Player Matchup

Ymir
Ymir
TheAnzMan
Ymir
Level 56
God Stats
8W - 4L
1,853 SR
Queue Stats
136W - 94L
1,567 Elo+
Party 2
Ra
Ra
WoebegoneFilly6
Ra
Level 29
God Stats
24W - 21L
1,503 SR
Queue Stats
228W - 213L
1,514 Elo+
Party 2
Rama
Rama
joshb1999
Rama
Level 47
God Stats
16W - 14L
1,454 SR
Queue Stats
227W - 254L
1,484 Elo+
Party 2
Team Averages
Level 44
1,603 SR
1,521 Elo+

VS

Team Averages
Level 27
1,582 SR
1,449 Elo+
Gilgamesh
Gilgamesh
FlyingMaGiic
Gilgamesh
Level 68
God Stats
9W - 7L
1,500 SR
Queue Stats
230W - 219L
1,479 Elo+
Party 1
He Bo
He Bo
HandOutLs
He Bo
Level 8
God Stats
22W - 13L
1,729 SR
Queue Stats
148W - 126L
1,614 Elo+
Party 1
Kuzenbo
Kuzenbo
Pain-Slow
Kuzenbo
Level 6
God Stats
3W - 4L
1,518 SR
Queue Stats
26W - 40L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 6 / 12
12,515
736
12,995
22,653
25,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 13
11,393
670
9,817
10,360
4,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
18
14 / 5 / 6
13,947
820
24,509
15,471
6,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlyingMaGiic
Gilgamesh
17
8 / 7 / 8
12,153
715
15,220
25,873
17,941
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
HandOutLs
He Bo
16
5 / 8 / 9
11,945
703
19,664
17,477
5,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Pain-Slow
Kuzenbo
10
3 / 6 / 3
9,932
584
3,712
16,145
15,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
20
Kills
16
16
Deaths
21
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FlyingMaGiic
Gilgamesh
8
7
8
1.71
L
He Bo
HandOutLs
He Bo
5
8
9
1.19
L
Kuzenbo
Pain-Slow
Kuzenbo
3
6
3
0.75
W
Ymir
3
6
12
1.5
W
3
5
13
1.9
W
Rama
14
5
6
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,321
Damage
38,596
48,484
Taken
59,495
37,015
Mitigated
39,448
12,740
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FlyingMaGiic
Gilgamesh
15,220
3,251
310
3,576
25,873
17,941
296
9,726
16,147
0
51,240
L
He Bo
HandOutLs
He Bo
19,664
414
922
4,527
17,477
5,629
495
6,696
10,781
49,224
0
L
Kuzenbo
Pain-Slow
Kuzenbo
3,712
714
428
796
16,145
15,878
0
6,390
9,755
5,615
0
W
Ymir
12,995
1,331
218
2,285
22,653
25,990
293
10,844
11,809
22,781
0
W
9,817
1,438
1,866
1,600
10,360
4,399
319
5,036
5,324
36,982
0
W
Rama
24,509
19,928
0
6,771
15,471
6,626
2,065
7,496
7,975
0
55,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,855
Gold Earned
34,030
161
Minions Killed
129
0
Camps Cleared
0
812,946
Distance Traveled
747,091
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,153
715
59
3
0
282,470
2
L
He Bo
11,945
703
63
4
0
246,314
0
L
Kuzenbo
9,932
584
7
0
0
218,307
0
W
Ymir
12,515
736
25
1
0
272,694
2
W
Ra
11,393
670
64
4
0
269,242
1
W
Rama
13,947
820
72
4
0
271,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role