Player Matchup

Chang'e
Chang'e
ClearedMars04
Chang'e
Level 86
God Stats
2W - 0L
1,682 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
InPhaseVirus8998
Tiamat
Level 42
God Stats
2W - 0L
1,498 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Thor
Thor
KidWithTheFro
Thor
Level 3
God Stats
2W - 2L
1,228 SR
Queue Stats
3W - 2L
1,186 Elo+
Party 2
Izanami
Izanami
Lghttv
Izanami
Level 23
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 2L
1,186 Elo+
Party 2
Hercules
Hercules
Super papa8818
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,360 Elo+
Solo
Team Averages
Level 32
1,520 SR
1,347 Elo+

VS

Team Averages
Level 12
1,455 SR
1,347 Elo+
Aphrodite
Aphrodite
ChickenKicker93
Aphrodite
Level 29
God Stats
43W - 55L
1,376 SR
Queue Stats
182W - 229L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
Crazed-Wasp
Gilgamesh
Level 6
God Stats
14W - 8L
1,565 SR
Queue Stats
123W - 129L
1,417 Elo+
Party 1
Medusa
Medusa
D_Maniac_
Medusa
Level 8
God Stats
58W - 54L
1,447 SR
Queue Stats
161W - 155L
1,344 Elo+
Party 1
Fenrir
Fenrir
O0k4MIkun
Fenrir
Level 13
God Stats
5W - 14L
1,388 SR
Queue Stats
10W - 18L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
SsDrip-_-2kbaby
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
13 / 4 / 26
15,992
1,230
26,808
26,775
10,412
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
23 / 7 / 16
17,247
1,327
38,559
21,371
18,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 6 / 28
12,361
951
6,253
15,482
11,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Lghttv
Izanami
20
12 / 8 / 25
14,768
1,136
38,331
23,059
10,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
20
0 / 8 / 32
12,295
946
7,388
37,847
35,374
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChickenKicker93
Aphrodite
20
10 / 9 / 19
14,666
1,128
18,103
24,646
20,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
Crazed-Wasp
Gilgamesh
20
4 / 10 / 18
13,600
1,046
23,912
25,512
20,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
D_Maniac_
Medusa
20
11 / 12 / 17
14,858
1,143
48,251
30,034
13,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
O0k4MIkun
Fenrir
20
7 / 5 / 15
13,409
1,031
16,907
19,345
9,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
20
1 / 12 / 19
12,001
923
9,336
25,905
11,883
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
121
48
Kills
33
33
Deaths
48
127
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ChickenKicker93
Aphrodite
10
9
19
2.17
W
Chang'e
13
4
26
6.5
L
Gilgamesh
Crazed-Wasp
Gilgamesh
4
10
18
1.3
L
Medusa
D_Maniac_
Medusa
11
12
17
1.63
W
23
7
16
4.43
W
0
6
28
2.33
W
Izanami
Lghttv
Izanami
12
8
25
3.06
L
Fenrir
O0k4MIkun
Fenrir
7
5
15
2.9
L
Ao Kuang
1
12
19
0.88
W
Hercules
0
8
32
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,339
Damage
116,509
124,534
Taken
125,442
86,735
Mitigated
76,159
39,546
Healing
20,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ChickenKicker93
Aphrodite
18,103
3,515
6,572
7,916
24,646
20,680
0
16,421
7,851
38,903
0
W
Chang'e
26,808
2,475
4,936
10,235
26,775
10,412
0
4,991
21,784
50,112
0
L
Gilgamesh
Crazed-Wasp
Gilgamesh
23,912
3,205
0
325
25,512
20,714
0
13,553
11,734
11,368
42,129
L
Medusa
D_Maniac_
Medusa
48,251
36,652
0
3,834
30,034
13,511
0
14,010
15,760
0
84,797
W
38,559
3,986
430
5,028
21,371
18,877
0
5,219
16,083
55,394
0
W
6,253
1,866
0
38
15,482
11,605
0
2,712
12,770
0
23,579
W
Izanami
Lghttv
Izanami
38,331
29,401
0
6,898
23,059
10,467
0
5,526
17,533
0
69,032
L
Fenrir
O0k4MIkun
Fenrir
16,907
2,027
0
86
19,345
9,371
0
7,698
11,441
0
30,126
L
Ao Kuang
9,336
4,073
0
1,268
25,905
11,883
0
12,251
13,289
18,726
0
W
Hercules
7,388
3,144
0
11,981
37,847
35,374
0
14,077
23,770
0
15,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,663
Gold Earned
68,534
220
Minions Killed
207
3
Camps Cleared
6
1,055,496
Distance Traveled
1,115,889
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,666
1,128
44
3
0
218,272
0
W
Chang'e
15,992
1,230
61
5
0
246,042
0
L
Gilgamesh
13,600
1,046
63
5
2
230,922
0
L
Medusa
14,858
1,143
61
5
3
216,332
0
W
Tiamat
17,247
1,327
51
4
2
226,687
0
W
Thor
12,361
951
36
3
0
198,332
0
W
Izanami
14,768
1,136
59
5
1
178,882
0
L
Fenrir
13,409
1,031
17
1
1
240,083
0
L
Ao Kuang
12,001
923
22
2
0
210,280
0
W
Hercules
12,295
946
13
1
0
205,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role