Player Matchup

Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond II
Isento
Kali
Diamond II
Level 160
God Stats
24W - 18L
1,689 SR
Queue Stats
383W - 367L
2,209 MMR
Solo
Cerberus
Cerberus
Diamond III
Maicklove
Cerberus
Diamond III
Level 151
God Stats
13W - 11L
1,674 SR
Queue Stats
141W - 120L
2,260 MMR
Solo
Artemis
Artemis
Diamond I
PeaKis
Artemis
Diamond I
Level 121
God Stats
10W - 7L
1,769 SR
Queue Stats
414W - 381L
2,476 MMR
Solo
Khepri
Khepri
Platinum I
XGanexaX
Khepri
Platinum I
Level 146
God Stats
30W - 17L
1,796 SR
Queue Stats
163W - 160L
2,016 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,685 SR
2,092 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,588 SR
2,167 MMR
Janus
Janus
Diamond II
Bleends
Janus
Diamond II
Level 89
God Stats
5W - 3L
1,578 SR
Queue Stats
101W - 103L
2,367 MMR
Solo
Horus
Horus
Diamond III
DrNanous
Horus
Diamond III
Level 157
God Stats
9W - 13L
1,556 SR
Queue Stats
396W - 393L
2,148 MMR
Party 1
Sol
Sol
Platinum I
Lautaroo1
Sol
Platinum I
Level 109
God Stats
4W - 15L
1,395 SR
Queue Stats
157W - 170L
1,917 MMR
Party 1
King Arthur
King Arthur
Masters
MargotHta
King Arthur
Masters
Level 160
God Stats
9W - 7L
1,756 SR
Queue Stats
127W - 105L
2,651 MMR
Solo
Mercury
Mercury
Platinum V
fourtuenii
Mercury
Platinum V
Level 126
God Stats
18W - 12L
1,654 SR
Queue Stats
409W - 391L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 0 / 9
9,510
594
10,533
8,923
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
Isento
Kali
16
9 / 2 / 6
10,668
667
11,805
13,342
7,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Maicklove
Cerberus
17
6 / 0 / 4
10,365
648
11,887
14,007
13,414
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
PeaKis
Artemis
17
6 / 2 / 2
10,038
627
10,897
9,772
3,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
XGanexaX
Khepri
12
0 / 0 / 9
8,004
500
2,617
8,972
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetMorgan Le FayAthenaTsukuyomiTiamat

VS

Bans
ApolloRaYmirAphroditeGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bleends
Janus
14
0 / 4 / 1
7,755
485
7,219
7,607
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
DrNanous
Horus
10
0 / 5 / 2
7,081
443
5,055
14,321
5,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 5 / 0
8,260
516
10,007
15,534
5,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
MargotHta
King Arthur
11
0 / 5 / 0
7,245
453
7,198
13,907
6,857
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
fourtuenii
Mercury
15
0 / 5 / 1
8,003
500
2,027
12,057
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
24
Kills
3
4
Deaths
24
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
9
7.5
L
Janus
Bleends
Janus
0
4
1
0.13
L
Horus
DrNanous
Horus
0
5
2
0.2
W
Kali
Isento
Kali
9
2
6
6
L
3
5
0
0.6
W
Cerberus
Maicklove
Cerberus
6
0
4
8
L
King Arthur
MargotHta
King Arthur
0
5
0
0
W
Artemis
PeaKis
Artemis
6
2
2
3.5
W
Khepri
XGanexaX
Khepri
0
0
9
4.5
L
Mercury
fourtuenii
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,739
Damage
31,506
55,016
Taken
63,426
35,414
Mitigated
23,015
20,814
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,533
232
0
1,894
8,923
3,136
383
3,832
4,889
71,884
0
L
Janus
Bleends
Janus
7,219
254
0
743
7,607
1,716
0
3,163
4,444
61,373
0
L
Horus
DrNanous
Horus
5,055
2,037
440
2,313
14,321
5,100
0
6,729
7,592
0
15,408
W
Kali
Isento
Kali
11,805
5,839
0
8,685
13,342
7,107
72
3,359
9,905
0
62,775
L
10,007
3,569
0
6,110
15,534
5,461
0
3,548
11,986
60,263
0
W
Cerberus
Maicklove
Cerberus
11,887
1,324
0
5,830
14,007
13,414
0
390
13,557
67,577
0
L
King Arthur
MargotHta
King Arthur
7,198
1,286
0
2,414
13,907
6,857
0
8,741
5,166
0
44,865
W
Artemis
PeaKis
Artemis
10,897
5,753
0
2,981
9,772
3,345
543
3,863
5,867
0
88,204
W
Khepri
XGanexaX
Khepri
2,617
82
0
1,424
8,972
8,412
88
5,309
3,507
17,356
0
L
Mercury
fourtuenii
Mercury
2,027
979
0
195
12,057
3,881
0
2,856
9,201
0
68,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
38,344
522
Minions Killed
471
0
Camps Cleared
0
1,745,706
Distance Traveled
1,595,133
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,510
594
131
8
0
351,101
8
L
Janus
7,755
485
129
8
0
332,324
5
L
Horus
7,081
443
18
1
0
325,787
5
W
Kali
10,668
667
100
6
0
384,116
3
L
Sol
8,260
516
117
7
0
272,910
4
W
Cerberus
10,365
648
150
9
0
352,408
3
L
King Arthur
7,245
453
96
6
0
272,518
5
W
Artemis
10,038
627
123
8
0
316,695
9
W
Khepri
8,004
500
18
1
0
341,386
5
L
Mercury
8,003
500
111
7
0
391,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role