Player Matchup

Apollo
Apollo
Angel_Sword
Apollo
Level 27
God Stats
58W - 55L
1,496 SR
Queue Stats
79W - 81L
1,419 Elo+
Solo
Zeus
Zeus
ShadoWpolair170
Zeus
Level 26
God Stats
3W - 1L
1,567 SR
Queue Stats
13W - 12L
1,441 Elo+
Solo
Arachne
Arachne
VictoriusSponge
Arachne
Level 27
God Stats
4W - 4L
1,435 SR
Queue Stats
67W - 51L
1,437 Elo+
Solo
Bellona
Bellona
Yenzchuu
Bellona
Level 14
God Stats
18W - 5L
1,842 SR
Queue Stats
28W - 18L
1,558 Elo+
Party 1
Scylla
Scylla
fqiith
Scylla
Level 14
God Stats
6W - 11L
1,472 SR
Queue Stats
24W - 17L
1,563 Elo+
Party 1
Team Averages
Level 22
1,562 SR
1,484 Elo+

VS

Team Averages
Level 16
1,531 SR
1,540 Elo+
Osiris
Osiris
HeyJammal
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,503 Elo+
Solo
Athena
Athena
I Staxix I
Athena
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 10L
1,587 Elo+
Solo
Hades
Hades
Taren161rus
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,613 Elo+
Solo
Medusa
Medusa
Tokethedragon
Medusa
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 139L
1,567 Elo+
Solo
Thanatos
Thanatos
koro_sensei27
Thanatos
Level 29
God Stats
13W - 18L
1,657 SR
Queue Stats
87W - 102L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 7 / 2
9,560
435
7,560
13,954
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 9 / 2
8,615
392
5,463
9,403
2,335
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 2 / 8
11,421
519
14,977
14,561
8,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Yenzchuu
Bellona
18
10 / 3 / 5
11,787
536
14,319
14,513
16,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
fqiith
Scylla
20
18 / 1 / 12
13,289
604
32,598
14,520
7,188
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HeyJammal
Osiris
13
2 / 6 / 3
8,957
407
11,356
23,713
13,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
I Staxix I
Athena
14
3 / 4 / 14
10,412
473
7,962
19,912
20,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 12 / 1
9,523
433
7,467
18,274
9,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

15
13 / 5 / 3
10,818
492
14,552
16,369
7,477
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
koro_sensei27
Thanatos
13
1 / 9 / 3
8,686
395
6,274
17,305
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
36
Kills
22
22
Deaths
36
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
7
2
0.29
L
Osiris
HeyJammal
Osiris
2
6
3
0.58
L
Athena
I Staxix I
Athena
3
4
14
2.5
W
1
9
2
0.22
L
3
12
1
0.29
L
13
5
3
2.9
W
6
2
8
5
W
Bellona
Yenzchuu
Bellona
10
3
5
4.17
W
Scylla
fqiith
Scylla
18
1
12
24
L
Thanatos
koro_sensei27
Thanatos
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,917
Damage
47,611
66,951
Taken
95,573
38,798
Mitigated
55,795
18,039
Healing
25,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,560
3,182
566
2,825
13,954
4,512
1,744
1,984
11,970
0
53,610
L
Osiris
HeyJammal
Osiris
11,356
3,860
0
4,157
23,713
13,138
0
7,913
15,794
0
50,188
L
Athena
I Staxix I
Athena
7,962
2,024
0
5,668
19,912
20,311
416
5,723
14,061
27,114
0
W
5,463
1,339
208
371
9,403
2,335
804
1,637
7,766
29,880
0
L
7,467
409
73
2,960
18,274
9,178
0
11,199
7,041
32,056
0
L
14,552
7,745
316
3,929
16,369
7,477
0
6,756
9,465
0
50,461
W
14,977
10,897
0
6,664
14,561
8,579
252
2,937
11,624
0
74,074
W
Bellona
Yenzchuu
Bellona
14,319
4,301
0
3,654
14,513
16,184
3,143
3,447
11,066
0
53,685
W
Scylla
fqiith
Scylla
32,598
3,524
0
3,751
14,520
7,188
1,788
5,424
9,096
96,608
0
L
Thanatos
koro_sensei27
Thanatos
6,274
1,922
0
8,092
17,305
5,691
0
6,154
11,151
0
57,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,672
Gold Earned
48,396
491
Minions Killed
350
0
Camps Cleared
0
1,852,986
Distance Traveled
1,934,888
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,560
435
91
4
0
367,727
2
L
Osiris
8,957
407
85
4
0
423,057
2
L
Athena
10,412
473
34
2
0
411,587
5
W
Zeus
8,615
392
55
3
0
234,232
0
L
Hades
9,523
433
56
3
0
329,185
0
L
Medusa
10,818
492
81
4
0
398,612
3
W
Arachne
11,421
519
100
5
0
485,808
4
W
Bellona
11,787
536
105
5
0
372,548
5
W
Scylla
13,289
604
140
6
0
392,671
2
L
Thanatos
8,686
395
94
4
0
372,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role