Player Matchup

Zeus
Zeus
Awiker
Zeus
Level 29
God Stats
0W - 1L
1,297 SR
Queue Stats
9W - 18L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
Enderon32
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,378 Elo+
Solo
Anubis
Anubis
Kayisawkward
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,454 Elo+
Solo
Raijin
Raijin
MrCauthon
Raijin
Level 105
God Stats
9W - 7L
1,668 SR
Queue Stats
454W - 468L
1,485 Elo+
Solo
Hera
Hera
iAmDisrepectful
Hera
Level 78
God Stats
7W - 7L
1,465 SR
Queue Stats
605W - 587L
1,542 Elo+
Solo
Team Averages
Level 62
1,486 SR
1,431 Elo+

VS

Team Averages
Level 92
1,485 SR
1,461 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Randolph6213
Medusa
Level 68
God Stats
6W - 5L
1,563 SR
Queue Stats
483W - 486L
1,413 Elo+
Solo
Bellona
Bellona
SarKasticjoker
Bellona
Level 156
God Stats
4W - 3L
1,548 SR
Queue Stats
367W - 381L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
ThatWh1t3Guy72
Zhong Kui
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,491 Elo+
Solo
Freya
Freya
io BeRsErKeR oi
Freya
Level 115
God Stats
1W - 1L
1,317 SR
Queue Stats
86W - 79L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Awiker
Zeus
1
0 / 0 / 0
3,168
288
0
0
0
Sun Wukong
Enderon32
Sun Wukong
14
0 / 5 / 5
7,658
696
6,694
14,901
14,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
14
0 / 6 / 1
7,656
696
2,887
9,276
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
MrCauthon
Raijin
16
5 / 4 / 0
9,440
858
11,204
12,272
8,908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 6 / 3
9,428
857
12,128
8,419
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 0 / 0
6,715
610
752
153
54
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
19
7 / 2 / 10
11,456
1,041
13,081
9,179
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 12
10,006
910
7,767
14,230
11,041
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
ThatWh1t3Guy72
Zhong Kui
17
2 / 3 / 16
10,574
961
8,628
12,304
13,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 3 / 10
10,436
949
9,381
12,292
4,634
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
8
Kills
21
21
Deaths
10
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
L
Zeus
Awiker
Zeus
0
0
0
0
L
Sun Wukong
Enderon32
Sun Wukong
0
5
5
0.5
L
Anubis
0
6
1
0.08
L
Raijin
MrCauthon
Raijin
5
4
0
1.25
W
Medusa
7
2
10
6
W
4
2
12
5
W
Zhong Kui
ThatWh1t3Guy72
Zhong Kui
2
3
16
3.33
L
3
6
3
0.75
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,913
Damage
39,609
44,868
Taken
48,158
31,343
Mitigated
32,497
10,930
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
752
0
0
56
153
54
0
153
0
0
1,884
L
Zeus
Awiker
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Enderon32
Sun Wukong
6,694
492
1,117
5,591
14,901
14,630
49
6,536
8,365
0
15,058
L
Anubis
2,887
399
0
1,167
9,276
4,230
526
3,989
5,287
16,212
0
L
Raijin
MrCauthon
Raijin
11,204
1,495
590
1,385
12,272
8,908
240
4,091
8,181
25,627
0
W
Medusa
13,081
6,533
1,643
2,965
9,179
3,695
1,710
6,622
2,557
0
52,535
W
7,767
921
1,356
4,651
14,230
11,041
1,066
6,145
8,085
0
15,882
W
Zhong Kui
ThatWh1t3Guy72
Zhong Kui
8,628
734
2,336
2,991
12,304
13,073
1,089
5,969
6,335
18,015
0
L
12,128
3,592
386
694
8,419
3,575
675
3,393
5,026
23,119
0
W
9,381
3,266
1,564
4,472
12,292
4,634
1,093
7,330
4,962
21,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,350
Gold Earned
49,187
92
Minions Killed
122
0
Camps Cleared
0
703,530
Distance Traveled
894,993
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,715
610
2
0
0
38,329
0
L
Zeus
3,168
288
0
0
0
0
0
L
Sun Wukong
7,658
696
10
1
0
203,090
2
L
Anubis
7,656
696
30
3
0
137,648
0
L
Raijin
9,440
858
27
2
0
197,294
0
W
Medusa
11,456
1,041
69
6
0
221,908
0
W
Bellona
10,006
910
13
1
0
223,430
0
W
Zhong Kui
10,574
961
19
2
0
211,470
1
L
Hera
9,428
857
25
2
0
165,498
0
W
Freya
10,436
949
19
2
0
199,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role