Player Matchup

Hachiman
Hachiman
GHOST_TOUCH3R_
Hachiman
Level 69
God Stats
1W - 4L
1,312 SR
Queue Stats
56W - 63L
1,413 Elo+
Solo
Hel
Hel
Isagor95
Hel
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
291W - 255L
1,345 Elo+
Party 1
Cernunnos
Cernunnos
JasonBoyWu
Cernunnos
Level 66
God Stats
0W - 2L
1,245 SR
Queue Stats
39W - 48L
1,456 Elo+
Solo
Raijin
Raijin
MaxHunter26
Raijin
Level 89
God Stats
4W - 4L
1,682 SR
Queue Stats
357W - 358L
1,369 Elo+
Solo
Sol
Sol
prosniper110
Sol
Level 24
God Stats
14W - 10L
1,546 SR
Queue Stats
486W - 441L
1,453 Elo+
Party 1
Team Averages
Level 55
1,457 SR
1,407 Elo+

VS

Team Averages
Level 110
1,550 SR
1,444 Elo+
Poseidon
Poseidon
SilverShamrock
Poseidon
Level 157
God Stats
8W - 2L
1,902 SR
Queue Stats
298W - 281L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
Wugahump
Sylvanus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 132L
1,503 Elo+
Party 2
Ganesha
Ganesha
amy roundhouse
Ganesha
Level 147
God Stats
10W - 6L
1,544 SR
Queue Stats
538W - 584L
1,421 Elo+
Solo
Odin
Odin
lou-murph-92
Odin
Level 112
God Stats
3W - 2L
1,503 SR
Queue Stats
34W - 29L
1,448 Elo+
Solo
Cthulhu
Cthulhu
noblue7
Cthulhu
Level 37
God Stats
1W - 0L
1,299 SR
Queue Stats
31W - 37L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
2 / 7 / 9
11,442
636
17,211
21,685
7,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 4 / 12
11,283
627
6,473
25,498
11,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
JasonBoyWu
Cernunnos
20
13 / 4 / 9
14,075
782
32,379
18,515
6,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
17
3 / 7 / 10
10,997
611
31,132
23,283
8,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 2 / 17
12,256
681
30,999
19,950
6,993
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
9 / 6 / 10
13,649
758
35,653
20,523
12,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Wugahump
Sylvanus
19
4 / 5 / 18
12,250
681
11,965
26,414
29,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
0 / 5 / 23
11,824
657
17,945
35,360
52,632
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
4 / 3 / 15
12,416
690
18,897
25,167
26,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
noblue7
Cthulhu
20
7 / 5 / 11
13,198
733
17,939
34,333
50,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
101
24
Kills
24
24
Deaths
24
57
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
7
9
0.93
L
3
4
12
2.25
L
Cernunnos
JasonBoyWu
Cernunnos
13
4
9
4.38
L
Raijin
3
7
10
1.14
W
Poseidon
9
6
10
2.33
W
Sylvanus
Wugahump
Sylvanus
4
5
18
2.6
W
0
5
23
2.3
W
4
3
15
3.83
W
Cthulhu
noblue7
Cthulhu
7
5
11
2.5
L
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,194
Damage
102,399
108,931
Taken
141,797
42,452
Mitigated
171,772
65,398
Healing
51,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
17,211
9,353
1,543
4,469
21,685
7,924
831
14,514
7,171
0
32,751
L
6,473
2,243
27,260
16,285
25,498
11,734
245
21,356
4,142
9,900
0
L
Cernunnos
JasonBoyWu
Cernunnos
32,379
12,227
972
1,086
18,515
6,967
1,955
15,969
2,546
0
50,290
L
Raijin
31,132
2,161
1,747
2,160
23,283
8,834
429
15,520
7,763
46,622
0
W
Poseidon
35,653
1,372
2,809
1,081
20,523
12,882
2,557
11,435
9,088
64,575
0
W
Sylvanus
Wugahump
Sylvanus
11,965
4,543
18,250
6,391
26,414
29,674
1,843
13,516
12,898
25,319
0
W
17,945
834
3,741
5,590
35,360
52,632
711
18,271
17,089
40,953
0
W
18,897
3,036
2,397
5,356
25,167
26,427
103
11,327
13,840
0
30,198
W
Cthulhu
noblue7
Cthulhu
17,939
226
3,248
2,336
34,333
50,157
115
14,055
20,278
32,622
0
L
30,999
7,546
2,522
7,354
19,950
6,993
1,488
16,143
3,807
58,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,053
Gold Earned
63,337
208
Minions Killed
178
0
Camps Cleared
0
1,521,763
Distance Traveled
1,615,546
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,442
636
42
2
0
279,524
0
L
Hel
11,283
627
11
1
0
329,391
0
L
Cernunnos
14,075
782
56
3
0
294,491
0
L
Raijin
10,997
611
38
2
0
287,806
1
W
Poseidon
13,649
758
76
4
0
303,864
0
W
Sylvanus
12,250
681
30
2
0
285,626
0
W
Ganesha
11,824
657
0
0
0
324,472
4
W
Odin
12,416
690
25
1
0
362,852
3
W
Cthulhu
13,198
733
47
3
0
338,732
0
L
Sol
12,256
681
61
3
0
330,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role