Player Matchup

Artio
Artio
ALbedo_sanky
Artio
Level 109
God Stats
1W - 6L
1,565 SR
Queue Stats
200W - 174L
1,598 Elo+
Party 2
Hun Batz
Hun Batz
Khadgar1
Hun Batz
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 73L
1,570 Elo+
Party 1
Cupid
Cupid
WarriorKallas
Cupid
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 228L
1,510 Elo+
Party 1
Scylla
Scylla
maudux
Scylla
Level 157
God Stats
6W - 4L
1,721 SR
Queue Stats
652W - 568L
1,636 Elo+
Party 2
Jormungandr
Jormungandr
natitanic07
Jormungandr
Level 107
God Stats
5W - 3L
1,796 SR
Queue Stats
30W - 21L
1,637 Elo+
Party 2
Team Averages
Level 118
1,616 SR
1,590 Elo+

VS

Team Averages
Level 124
1,486 SR
1,535 Elo+
Chernobog
Chernobog
 
Chernobog
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Jhonny_LIEP
Fenrir
Level 104
God Stats
11W - 8L
1,576 SR
Queue Stats
196W - 184L
1,560 Elo+
Party 3
Kukulkan
Kukulkan
ShamblesSam
Kukulkan
Level 126
God Stats
2W - 0L
1,505 SR
Queue Stats
137W - 123L
1,517 Elo+
Solo
Cabrakan
Cabrakan
Souto_LIEP
Cabrakan
Level 129
God Stats
3W - 2L
1,349 SR
Queue Stats
210W - 190L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,791
479
1,128
8,322
2,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Khadgar1
Hun Batz
9
1 / 1 / 0
5,440
544
1,323
4,780
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,061
506
1,952
5,531
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
maudux
Scylla
9
1 / 3 / 0
5,088
509
2,274
4,739
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
natitanic07
Jormungandr
10
0 / 1 / 1
5,407
541
4,867
6,381
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
4 / 0 / 5
6,437
644
5,010
6,270
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
 
Bellona
10
0 / 1 / 0
5,543
554
1,936
6,215
4,545
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
10
2 / 1 / 5
5,678
568
3,301
5,422
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
ShamblesSam
Kukulkan
11
3 / 0 / 3
6,208
621
2,544
2,380
788
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Souto_LIEP
Cabrakan
9
2 / 0 / 5
5,451
545
3,536
4,776
1,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
0
5
6.5
W
Bellona
 
Bellona
0
1
0
0
L
0
3
2
0.33
W
Fenrir
2
1
5
4.5
L
Hun Batz
Khadgar1
Hun Batz
1
1
0
1
W
Kukulkan
ShamblesSam
Kukulkan
3
0
3
4.5
W
Cabrakan
Souto_LIEP
Cabrakan
2
0
5
4.5
L
0
3
0
0
L
Scylla
maudux
Scylla
1
3
0
0.33
L
Jormungandr
natitanic07
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,544
Damage
16,327
29,753
Taken
25,063
12,067
Mitigated
11,031
9,261
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,010
2,746
0
3,175
6,270
1,922
1,617
831
5,439
0
30,408
W
Bellona
 
Bellona
1,936
1,098
0
2,135
6,215
4,545
0
2,533
2,960
0
25,558
L
1,128
289
160
1,405
8,322
2,892
0
2,746
5,576
6,346
0
W
Fenrir
3,301
673
0
1,113
5,422
1,784
0
1,266
4,028
0
28,054
L
Hun Batz
Khadgar1
Hun Batz
1,323
361
0
2,240
4,780
1,501
0
276
4,504
0
23,665
W
Kukulkan
ShamblesSam
Kukulkan
2,544
480
0
872
2,380
788
371
1,131
1,249
33,582
0
W
Cabrakan
Souto_LIEP
Cabrakan
3,536
770
0
590
4,776
1,992
0
1,842
2,893
17,528
0
L
1,952
949
138
2,062
5,531
1,234
0
782
4,749
0
22,753
L
Scylla
maudux
Scylla
2,274
433
0
837
4,739
1,404
0
1,789
2,950
26,959
0
L
Jormungandr
natitanic07
Jormungandr
4,867
1,614
0
2,419
6,381
5,036
25
487
5,894
28,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
29,317
235
Minions Killed
292
0
Camps Cleared
0
864,357
Distance Traveled
948,119
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,437
644
60
6
0
198,579
1
W
Bellona
5,543
554
66
7
0
179,572
1
L
Artio
4,791
479
7
1
0
189,392
2
W
Fenrir
5,678
568
47
5
0
197,324
0
L
Hun Batz
5,440
544
62
6
0
196,553
1
W
Kukulkan
6,208
621
94
9
0
185,849
3
W
Cabrakan
5,451
545
25
3
0
186,795
2
L
Cupid
5,061
506
53
5
0
163,613
3
L
Scylla
5,088
509
45
5
0
173,070
1
L
Jormungandr
5,407
541
68
7
0
141,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role