Player Matchup

Fenrir
Fenrir
Axel7431
Fenrir
Level 107
God Stats
9W - 8L
1,491 SR
Queue Stats
224W - 222L
1,493 Elo+
Party 3
Heimdallr
Heimdallr
Batstingray
Heimdallr
Level 74
God Stats
25W - 18L
1,512 SR
Queue Stats
63W - 65L
1,461 Elo+
Party 4
Fafnir
Fafnir
HighkeyASimp
Fafnir
Level 97
God Stats
3W - 1L
1,386 SR
Queue Stats
200W - 197L
1,543 Elo+
Party 4
Cu Chulainn
Cu Chulainn
LISPERING EAGLE
Cu Chulainn
Level 157
God Stats
2W - 4L
1,336 SR
Queue Stats
380W - 372L
1,459 Elo+
Party 3
Anubis
Anubis
legendguy99
Anubis
Level 54
God Stats
4W - 3L
1,542 SR
Queue Stats
13W - 16L
1,397 Elo+
Solo
Team Averages
Level 98
1,453 SR
1,470 Elo+

VS

Team Averages
Level 96
1,502 SR
1,494 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BulletClub1993
Nu Wa
Level 70
God Stats
4W - 5L
1,448 SR
Queue Stats
392W - 359L
1,510 Elo+
Solo
Apollo
Apollo
Discomanx5O6O9
Apollo
Level 127
God Stats
12W - 17L
1,466 SR
Queue Stats
605W - 586L
1,468 Elo+
Party 1
King Arthur
King Arthur
bosSTEELE
King Arthur
Level 89
God Stats
19W - 11L
1,599 SR
Queue Stats
249W - 242L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axel7431
Fenrir
14
7 / 4 / 2
9,141
571
8,739
11,187
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Batstingray
Heimdallr
14
2 / 2 / 5
8,227
514
8,568
10,067
3,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
13
2 / 1 / 5
9,090
568
4,360
10,104
9,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
LISPERING EAGLE
Cu Chulainn
16
4 / 3 / 3
9,573
598
7,127
11,346
8,825
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
16
5 / 1 / 3
9,548
597
8,854
6,034
3,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 5 / 4
7,119
445
4,358
11,564
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
10
1 / 3 / 3
7,078
442
5,238
13,282
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 4 / 0
9,545
597
7,014
9,631
2,356
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 3
8,216
514
6,700
10,386
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
bosSTEELE
King Arthur
14
1 / 4 / 1
7,860
491
3,702
9,271
5,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
20
Kills
11
11
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
4
0.4
L
Ymir
 
Ymir
1
3
3
0.83
W
Fenrir
Axel7431
Fenrir
7
4
2
2
W
Heimdallr
Batstingray
Heimdallr
2
2
5
2.25
L
6
4
0
1.5
L
3
4
3
1.13
W
Fafnir
2
1
5
4.5
W
Cu Chulainn
LISPERING EAGLE
Cu Chulainn
4
3
3
1.83
L
King Arthur
bosSTEELE
King Arthur
1
4
1
0.38
W
Anubis
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,648
Damage
27,012
48,738
Taken
54,134
30,122
Mitigated
22,634
12,629
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,358
2,264
0
3,754
11,564
3,722
0
1,686
9,878
0
32,821
L
Ymir
 
Ymir
5,238
1,871
0
3,499
13,282
7,848
0
4,285
8,997
22,344
0
W
Fenrir
Axel7431
Fenrir
8,739
1,223
0
3,010
11,187
4,700
0
2,572
8,615
0
41,344
W
Heimdallr
Batstingray
Heimdallr
8,568
4,491
0
1,987
10,067
3,380
764
3,476
6,591
0
62,367
L
7,014
1,675
0
2,030
9,631
2,356
0
5,771
3,860
65,428
0
L
6,700
4,046
0
827
10,386
3,517
1,210
1,155
9,231
0
50,157
W
Fafnir
4,360
1,458
0
1,501
10,104
9,610
140
3,331
6,773
24,737
0
W
Cu Chulainn
LISPERING EAGLE
Cu Chulainn
7,127
870
0
2,799
11,346
8,825
982
1,783
9,563
9,028
53,853
L
King Arthur
bosSTEELE
King Arthur
3,702
403
0
1,482
9,271
5,191
0
1,468
7,803
5,787
40,224
W
Anubis
8,854
551
0
3,332
6,034
3,607
952
1,956
4,078
63,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,579
Gold Earned
39,818
445
Minions Killed
412
0
Camps Cleared
0
1,571,066
Distance Traveled
1,521,992
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,119
445
65
4
0
314,096
0
L
Ymir
7,078
442
29
2
0
322,223
2
W
Fenrir
9,141
571
67
4
0
351,290
7
W
Heimdallr
8,227
514
93
6
0
326,578
4
L
Nu Wa
9,545
597
123
8
0
284,898
3
L
Apollo
8,216
514
84
5
0
318,185
0
W
Fafnir
9,090
568
41
3
0
311,038
5
W
Cu Chulainn
9,573
598
122
8
0
285,599
5
L
King Arthur
7,860
491
111
7
0
282,590
4
W
Anubis
9,548
597
122
8
0
296,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role