Player Matchup

Jormungandr
Jormungandr
BballBoss114549
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Solo
Apollo
Apollo
QaosControl
Apollo
Level 23
God Stats
2W - 3L
1,627 SR
Queue Stats
44W - 32L
1,667 Elo+
Solo
Ares
Ares
blue_torero
Ares
Level 2
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 2
Guan Yu
Guan Yu
deleteALLjews
Guan Yu
Level 3
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 2
Ymir
Ymir
vengeaNNc
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 2
Team Averages
Level 10
1,526 SR
1,440 Elo+

VS

Team Averages
Level 28
1,519 SR
1,523 Elo+
Cthulhu
Cthulhu
Cthulu iG
Cthulhu
Level 17
God Stats
18W - 12L
1,532 SR
Queue Stats
20W - 21L
1,409 Elo+
Party 3
Hachiman
Hachiman
GXGamer001
Hachiman
Level 27
God Stats
2W - 2L
1,444 SR
Queue Stats
59W - 27L
1,695 Elo+
Party 1
Sol
Sol
SalsaNBean
Sol
Level 29
God Stats
3W - 4L
1,443 SR
Queue Stats
201W - 127L
1,656 Elo+
Party 1
Kali
Kali
Vixnh
Kali
Level 37
God Stats
12W - 7L
1,538 SR
Queue Stats
120W - 109L
1,406 Elo+
Party 3
Skadi
Skadi
lexy072016
Skadi
Level 29
God Stats
35W - 18L
1,636 SR
Queue Stats
95W - 101L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BballBoss114549
Jormungandr
2
0 / 4 / 0
2,744
549
450
3,116
914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
5
1 / 0 / 1
3,329
666
2,914
2,884
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 3 / 0
2,829
566
444
3,304
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
3
0 / 3 / 0
2,642
528
790
2,321
1,368
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
3
0 / 1 / 0
3,031
606
615
2,917
896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulu iG
Cthulhu
4
0 / 1 / 1
3,250
650
1,013
3,610
1,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
GXGamer001
Hachiman
5
1 / 0 / 0
3,333
667
2,159
1,922
347
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
3 / 0 / 0
4,256
851
2,212
2,222
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Vixnh
Kali
6
4 / 1 / 2
4,439
888
1,007
3,150
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Skadi
7
3 / 0 / 2
4,212
842
3,261
1,747
400
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
11
11
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BballBoss114549
Jormungandr
0
4
0
0
W
Cthulhu
Cthulu iG
Cthulhu
0
1
1
0.5
W
Hachiman
GXGamer001
Hachiman
1
0
0
1
L
Apollo
1
0
1
1.5
W
3
0
0
3
W
Kali
Vixnh
Kali
4
1
2
5
L
0
3
0
0
L
Guan Yu
0
3
0
0
W
Skadi
3
0
2
4
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,213
Damage
9,652
14,542
Taken
12,651
5,073
Mitigated
3,473
3,303
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BballBoss114549
Jormungandr
450
450
0
0
3,116
914
0
2,096
904
1,091
0
W
Cthulhu
Cthulu iG
Cthulhu
1,013
196
0
630
3,610
1,016
0
408
3,150
7,317
0
W
Hachiman
GXGamer001
Hachiman
2,159
1,373
0
641
1,922
347
0
38
1,884
0
12,561
L
Apollo
2,914
2,160
0
1,431
2,884
564
140
523
2,361
0
15,226
W
2,212
1,617
0
818
2,222
518
1,306
378
1,844
17,584
0
W
Kali
Vixnh
Kali
1,007
312
0
1,303
3,150
1,192
0
72
3,078
0
12,073
L
444
91
0
802
3,304
1,331
0
0
3,304
2,976
0
L
Guan Yu
790
159
100
220
2,321
1,368
0
148
2,173
0
4,182
W
Skadi
3,261
2,069
0
959
1,747
400
307
613
1,063
0
14,799
L
Ymir
615
172
0
750
2,917
896
0
342
2,575
3,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,575
Gold Earned
19,490
48
Minions Killed
140
0
Camps Cleared
0
419,204
Distance Traveled
457,584
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
2,744
549
1
0
0
54,740
0
W
Cthulhu
3,250
650
10
2
0
98,214
0
W
Hachiman
3,333
667
28
6
0
86,175
0
L
Apollo
3,329
666
25
5
0
79,182
1
W
Sol
4,256
851
45
9
0
81,416
0
W
Kali
4,439
888
29
6
0
115,968
0
L
Ares
2,829
566
3
1
0
96,269
1
L
Guan Yu
2,642
528
10
2
0
83,079
1
W
Skadi
4,212
842
28
6
0
75,811
1
L
Ymir
3,031
606
9
2
0
105,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role