
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 3 / 8
8,043
536
5,622
15,739
18,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 2 / 4
8,405
560
7,939
6,855
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
anjani300
Freya
14
5 / 2 / 3
9,356
624
6,908
10,704
3,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LaNSuR1Ze
Anhur
12
1 / 5 / 2
7,649
510
4,609
9,658
2,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
7,087
472
4,041
12,995
7,609
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 4 / 1
7,472
498
5,622
10,575
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
VastGazelle
Ao Kuang
12
2 / 3 / 1
7,412
494
5,683
11,665
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 4
7,433
496
3,310
11,224
8,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
6
7
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
0
1
4.5
W
Erlang Shen
Butterteaust
Erlang Shen
5
0
5
7.5
W
2
3
8
2
L
Anhur
LaNSuR1Ze
Anhur
1
5
2
0.4
L
0
4
0
0
L
3
4
1
0.88
L
Ao Kuang
VastGazelle
Ao Kuang
2
3
1
0.83
W
3
2
4
2.5
W
Freya
anjani300
Freya
5
2
3
3.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,239
Damage
23,265
49,695
Taken
56,117
38,421
Mitigated
24,876
20,285
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,449
3,647
0
4,683
8,470
7,979
419
0
8,470
0
56,174
W
Erlang Shen
Butterteaust
Erlang Shen
7,321
4,204
0
3,935
7,927
4,470
771
690
7,237
0
53,265
W
5,622
507
161
3,628
15,739
18,053
87
4,248
11,491
25,541
0
L
Anhur
LaNSuR1Ze
Anhur
4,609
3,202
0
1,989
9,658
2,499
172
5,748
3,910
0
44,239
L
4,041
1,050
0
3,771
12,995
7,609
0
0
12,995
0
36,339
L
5,622
3,133
0
0
10,575
2,999
0
3,309
7,266
0
47,067
L
Ao Kuang
VastGazelle
Ao Kuang
5,683
1,836
0
4,268
11,665
3,712
0
5,921
5,744
48,596
0
W
7,939
411
321
3,237
6,855
4,311
341
2,326
4,529
44,968
0
W
Freya
anjani300
Freya
6,908
2,842
0
4,320
10,704
3,608
992
1,729
8,975
45,779
0
L
3,310
934
0
870
11,224
8,057
0
5,636
5,588
23,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
37,053
411
Minions Killed
387
0
Camps Cleared
0
1,503,428
Distance Traveled
1,466,876
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,551
637
125
8
0
306,343
2
W
Erlang Shen
8,633
576
77
5
0
354,049
2
W
Ares
8,043
536
31
2
0
297,017
3
L
Anhur
7,649
510
95
6
0
267,144
1
L
Bellona
7,087
472
88
6
0
299,414
2
L
Apollo
7,472
498
84
6
0
345,005
0
L
Ao Kuang
7,412
494
75
5
0
285,452
1
W
Hades
8,405
560
89
6
0
264,431
10
W
Freya
9,356
624
89
6
0
281,588
3
L
Athena
7,433
496
45
3
0
269,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role