Player Matchup

Nemesis
Nemesis
ArkiKid
Nemesis
Level 13
God Stats
10W - 4L
1,547 SR
Queue Stats
38W - 49L
1,397 Elo+
Party 1
Bellona
Bellona
ArkiKombat
Bellona
Level 8
God Stats
12W - 4L
1,539 SR
Queue Stats
16W - 7L
1,384 Elo+
Party 1
Ne Zha
Ne Zha
ArkiReaper
Ne Zha
Level 89
God Stats
3W - 4L
1,478 SR
Queue Stats
109W - 98L
1,509 Elo+
Party 1
Ymir
Ymir
Ejstyle684
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Janus
Janus
SterlingPenn
Janus
Level 25
God Stats
5W - 9L
1,491 SR
Queue Stats
175W - 198L
1,467 Elo+
Solo
Team Averages
Level 28
1,511 SR
1,451 Elo+

VS

Team Averages
Level 10
1,456 SR
1,333 Elo+
Neith
Neith
FireMage1418345
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Kukulkan
Kukulkan
LouieV168
Kukulkan
Level 18
God Stats
1W - 3L
1,263 SR
Queue Stats
72W - 69L
1,418 Elo+
Solo
Ymir
Ymir
Mini DBoi
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,322 Elo+
Solo
Nu Wa
Nu Wa
SortUOut
Nu Wa
Level 6
God Stats
10W - 4L
1,516 SR
Queue Stats
12W - 7L
1,507 Elo+
Solo
Bakasura
Bakasura
TasteMyRAINB0W8
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArkiKid
Nemesis
18
14 / 4 / 11
12,191
1,219
16,358
10,349
3,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ArkiKombat
Bellona
18
6 / 2 / 12
11,259
1,126
7,858
11,602
5,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
ArkiReaper
Ne Zha
18
16 / 5 / 8
13,691
1,369
18,163
10,919
3,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 5 / 19
10,690
1,069
5,400
13,099
11,477
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 2 / 14
12,644
1,264
16,846
6,227
1,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
8,916
892
2,808
6,219
1,766
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
LouieV168
Kukulkan
18
6 / 7 / 9
13,226
1,323
14,733
14,204
5,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
1 / 14 / 6
9,377
938
3,768
20,668
9,834
Nu Wa
SortUOut
Nu Wa
19
10 / 8 / 7
13,777
1,378
19,205
14,682
5,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
17
1 / 10 / 7
9,899
990
3,438
18,668
8,623
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
43
Kills
18
18
Deaths
43
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArkiKid
Nemesis
14
4
11
4.88
W
Bellona
ArkiKombat
Bellona
6
2
12
6
W
Ne Zha
ArkiReaper
Ne Zha
16
5
8
4
W
0
5
19
1.9
L
0
4
4
0.5
L
Kukulkan
LouieV168
Kukulkan
6
7
9
1.5
L
Ymir
1
14
6
0.29
L
Nu Wa
SortUOut
Nu Wa
10
8
7
1.69
W
7
2
14
7
L
Bakasura
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,625
Damage
43,952
52,196
Taken
74,441
25,329
Mitigated
32,208
3,988
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArkiKid
Nemesis
16,358
9,585
0
1,852
10,349
3,077
0
6,683
3,666
0
36,440
W
Bellona
ArkiKombat
Bellona
7,858
2,957
0
511
11,602
5,706
0
8,815
2,747
0
20,860
W
Ne Zha
ArkiReaper
Ne Zha
18,163
7,387
0
1,434
10,919
3,341
0
8,267
2,652
0
31,384
W
5,400
1,174
0
40
13,099
11,477
0
8,641
4,403
14,042
0
L
2,808
1,813
0
898
6,219
1,766
0
1,906
4,313
0
11,739
L
Kukulkan
LouieV168
Kukulkan
14,733
2,204
0
444
14,204
5,996
0
3,256
10,948
35,473
0
L
Ymir
3,768
1,462
0
0
20,668
9,834
0
7,027
13,409
6,861
0
L
Nu Wa
SortUOut
Nu Wa
19,205
6,455
0
628
14,682
5,989
0
3,013
11,669
52,395
0
W
16,846
1,463
0
151
6,227
1,728
0
5,300
857
67,579
0
L
Bakasura
3,438
2,440
0
2,502
18,668
8,623
0
7,044
11,624
0
16,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,475
Gold Earned
55,195
233
Minions Killed
183
9
Camps Cleared
5
855,993
Distance Traveled
747,847
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,191
1,219
43
4
1
172,818
1
W
Bellona
11,259
1,126
31
3
2
170,722
0
W
Ne Zha
13,691
1,369
13
1
3
170,610
0
W
Ymir
10,690
1,069
16
2
0
133,271
3
L
Neith
8,916
892
14
1
2
96,167
1
L
Kukulkan
13,226
1,323
59
6
0
201,721
0
L
Ymir
9,377
938
5
1
1
127,275
0
L
Nu Wa
13,777
1,378
63
6
2
182,017
0
W
Janus
12,644
1,264
130
13
3
208,572
2
L
Bakasura
9,899
990
42
4
0
140,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role