Player Matchup

Osiris
Osiris
 
Osiris
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Fudifarts
Raijin
Level 22
God Stats
8W - 7L
1,310 SR
Queue Stats
93W - 85L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
JazmineXena
Baron Samedi
Level 28
God Stats
8W - 11L
1,517 SR
Queue Stats
16W - 19L
1,508 Elo+
Solo
Apollo
Apollo
PepitoNoob123
Apollo
Level 18
God Stats
2W - 0L
1,789 SR
Queue Stats
84W - 83L
1,644 Elo+
Solo
Amaterasu
Amaterasu
T3mper48
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 65L
1,629 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,569 Elo+

VS

Team Averages
Level 19
1,460 SR
1,576 Elo+
Anubis
Anubis
Ihatesmite203
Anubis
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 39L
1,787 Elo+
Solo
Eset
Eset
KirbyLegend
Eset
Level 22
God Stats
1W - 2L
1,369 SR
Queue Stats
219W - 216L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
LittleZombo
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 106L
1,577 Elo+
Party 1
Thor
Thor
Wilhelm4444
Thor
Level 21
God Stats
7W - 13L
1,500 SR
Queue Stats
250W - 225L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
narrg
Danzaburou
Level 16
God Stats
19W - 29L
1,430 SR
Queue Stats
37W - 49L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
16 / 0 / 2
13,528
676
18,015
11,876
8,893
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Fudifarts
Raijin
20
14 / 0 / 6
13,259
663
20,764
10,874
6,094
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
JazmineXena
Baron Samedi
17
3 / 4 / 7
11,239
562
6,579
12,799
7,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 3 / 8
12,366
618
12,235
12,410
4,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
T3mper48
Amaterasu
16
1 / 4 / 18
11,844
592
5,690
15,644
12,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
6,994
350
3,277
3,837
1,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 9 / 0
7,554
378
3,203
11,724
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LittleZombo
Jormungandr
12
2 / 10 / 4
8,470
424
7,675
20,551
10,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 9 / 2
9,390
470
5,118
19,403
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
narrg
Danzaburou
13
5 / 11 / 1
9,022
451
7,780
17,234
4,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
43
Kills
11
11
Deaths
43
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
16
0
2
17
W
Raijin
Fudifarts
Raijin
14
0
6
17
L
2
4
0
0.5
W
Baron Samedi
JazmineXena
Baron Samedi
3
4
7
1.63
L
0
9
0
0
L
Jormungandr
LittleZombo
Jormungandr
2
10
4
0.4
W
9
3
8
4.33
W
Amaterasu
T3mper48
Amaterasu
1
4
18
2.5
L
2
9
2
0.33
L
Danzaburou
narrg
Danzaburou
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,283
Damage
27,053
63,603
Taken
72,749
39,213
Mitigated
23,740
21,512
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
18,015
6,786
0
3,866
11,876
8,893
0
2,923
8,883
0
109,887
W
Raijin
Fudifarts
Raijin
20,764
1,168
178
6,043
10,874
6,094
2,835
2,076
8,642
102,848
0
L
3,277
257
0
976
3,837
1,532
0
1,667
2,170
16,367
0
W
Baron Samedi
JazmineXena
Baron Samedi
6,579
381
802
4,842
12,799
7,143
3,023
2,478
10,321
56,644
0
L
3,203
155
0
118
11,724
2,293
0
4,223
7,501
29,515
0
L
Jormungandr
LittleZombo
Jormungandr
7,675
1,917
0
246
20,551
10,395
0
7,343
13,095
26,830
0
W
12,235
7,204
0
3,497
12,410
4,589
8,871
3,837
8,487
0
102,220
W
Amaterasu
T3mper48
Amaterasu
5,690
1,280
0
2,284
15,644
12,494
306
2,523
13,045
5,124
25,262
L
5,118
1,474
0
2,622
19,403
5,350
0
8,364
10,916
0
44,438
L
Danzaburou
narrg
Danzaburou
7,780
2,645
0
1,517
17,234
4,170
1,196
6,298
10,840
0
31,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,236
Gold Earned
41,430
607
Minions Killed
296
0
Camps Cleared
0
1,853,500
Distance Traveled
1,417,393
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,528
676
148
7
0
429,511
4
W
Raijin
13,259
663
160
8
0
370,199
6
L
Anubis
6,994
350
40
2
0
75,327
1
W
Baron Samedi
11,239
562
107
5
0
331,615
3
L
Eset
7,554
378
74
4
0
314,768
5
L
Jormungandr
8,470
424
41
2
0
356,962
1
W
Apollo
12,366
618
154
8
0
356,763
6
W
Amaterasu
11,844
592
38
2
0
365,412
6
L
Thor
9,390
470
90
5
0
348,963
0
L
Danzaburou
9,022
451
51
3
0
321,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role